Noggog Posted February 3, 2011 Share Posted February 3, 2011 (edited) So, I use Wrye Bash and BOSS to set up my load order and bash tags. BOSS doesn't recommend any tags for these esps: Francesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.esp And they also don't show up on the list of leveled lists to bash. (I have it set to automatic) ----------------------------------------------------------------------------------------------------------------------- I went into Francesco's Optional Chance of Stronger Enemies using TES4Edit (just to look around), and in all the cases I checked, the Bashed Patch failed to bash in -anything- new the esp had added. (Because it wasn't set to, most likely) For example: In the Leveled Creature list LL2NecromancerLair100, the Bashed Patch failed to bash in FranLLE3StrNecromancerLair, which contains a massive amount of unique named necromancer mobs to the leveled list. Same went for a lot of other leveled lists. This seems like the bulk of what these Francesco's esps were supposed to add, so it seems strange that they wouldn't be getting bashed in. Might as well just take the esps off of the list, for all they're getting used. ----------------------------------------------------------------------------------------------------------------------- I tried bashing them in by manually adding them in the leveled list tab in the Bashed Patch with Rel/Del tags, but the later mods are just erasing Fran's additions with their Del tags. 8(It seems to be like these should be going after FCOM with a Rel tag Maybe I'm missing something? The FCOM site doesn't mention anything about making sure to bash them in, BOSS has absolutely no tags for them. Seems weird that I'd have to manually bash them in myself to see them in game. Everything else about FCOM/BOSS seems so well constructed. Why would these be left out? Are they actually being caught and incorporated some other way? I don't believe they are, as the TES4Edit "Referenced By" tab only refers to the Fran's mod, which isn't being implemented. ----------------------------------------------------------------------------------------------------------------------- Anyone know of a compatability patch I'm missing? Edited February 3, 2011 by Leviathan1753 Link to comment Share on other sites More sharing options...
Smooth613 Posted February 3, 2011 Share Posted February 3, 2011 These are totally new creatures and items, correct? Said creatures and items are in their own unique leveled list, correct? If yes then there is no need to merge anything or worry about overwrites since the content is unique. It's only when mods share resources, or edit the same existing resources that you run into problems. Example: Assume Leveled List 1 is a vanilla LL from Oblivion.esm for this example. Mod A adds UberSword to Leveled List 1Mod B adds UberDagger to Leveled List 1 Using these two mods at the same time without merging the LL will result in only the latter mod loaded showing up in game, or winning. But if you use the Bashed Patch to merge the changes from both mods then both weapons will appear in game. Example 2: Assume Leveled List 1 is a vanilla LL from Oblivion.esm for this example.Mod A adds UberSword to UberLeveled List 1Mod B adds UberDagger to Leveled List 1 In this scenario there is no reason to merge the leveled list since they are separate and unique. Therefor all changes will show in game. This example should be how Frans is incorporating new and unique items. Link to comment Share on other sites More sharing options...
Hickory Posted February 3, 2011 Share Posted February 3, 2011 So, I use Wrye Bash and BOSS to set up my load order and bash tags. BOSS doesn't recommend any tags for these esps: Francesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.esp And they also don't show up on the list of leveled lists to bash Your BOSS masterlist is out of date if they don't appear. Regarding the levelled lists, these will only appear if they change vanilla lists. If they don't, there is no reason for it to be in the Bashed Patch. Link to comment Share on other sites More sharing options...
Noggog Posted February 3, 2011 Author Share Posted February 3, 2011 (edited) @Smooth I agree, if the leveled lists were unrelated I wouldn't be worried however: 1) Frans adds a lot of new NPCS2) New NPCs show up on unique new Frans Leveled list: FranLLE3StrNecromancerLair3) FranLLE3StrNecromancerLair is referenced by the vanilla list LL2NecromancerLair1004) FCOM is removing FranLLE3StrNecromancerLair from LL2NecromancerLair100 in the Bash with its Del tag I believe Fran's FranLLE3StrNecromancerLair is only showing up in game via its reference in the vanilla leveling lists, and once those are removed I don't believe they'd show up. ------------------------------------------------------------- @HickoryThe mods are showing up on my BOSS list. I was just stating that BOSS isn't associating any tags for those mods. I updated my list just now to make sure, and they still don't have any tags. ------------------------------------------------------------ So, to both of you, I know Fran's FranLLE3StrNecromancerLair should not be bashed into the patch itself, but it's reference into the vanilla list should be, no? Thanks for the help! 8) Edited February 3, 2011 by Leviathan1753 Link to comment Share on other sites More sharing options...
Hickory Posted February 3, 2011 Share Posted February 3, 2011 @Smooth I agree, if the leveled lists were unrelated I wouldn't be worried however: 1) Frans adds a lot of new NPCS2) New NPCs show up on unique new Frans Leveled list: FranLLE3StrNecromancerLair3) FranLLE3StrNecromancerLair is referenced by the vanilla list LL2NecromancerLair1004) FCOM is removing FranLLE3StrNecromancerLair from LL2NecromancerLair100 in the Bash with its Del tag I believe Fran's FranLLE3StrNecromancerLair is only showing up in game via its reference in the vanilla leveling lists, and once those are removed I don't believe they'd show up. ------------------------------------------------------------- @HickoryThe mods are showing up on my BOSS list. I was just stating that BOSS isn't associating any tags for those mods. I updated my list just now to make sure, and they still don't have any tags. ------------------------------------------------------------ So, to both of you, I know Fran's FranLLE3StrNecromancerLair should be bashed into the patch itself, but it's reference into the vanilla list should be, no? I do not have Fran's installed. What, exactly, does Fran's FranLLE3StrNecromancerLair modify with regard to vanilla levelled lists? If it does not modify vanilla lists, I will say again: it does NOT need to be patched. Link to comment Share on other sites More sharing options...
Noggog Posted February 3, 2011 Author Share Posted February 3, 2011 Here's a look at what's happening, notice the only red conflict is the one custom Fran's leveled list FranLLE3StrNecromancerLair, which is supposed to be chosen at random alongside 8 or so other vanilla entries. http://img641.imageshack.us/i/franstest.png/ Link to comment Share on other sites More sharing options...
Hickory Posted February 3, 2011 Share Posted February 3, 2011 Here's a look at what's happening, notice the only red conflict is the one custom Fran's leveled list FranLLE3StrNecromancerLair, which is supposed to be chosen at random alongside 8 or so other vanilla entries. http://img641.images.../franstest.png/ I suggest you take this up with the Wrye Bash people over at Beshsoft. If WB is not patching a LL that should be, they need to know. Link to comment Share on other sites More sharing options...
Noggog Posted February 3, 2011 Author Share Posted February 3, 2011 (edited) Here's a look at what's happening, notice the only red conflict is the one custom Fran's leveled list FranLLE3StrNecromancerLair, which is supposed to be chosen at random alongside 8 or so other vanilla entries. http://img641.images.../franstest.png/ I suggest you take this up with the Wrye Bash people over at Beshsoft. If WB is not patching a LL that should be, they need to know. I think it's more an issue with FCOM. The Wrye Bash Rel/Del tags are working as intended, I believe. FCOM just needs to make a convergence esp that includes these Francesco's lists, just like it includes the OOO/MMM/Warcry ones. It may all just be that I missed it, or couldn't find the Francesco's FCOM patch that brought these in. I do have FCOM_Francescos, but it doesn't bring them in, which is why I'm thinking it's a problem -- unless there's ANOTHER patch or something. Edited February 3, 2011 by Leviathan1753 Link to comment Share on other sites More sharing options...
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