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Mod Order Issue


Davehoekst

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I'm trying to figure out what files I need to move around to allow my 'Argonian Feet' Mod to work properly. I got it working for a bit last night, but then fiddled with something and it stopped working. For the life of me I can't remember what the files I switched around were. Any help would be greatly appreciated.

 

Thanks!

 

Mod Order:

 

Oblivion.esm

Cobl Main.esm

Oscuro's_Oblivion_Overhaul.esm

Kvatch Rebuilt.esm

Better Cities Resources.esm

DLCShiveringIsles.esp

Better Cities .esp

Advanced_Water_Modification-2734.esp

MIS.esp

MIS Low Wind.esp

MIS New Sounds Optional Part.esp

IlluminationWithin.esp

IWR-Lights.esp

IWR-Windows.esp

IWR-Shutters.esp

AliveWaters.esp

AliveWaters - Koi Addon.esp

AliveWaters - Slaughterfish Addon.esp

ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp

DLCOrrery.esp

DLCVileLair.esp

DLCMehrunesRazor.esp

Slof's Boners! v5.esp

Slof's Persian Outfit For Males.esp

DLCThievesDen.esp

Cobl Glue.esp

Cobl Si.esp

OOO 1.32-Cobl.esp

Cobl Tweaks.esp

Oscuro's_Oblivion_Overhaul.esp

OOO-Map_Markers_Stock.esp

OOO-No_Guild_Ownership.esp

Better Dark Brotherhood Sanctuary.esp

BrotherhoodRenewed.esp

Kvatch Rebuilt.esp

Kvatch Rebuilt - OOO Compatibility.esp

GlenvarCastle.esp

LetThePeopleDrink.esp

Servant of the Dawn.esp

VaultsofCyrodiilBC.esp

za_bankmod.esp

DLCBattlehornCastle.esp

DLCFrostcrag.esp

Knights.esp

MannimarcoComplete.esp

MannimarcoRevisited.esp

MannimarcoRevisitedOOO.esp

ElsweyrAnequina.esp

Reaper's Esmeralda's Desert Manor.esp

ElsweyrAnequinaNoSpiders.esp

xuldarkforest.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

Anequina-Fallenleaf-Patch.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp

xulBravilBarrowfields.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV.esp

xulPantherRiver.esp

xulRiverEthe.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

xulAspenWood.esp

xulSkingradOutskirts.esp

Moriarcis.esp

Harvest [Flora].esp

Harvest [Flora] - Shivering Isles.esp

Harvest [Flora] - DLCVileLair.esp

Harvest [Flora] - DLCFrostcrag.esp

Werewolf-Legends.esp

Slof's Oblivion Better Beasts.esp

Cobl Races.esp

cidnothump.esp

Cobl Races - Balanced.esp

ScriptedArgonianFeet.esp

Better Cities - Full City Defences.esp

Better Cities Full.esp

BCBravilFULL-Barrowfields patch.esp

Better Cities - Unique Landscape Barrowfields.esp

BCChorrol-ChorrolHinterland fix.esp

Better Cities - Unique Landscape Chorrol Hinterland.esp

Better Cities CHORROL - Werewolf.esp

Better Cities BRUMA - Werewolf.esp

BCCheydinhalFULL-CheydinhalFalls patch.esp

Better Cities - Unique Landscape Cheydinhal Falls.esp

Better Cities - Unique Landscape Skingrad Outskirts.esp

Better Cities - VWD of the IC.esp

Better Cities Full FPS Patch.esp

Dark Brotherhood - Sanctuary Resurrected.esp

mrSiikas_imperialGalley.esp

Castel_Monte_eng.esp

IlluminationWithout.esp

Castello_gotico.esp

Garden Maze.esp

Death`s Serpent Tower.esp

xulSnowdale.esp

Asylum.esp

SaintsSeducersEdit.esp

Duke Patricks - BASIC Script Effect Silencer.esp

MaleBodyReplacerV4.esp

Better Imperial City.esp

Better Imperial City FPS Patch.esp

 

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Your mod load order is all messed up. You need to run BOSS and then build a Bashed Patch.

 

Still doesn't work. Ran BOSS and made a patch. This is the new Order:

 

 

Active Mod Files:
00  Oblivion.esm
01  Cobl Main.esm  [Version 1.72]
02  Oscuro's_Oblivion_Overhaul.esm  [Version 1.33]
03  Kvatch Rebuilt.esm
04  Better Cities Resources.esm
05  DLCShiveringIsles.esp
06  Better Cities .esp
++  Advanced_Water_Modification-2734.esp
07  MIS.esp
08  MIS Low Wind.esp
09  MIS New Sounds Optional Part.esp
0A  IlluminationWithin.esp
0B  IWR-Lights.esp
0C  IWR-Windows.esp
0D  IWR-Shutters.esp
0E  AliveWaters.esp
0F  AliveWaters - Koi Addon.esp
10  AliveWaters - Slaughterfish Addon.esp
11  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp
12  DLCOrrery.esp
13  DLCVileLair.esp
14  DLCMehrunesRazor.esp
++  MaleBodyReplacerV4.esp
15  Slof's Boners! v5.esp
16  Slof's Persian Outfit For Males.esp
17  DLCThievesDen.esp
18  Cobl Glue.esp  [Version 1.72]
19  Cobl Si.esp  [Version 1.63]
1A  OOO 1.32-Cobl.esp  [Version 1.72]
++  Cobl Tweaks.esp  [Version 1.44]
1B  Oscuro's_Oblivion_Overhaul.esp  [Version 1.33]
1C  OOO-Map_Markers_Stock.esp  [Version 1.33]
1D  OOO-No_Guild_Ownership.esp  [Version 1.33]
1E  Better Dark Brotherhood Sanctuary.esp
1F  BrotherhoodRenewed.esp  [Version 1.0.3]
20  Kvatch Rebuilt.esp
++  Kvatch Rebuilt - OOO Compatibility.esp
21  GlenvarCastle.esp
22  LetThePeopleDrink.esp  [Version 2.5]
23  Servant of the Dawn.esp
24  VaultsofCyrodiilBC.esp
25  za_bankmod.esp
26  DLCBattlehornCastle.esp
27  DLCFrostcrag.esp
28  Knights.esp
29  MannimarcoComplete.esp
2A  MannimarcoRevisited.esp
2B  MannimarcoRevisitedOOO.esp  [Version 0.1]
2C  ElsweyrAnequina.esp
2D  Reaper's Esmeralda's Desert Manor.esp
++  ElsweyrAnequinaNoSpiders.esp
2E  xuldarkforest.esp  [Version 1.0.5]
2F  xulStendarrValley.esp  [Version 1.2.2]
30  xulTheHeath.esp
31  XulEntiusGorge.esp
32  xulFallenleafEverglade.esp  [Version 1.3.1]
33  Anequina-Fallenleaf-Patch.esp
34  xulColovianHighlands_EV.esp  [Version 1.2.1]
35  xulChorrolHinterland.esp  [Version 1.2.2]
36  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
37  xulBravilBarrowfields.esp  [Version 1.3.2]
38  xulLushWoodlands.esp  [Version 1.3]
39  xulAncientYews.esp  [Version 1.4.2]
3A  xulAncientRedwoods.esp  [Version 1.6]
3B  xulCloudtopMountains.esp  [Version 1.0.3]
3C  xulArriusCreek.esp  [Version 1.1.3]
3D  xulPatch_AY_AC.esp  [Version 1.1]
3E  xulRollingHills_EV.esp  [Version 1.3.2]
3F  xulPantherRiver.esp
40  xulRiverEthe.esp  [Version 1.0.2]
41  xulBrenaRiverRavine.esp  [Version 1.0.2]
42  xulImperialIsle.esp  [Version 1.6.5]
43  xulBlackwoodForest.esp
44  xulCheydinhalFalls.esp  [Version 1.0.1]
45  xulAspenWood.esp  [Version 1.0.1]
46  xulSkingradOutskirts.esp
47  Moriarcis.esp
48  Harvest [Flora].esp  [Version 3.0.0]
++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
49  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
4A  Werewolf-Legends.esp
++  Slof's Oblivion Better Beasts.esp
4B  Cobl Races.esp  [Version 1.52]
++  cidnothump.esp
++  Cobl Races - Balanced.esp  [Version 1.52]
4C  ScriptedArgonianFeet.esp
4D  Better Cities - Full City Defences.esp
4E  Better Cities Full.esp
4F  BCBravilFULL-Barrowfields patch.esp
50  Better Cities - Unique Landscape Barrowfields.esp
51  BCChorrol-ChorrolHinterland fix.esp
52  Better Cities - Unique Landscape Chorrol Hinterland.esp
53  Better Cities CHORROL - Werewolf.esp
54  Better Cities BRUMA - Werewolf.esp
55  BCCheydinhalFULL-CheydinhalFalls patch.esp
56  Better Cities - Unique Landscape Cheydinhal Falls.esp
57  Better Cities - Unique Landscape Skingrad Outskirts.esp
58  Better Cities - VWD of the IC.esp
59  Dark Brotherhood - Sanctuary Resurrected.esp
5A  mrSiikas_imperialGalley.esp
5B  Castel_Monte_eng.esp
5C  IlluminationWithout.esp
5D  Castello_gotico.esp
5E  Garden Maze.esp
5F  Death`s Serpent Tower.esp
60  xulSnowdale.esp  [Version 1.0]
61  Asylum.esp
62  SaintsSeducersEdit.esp
63  Better Imperial City.esp
64  Better Imperial City FPS Patch.esp
65  Better Cities Full FPS Patch.esp
66  Bashed Patch, 0.esp
67  Duke Patricks - BASIC Script Effect Silencer.esp

 

Edited by Davehoekst
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Ok, I'm assuming that ScriptedArgonianFeet.esp is your mod that doesn't work? So now you need to supply more information about how you "fiddled with something and it stopped working".
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Ok, I'm assuming that ScriptedArgonianFeet.esp is your mod that doesn't work? So now you need to supply more information about how you "fiddled with something and it stopped working".

 

Hehe... I suppose more info would be useful. I finished trimming my previous mod list down (uninstalled, reinstalled, etc...) and when I started Oblivion (without running BOSS), it worked. Then, remembering that the Better Imperial City and Duke Patrick's Script Silencer mods have certain place requirements, I quit and ran BOSS. Upon restarting the game, ScriptedArgonianFeet refused to work no matter what I did. Since then I have done nothing but reorder my mods and, at your suggestion, create the Patch. The fact that the mod worked before I ran BOSS makes me think that the Mod Order is the reason behind this.

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I doubt very much if it is the position in the load order if you use BOSS. The Argonian feet mod is placed well down the BOSS list in the 'Other race and birthsigns' group, right above Better Cities. No, that is not the problem. Do you have all of the requirements, ie. OBSE, Pluggy, etc. and are running the game from the OBSE loader?
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I doubt very much if it is the position in the load order if you use BOSS. The Argonian feet mod is placed well down the BOSS list in the 'Other race and birthsigns' group, right above Better Cities. No, that is not the problem. Do you have all of the requirements, ie. OBSE, Pluggy, etc. and are running the game from the OBSE loader?

I have the latest version of OBSE, Pluggy, and any other required bits and bobs. In fact, before I ran BOSS last night it actually was working for a little bit.

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My suggestion, then, is to perform a clean save, uninstall the mod, resave and re-install it again.
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Oh, right. I really don't know what to suggest, then, as I am not familiar with that mod, or what it does.
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