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Disappearing lamps


Arkngt

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I have an odd issue with my mod which replaces the static lamps with havoked ones. In certain locations, the new lamps are simply not there. This is odd in several ways:

 

1. I never had this issue when making the mod and checking all cells. And I've never noticed it when playing the game more than a month for dozens of hours with my mod active, until yesterday.

2. When checking the cell in the render view in the GECK, everything looks as it should, i.e. the lamps are in place, but even if loading the esp dead last, the lamps are not there when entering the cell in the game.

3. It seems completely haphazard - it works perfectly in most places I've checked, but the lamps are gone in others. And they are set up exactly the same everywhere.

 

Really odd. I have no idea what might cause it - anyone who has an idea?

 

If I uncheck the mod, load a save, resave, check the mod and load that save - the lamps aren't there even then (in this case in the Underworld Chop Shop). But they are there when checking the Chop Shop with my mod loaded in the GECK. Completely weird.

 

Also, it's not an issue with archive invalidation. At least, it's not fixed by toggling it off and on in NMM.

 

Underworld Chop Shop with my mod in the GECK: the lamp is there.

Underworld Chop Shop with my mod loaded last in game: the lamp is gone.

Edited by Arkngt
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Must be my mod. It can't be a coincident that the two things that my mod edits in the Chop Shop are gone when entering it. Also, even weirder (if possible) is that the vanilla versions of the lamps are gone as well. If I remove my mod and enter the chop shop, the vanilla lamps aren't there.

Edited by Arkngt
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