JoshQuake Posted June 23, 2015 Share Posted June 23, 2015 It's been 5 years since I've last used the GECK and I can't for the life of me remember how to create a compatibility patch for my mod (MHATO) that will move the terminal from Personal Terminal. I figured I just had to activate my mod and PT without setting an active mod then move the object and save as a new esp, but it's not working.-_- Link to comment Share on other sites More sharing options...
Arkngt Posted June 23, 2015 Share Posted June 23, 2015 Exactly what is not working? If the problem is that you can't load both esp's in GECK, you need to set: bAllowMultipleMasterLoads=1 in the GECKCustom.ini in Documents/My Games/Fallout 3 But hard to help with no details. Link to comment Share on other sites More sharing options...
JoshQuake Posted June 23, 2015 Author Share Posted June 23, 2015 Exactly what is not working? If the problem is that you can't load both esp's in GECK, you need to set: bAllowMultipleMasterLoads=1 in the GECKCustom.ini in Documents/My Games/Fallout 3 But hard to help with no details.When I load fallout with both mods and the esp that's supposed to move an object from Personal Terminal, the object hasn't moved at all. I need to make it a patch for public use, so I can't just make the change in PT directly. Link to comment Share on other sites More sharing options...
blove Posted June 23, 2015 Share Posted June 23, 2015 GECK will not save an ESP as a master to an ESP unless the would be master ESP has the ESM flag set. Link to comment Share on other sites More sharing options...
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