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[Request]Simple Summon Container


rsagris

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I know this has been done in several other places, but always it was part of a bigger mod or it added features that made it more than a simple summon spell (auto-sort, included with a bunch of other things, etc...)

 

I unfortunately do not have a good simple example to work off of, I'm new to modding and don't know what goes into something like this. I've looked into the ESPs for Leveler's Tower (which has this very spell) but it is such an enormous mod in and of itself I can't make out what is absolutely mandatory for just this one thing: Summon Container. I also am completely inexperienced in using CK to added things to the world. I am very confident in using TES5Edit to make modifications, but actually placing new physical objects into the world, I'm lost.

 

Could someone make a simple mod that adds:

 

1. Summon Container Spell (scriptless, or uses vanilla script assets only)

2. Summon Container Spell Book

3. Summonable Container

4. Place a container for the Summon Container Spell Book in a safe place in either Riverwood or Whiterun, keeping in mind ETAC, DoS, JK, etc... Non-respawnable, player belonging safe preferrably. I would say Breezehome would be perfect, except there are so many Breezehome mods this would be a nightmare to ensure that the container would be there the next time a person adds a new overhaul.

 

Add nothing else, just these 4 things, so that the ESP will have exactly the minimum required for the spell, and a place to put the spellbook for the spell.

 

The reasons for each item are as follows:

 

1, 2, and 3 are obvious.

 

4. As I said above, I really don't know all the ins and outs of placing new objects into the world or what would constitute a safe location to place a container. By adding this container I'll have a place that I can added things to using TES5Edit and I would know that it

 

With this simple baseline it would be simple to added more Summonable Containers using TES5Edit, so that if someone wanted specific summonable containers. That is, Summon Dagger Container, Summon Ore Container, etc...

 

All of this would be very easy to add later, by copy as new asset, rename the Summon Spell, Container, and Book for each container the person wanted in TES5Edit, and since the container is placed just added the new spellbooks to this already placed container.

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It sounds like you're looking for Summonable Ethereal Chest. Straight forward, no gimmicks, and even adds a logic-friendly way for you to get the spell (spellbooks as loot from magic-wielding foes) :smile:

That was close, but this one just got posted and is even simpler (although it uses a Power/Shout instead of casting a spell.)

 

Pocket Chest: http://www.nexusmods.com/skyrim/mods/67312/?

 

I'll look into changing is to suit my needs from here.

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