huntsman2310a Posted February 5, 2011 Share Posted February 5, 2011 One Courier One Wasteland One Extremely Pissed Off Duraframe Eyebot with a laser chin One man, one Ball..... Help? Okay enough with the movie intro, long story short I told ED-E to wait, he was 'offended' (authors note: do floating balls have feelings?) and he kind of returned to Primm, I didn't tell him to do that.anyway I went back to Primm to re-recruit him and he seemed to have a murderous look in his grille when i walked into the post office (He must have heard about the Toaster.....), I have been killed 9 times counting now. I have been run out of Primm by the Robot.What do I do? I'll post my load order ------------------------------------ [X] FalloutNV.esm[X] Caliber.esm[X] CFWNV.esm[X] Inventory Access.esm[X] MikotoBeauty.esm[X] Military Explansion Program.esm[X] RH_IRONSIGHTS_NV.esm[X] wsex.esm[X] Reload.esp[X] Rearm.esp[X] AWorldOfPain(Preview).esm[X] ReactivePeople.esm[X] Advanced Recon Tech.esm[X] Project Nevada - Core.esm[X] Nevada Skies - Core.esm[X] BathFix.esp[X] ReloadBugFix.esp[X] Raul Ranger Andy fix.esp[X] vangraf fix.esp[X] Vault22ElevatorFix.esp[X] LessIntrusiveKillCam.esp[X] Readius_NV.esp[X] NewVegasBounties.esp[X] wsexInnuendoAnims.esp[X] MikotoBPCCCass.esp[X] Caesars_Legion_Overhaul.esp[X] RefinedCasinoPeople&Suits.esp[X] IIWR 2.1.0.esp[X] GoodspringsPlayerHome.esp[X] Silverpeak Bunker.esp[X] Rebalance.esp[X] RearmRebalance.esp[X] ReSort.esp[X] pnv.esp[X] CONELRAD 640-1240.esp[X] Improved Sound FX.esp[X] Improved Sound FX - Weapon Sharing Fix.esp[X] RNVExtended[20]v3b1.esp[X] SecretStash20.esp[X] More Perks.esp[X] Active Wasteland.esp[X] BetterGamePerformanceV3.esp[X] CompanionDe-Equip.esp[X] DK_BulletTime_NV.esp[X] SaveCass.esp[X] Silver Rush inventory expansion.esp[X] BuildableBotsNV.esp[X] RH_IronSights_NV_Vanilla.esp[X] .454 Cavalry Revolver Version 2 fixed.esp[X] Better Binoculars High.esp[X] EnergyWeaponDeNerf.esp[X] HighRoller.esp[X] Improved Throwing1.esp[X] RH_IronSights_NV_NewWeapons.esp[X] RHINO45-70_NV.esp[X] Advanced Recon Armor.esp[X] Advanced Recon Armor-Location Doc Mitchell.esp[X] Advanced Recon Armor-Stealth With Drawn Weapon.esp[X] Advanced Recon Gear.esp[X] Advanced Recon Gear-Locations Doc Mitchell.esp[X] AirForceArmorT57C.esp[X] Armored PA Gloves.esp[X] Brotherhood Armor.esp[X] courierpowerarmor.esp[X] DragonskinTacticalOutfit.esp[X] DragonskinNCRPersonnelWearingOutfits.esp[X] Holster.esp[X] Powered Power Armor.esp[X] TGsArmorCollectionVegas.esp[X] TheArmorer.esp[X] VegasOutfits.esp[X] LogicalReputationShifts.esp[X] RasRepair.esp[X] A Present For Boone.esp[ ] Companion Sandbox Mode.esp[X] Comp_Idles_NV.esp[X] EnclaveCommander.esp[X] SunnyCompanion.esp[X] ShilohDS-Color Maps and Icons.esp[X] Sorter - Combined.esp[X] noautoaim.esp[X] FlashlightNV-LOS.esp[X] Jump Fall Fixer.esp[X] realistic headshots.esp[X] Shotgun Commando.esp[X] Nevada Skies.esp[X] URWLNV.esp[ ] Reactive People II - Sneak & Diversion.esp[X] Reactive People - Karma Loss Plugin.esp[X] vssglovefix.esp[X] NCRRCombatFix.esp[X] RHINO45-70MX_NV.esp[X] Geonox_Riot_Armor.esp[X] CFWNVOptionalTweaker.esp[X] Boon of the Boomers.esp[X] DeadlierExplosivesNV.esp[X] JPumpGuns4Free.esp[X] cfinderfix.esp[X] No More Annoying CC - Arcade.esp[X] No More Annoying CC - Raul.esp[X] HJLCompanionsv103.esp[X] Vault_34_better_reactor.esp[X] TheNCR.esp[X] YangtzeBunkerPlayerHomeV1_3.esp[X] Advanced Recon Tech-Power Armor.esp[X] Veronica Model Practice.esp[X] Bunker.esp[X] AEVegas.esp[X] K-39RailRifle.esp[X] Plasma Beam.esp[X] GBetterHookers.esp[X] Type3 Leather Armors.esp[X] WeaponModsExpanded.esp[X] WMX-AWOP Patch.esp[X] Project Nevada - Cyberware.esp[X] ELECTRO-CITY - Nevada Skies 0-6.esp[X] Zombie Serenade.esp[X] DesertArmor.esp[X] RealisticStealthArmor.esp[X] Alien Rifle_WW Mark III.esp[X] The Need For Speed.esp[X] Perk_per_level.esp[X] Prime_Boone.esp[X] Fallout New Vegas Follower NCR Quest Fix.esp[X] MikotoBPCCVeronica.esp[X] JM1Garand4Loot.esp[X] DesertCarbine.esp[X] RetrosAmmoOverhaul.esp[X] abetterreload.esp[X] TrailCarbineMods.esp[X] Sporecarrier_v2.esp[X] AirForceArmorT57Clight.esp[X] WasteLandSniperPack.esp[X] BOSAlphaBunker.esp[X] Brotherhood and House Alliance.esp[X] DWM-14EBR.esp[X] Fix - Boulder City Negotiator.esp[X] Female t45 Power Armor.esp[X] Wasteland Defense.esp[X] THSLR.esp[X] wsex_workgirl_tryout.esp[ ] FNVEnhancedShaders - AA-DOF Enable.esp[ ] More Perks Update.esp[X] ELECTRO-CITY - Imaginator.esp[ ] Type3 Leather Armors-lvld.esp -------------------------------------------------- Sorry about the mess that is my load order Link to comment Share on other sites More sharing options...
GriefReaper Posted February 5, 2011 Share Posted February 5, 2011 If ED-E is ever frenzied, it will become hostile if dismissed as a companion and returned to Primm. The only exception is if he is sent to be upgraded. From the wiki... Link to comment Share on other sites More sharing options...
Floatsup Posted February 5, 2011 Share Posted February 5, 2011 That really sounds like a kewl mod though. A bizerk army of eyebots. Link to comment Share on other sites More sharing options...
huntsman2310a Posted February 6, 2011 Author Share Posted February 6, 2011 You know thats not a bad idea, maybe a mod that could become all out war between floating balls and tv bots......heh Okay then how do I calm down ED-E, everytime I return to Primm to look for him, I walk into the Post Office and WHAM! Laser in the fricking Eye. Link to comment Share on other sites More sharing options...
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