brothershogo Posted February 9, 2011 Author Share Posted February 9, 2011 (edited) I finally got the environment maps working for the lenses on the helmet. I also lowered the pauldrons and adjusted the position of the helmet...Its almost done. http://img14.imageshack.us/img14/2144/falloutnv20110209005556.jpg http://img17.imageshack.us/img17/3974/falloutnv20110209005709.jpg Edited February 9, 2011 by brothershogo Link to comment Share on other sites More sharing options...
AllanOcelot Posted February 9, 2011 Share Posted February 9, 2011 Reqesting a texture tutorial on how you got the enviroment maps and spec maps and normal maps to look that fudeging fantastic! Please tell me im going to have to work very hard to get this in game, I do not want to find this bloody lying aorund goodsprings ¬..¬ you better give me a supermutant boss fight, being outnumbers, having to complete one or two quests, Id be so disapointed if I could just.......find it.......aha Link to comment Share on other sites More sharing options...
ub3rman123 Posted February 9, 2011 Share Posted February 9, 2011 Are the scales on that built into the mesh or are they part of the texture? Link to comment Share on other sites More sharing options...
AllanOcelot Posted February 9, 2011 Share Posted February 9, 2011 They look normal mapped in, atleast I hope they are, it would suck to make them all, not to mention the vert count, XD Link to comment Share on other sites More sharing options...
brothershogo Posted February 9, 2011 Author Share Posted February 9, 2011 Yea the scales are normal mapped. I didn't use any high res mesh. I just normal mapped one hexagon and duplicated the rest in photoshop... Here's a pic of an all silver version. http://img717.imageshack.us/img717/6648/falloutnv20110209014618.jpg Link to comment Share on other sites More sharing options...
AllanOcelot Posted February 9, 2011 Share Posted February 9, 2011 So, whens this bad boy going to be in game? Link to comment Share on other sites More sharing options...
brothershogo Posted February 9, 2011 Author Share Posted February 9, 2011 It will be released with the next update for my Japanese Menace 2 mod. However, I still need to work on other items before I release the update... Link to comment Share on other sites More sharing options...
brothershogo Posted February 11, 2011 Author Share Posted February 11, 2011 I tried to color match the texture to my mental ray render.http://img824.imageshack.us/img824/1103/falloutnv20110210162023.jpghttp://img696.imageshack.us/img696/1778/falloutnv20110210162049.jpg Link to comment Share on other sites More sharing options...
TheSaintJamez Posted February 11, 2011 Share Posted February 11, 2011 i love the detail dude, looks good. Link to comment Share on other sites More sharing options...
brothershogo Posted February 12, 2011 Author Share Posted February 12, 2011 Thanks. I appreciate the comments. I'll probably use this color variation for the enemy NPCs in my mod. http://img840.imageshack.us/img840/4797/falloutnv20110211001149.jpg Link to comment Share on other sites More sharing options...
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