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New Stealth Power Armor WIP


brothershogo

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I finally got the environment maps working for the lenses on the helmet. I also lowered the pauldrons and adjusted the position of the helmet...

Its almost done.

 

http://img14.imageshack.us/img14/2144/falloutnv20110209005556.jpg

 

http://img17.imageshack.us/img17/3974/falloutnv20110209005709.jpg

Edited by brothershogo
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Reqesting a texture tutorial on how you got the enviroment maps and spec maps and normal maps to look that fudeging fantastic!

 

Please tell me im going to have to work very hard to get this in game, I do not want to find this bloody lying aorund goodsprings ¬..¬

 

you better give me a supermutant boss fight, being outnumbers, having to complete one or two quests, Id be so disapointed if I could just.......find it.......aha

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Yea the scales are normal mapped. I didn't use any high res mesh. I just normal mapped one hexagon and duplicated the rest in photoshop...

 

Here's a pic of an all silver version.

 

http://img717.imageshack.us/img717/6648/falloutnv20110209014618.jpg

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It will be released with the next update for my Japanese Menace 2 mod. However, I still need to work on other items before I release the update...
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I tried to color match the texture to my mental ray render.

http://img824.imageshack.us/img824/1103/falloutnv20110210162023.jpg

http://img696.imageshack.us/img696/1778/falloutnv20110210162049.jpg

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Thanks. I appreciate the comments.

 

I'll probably use this color variation for the enemy NPCs in my mod.

 

http://img840.imageshack.us/img840/4797/falloutnv20110211001149.jpg

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