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Having a Problem with an NPC Talking


Videniofthesith

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I have a custom NPC would sits on a throne and does NOTHING else, unless attacked of course. But when I walk up to her, she speaks. I don't want this, I wish her to remain silent unless spoken too. I tried to delete the stuff out of her topics, it deleted everyones, I tried to delete them out of Dialoge, but it did the same. Can someone make this stupid NPC shutup? lol
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I have a custom NPC would sits on a throne and does NOTHING else, unless attacked of course. But when I walk up to her, she speaks. I don't want this, I wish her to remain silent unless spoken too. I tried to delete the stuff out of her topics, it deleted everyones, I tried to delete them out of Dialoge, but it did the same. Can someone make this stupid NPC shutup? lol

 

You do not need to edit any dialogues. Just make sure that her AI package while she is on the throne has 'Continue if PC near' and check off 'No low level processing'.

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I know I hav no low level processing on, and I will add the if near pc to the package, but what does that suppose to do for this anyways? I thought it was like "don't stop sitting there if the player get near"
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That flag (Continue if PC near) ensures that the package does not terminate so long as the player is near. So she will continue sitting, and not get up or talk if another package tries to take over.
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