Doomguy87 Posted February 8, 2011 Share Posted February 8, 2011 Hi there, I am doing some face changing. I am using Wrye Bash for this. I had to try doing something where you are to create a new .esm file so it will import data from mods. But now, TESCS refuses to load unless that .esm folder is not in the Data folder. Any help would be appreciated. Link to comment Share on other sites More sharing options...
Smooth613 Posted February 8, 2011 Share Posted February 8, 2011 You'll need to be much more specific and exact when describing issue. There is no such thing as a Wrye Bash.esm file for starters. Link to comment Share on other sites More sharing options...
Hickory Posted February 8, 2011 Share Posted February 8, 2011 I think what you are talking about is to temporarily esm'ify an esp file, so that the CS treats it like a master file. If this is correct, which method did you use? You should use 'Esmify Self' on an esp, do your editing, close the CS, then on the Esmified file choose 'Espify Self'. You MUST carry out the last step, or your game will crash. Link to comment Share on other sites More sharing options...
Doomguy87 Posted February 8, 2011 Author Share Posted February 8, 2011 Thanks for the replies. The problem was something was corrupt with the original .esp file. I deleted it and re downloaded it and it worked fine. All good now =) Link to comment Share on other sites More sharing options...
Recommended Posts