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Help? Jk's skyrim/ dawn of whiterun and skyrim radioactive/Scottish bannered mare


Ziloquin

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I'm having a few troubles with a couples mods, and I was hoping someone could clue me in what to do.

Ok, so the first problem I'm having is in whiterun. I'm running the latest jk's skyrim and dawn of whiterun with the compatibility patch, however when I walk through whiteruns main gate anything altered by the mods has a duplicate mesh slightly clipping into one another as if the compatibility patch isn't working, this has been the same since forever too.

Now, the second problem I'm having is that I want to run skyrim radioactive, but when I go inside the bannered mare the interior is the same as the Scottish bannered mare mod, I'm curious as to why since I've never installed this mod onto my computer so I'm wondering if any other mod has this in the same package.

If anyone can help me with these problems or needs me to elaborate then that would be great.

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Could you list your load order. It might help.

 

You said you're running the latest version of JK's Skyrim, so I assume you have checked Dawn of Whiterun and the compatibility patch for updates as well.

 

Have you by any chance uninstalled these mods at some point and are using NMM? If you're using MO, then ignore the next paragraph.

 

There's an issue with NMM that most might not know. It doesn't affect all mods, but it can affect mods that overwrite others, such as patches. This issue has to do with the order in which you install and uninstall mods. If you installed JK's Skyrim, then Dawn of Whiterun, then that compatibility patch; you'll need to uninstalled them in the descending order. Meaning, you'd have to uninstall the patch first, then DoW, then JK's. This is so you can be sure that the correct files have that were overwritten, have been properly placed back. Umm, I believe Gopher on YouTube explains this this in one of his video. He's more elaborate though, than what I said. Anyway, if at any point you tried uninstalling one of them to try and fix it and it wasn't in the right order, some files might have been placed back or overwritten back wrong.

 

If you're using MO, make sure you have those three mods listed in the correct order in both the left and right pane windows. That left pane window DOES matter. Which ever has a higher priority number the LEFT pane window of the mod list is the one winning on overwrites. This is your mod list in the LEFT pane window, not your plugins load order. Of course, make sure your actual plugins load order is correct, but also check the mods list when using MO.

 

For Skyrim Radioactive, could you provide a screenshot. I just downloaded her latest version and ran it on a new vanilla game and it doesn't look anything like the Scottish Bannered Mare. I thought maybe it would just be "similar" to it and that's why you wrote that, but it's not. That's really strange you're having this problem.

 

If you load all of your mods in TES5Edit, Apply Filter for Cleaning, then look in Skyrim.esm and check Cell > Block 6 > Sub-Block 0; you'll see Whiterun Bannered Mare. Select to highlight it and check the large right pane window to see what mods are altering it. That will help you narrow down your Bannered Mare issue.

 

So again, please list your load order of plugins. It might help us see why you're getting such an outcome of an issue. Let us know if you have any other mods that alter interiors as well.

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My mod list is:

.esms-

Skyrim

update

unofficial skyrim patch

smpc

dawnguard

unofficial dawnguard patch

skyrim project optimization

smpc_dg

hearthfires

unofficial hearthfires patch

smpc_hf

dragonborn

unofficial dragonborn patch

smpc_db

appachiihair

rskyrimchildren

hdthighheel

lanterns of skyrim

climates of tamriel

skymomod

zazanimationpack

 

.esps-

dragonengine2

altair's sword

brevi_moonlight tales essential

azarhairpony tail 03

eyes of aber

mighty beast - werewolf

celtic music in skyrim 2.0

craftable and placeable havok enabled bedrolls

dreamburrowsregalassassin

blackjack

hearthfiremultikid

dreamburrowsregalhuntsmanarmor

altair's dagger

hothtrooper44_armor_ecksstra

followerwander2

dynamic timescale

dynavision dynamic depth of field

followerwander2serana

360walk and run plus-runbackwardspeedadjust

hearthfiremultikid_lastname

takenotes

convenient horses

zz_gd_db_rahoods

immersive npc in the dark

cot-weatherpatch

cot-weatherpatch_snow-10

climatesoftamriel-nighs-level-6

cot-weatherpatch_nl1

cot-weatherpatch_nl2

sosconfigmenu

racemenuplugin

chesko_wearablelantern

footprints

footprints - ash

www

nakedcomments

pretty combat idles

pretty female idles

climatesoftamriel-dragonborn-patch

cot-weatherpatch_db

cot-weatherpatch_nl3

cot-weatherpatch_nl4

racemenu

pretty poses and animations

amuletsofhircine

requiem

rschildren - complete

skyrim bigger trees

closedfaced helmets with circlets

dragon combat overhaul

improved dragon shouts

improved dragon shouts - dawnguard

improved dragon shouts - dragonborn

improved sneak detection

serana

immersive detection of npc

the dance of death

imp_helm_legend

nonessentialchildren

rschildren_patchnec

vlcollisionfix

rschildren_patchuskp

shadows - skyrim

realistic lighting overhaul - major city interiors

realisticroomrental

more dynamic shadows

collegeofwinterholdimmersive

book covers skyrim

enhancedwetnessandpuddles

better dynamic snow

iwil_uselessshopoverhaul

skyrim immersive creatures

rebirth monster

one with nature - dg+db

skyrimurwl

realisticneedsanddiseases

cookingexpanded

werewolfperksexpanded

water

rnd_uskp-patch

noroadpredators

birds

realistic lighting overhaul major city exteriors

rebirth monster - sic patch

mintylightningmod

skyui

headtrack crosshair

achieve that

cwinpcapachiihskyhair

tavernclothes-mtm

ihud

wetandcold

wetandcold - ashes

improved combat sounds v2.2

sos - the wilds

climates of tamriel-dawnguard-patch

civil war overhaul

sos - civilization

custom family home

deadly dragons

knc_resilient_dragons

immersive weapons

master of disguise - legendary

skyfalls + skymills

skyrim immersive creatures - dlc2

realistic lighting overhaul - dawnguard

shadows - weather tweaks

supreme fog

shadows - dawnguard

rnd_dawnguard-patch

water dg

verdant - a skyrim grass plugin

glorious grass pineforest

glorious grass

the joy of perspective

the joy of perspective - body mod compatibility patch

truestorms

natural skyrim rain

supreme storms - cot version

truestorms-cot-weatherpatch

cot-weatherpatch_supstorms

truestorms-supremestorms-cot

aos_cwo patch

wetandcold - holidays

birdshfclean

further dark dungeons for enb

climatesoftamriel-dungeons-hazardous

hothtrooper44_armorcompilation

water db waves

rnd_dragonborn-patch

bft ships and carriages

ac-isack pasha armor

closefaced helmets with circlets - iav7

closefaced helmets with circlets - immersive armors v7

skyrim better roads and bridges - all in one - merged

cloaks

dead body collision

faction crossbows

dr_bandolier

cwidawndragonpatch

immersivearmorsnpcs

run for your lives

riversidelodge

point the way

fallentreebridges

uniquebordergates-all

smim-merged-all

realistic lighting overhaul - minorcities and towns interiors

climatesoftamriel-interiors-warm

populated cities 2

cinematicfirefx

rooster at dawn v 1.0

chesko_frostfall

liat - sounds

lpbards

rnd_hearthfires-patch

drinking fountains of skyrim

rnd_drinking fountains_patch

rnd_animal loot

sofiafollower

aeonbarr

liat - npcs

skyre_immersivearmor_2

1nivwicskycloakspatch

immersive bounty hunting reborn

water plants

isilnarsil

hold border banners

imaginator - visual control for skyrim

uniquebows

werewolf mastery

tol_core_by_brevi

bouncy-bodies-booties-belts-stocking

equipping overhaul

shadowfake_elves

uniquebordergates-all-pointtheway

eso breton knight by newrmind43

rosafollower

chesko_step418sn

redmountainerupts

wulfharth's dragonbone weapons

zz_gdrahoods

bosmericdrunkenhuntsmanreborn

alternate start - live another life

jks skyrim

prometheus_no_snow_under_the_roof

prometheus_nsutr bds patch

no snow under the roof -jk's skyrim

skyrim radioactive - interiors

skyrim radioactive - solitude docks

skyrim radioactive - windhelm docks

secunda size x3.0

masser size x0.7

masser size x0.8

masser size x0.9

masser size x1.1

masser size x1.2

masser size x1.3

masser size x1.4

masser size x1.5

masser size x2.0

masser size x2.5

masser size x3.0

secunda size x0.5

secunda size x0.6

secunda size x0.7

secunda size x0.8

secunda size x0.9

secunda size x1.1

secunda size x1.2

secunda size x1.3

secunda size x1.4

secunda size x1.5

secunda size x2.0

secunda size x2.5

masser size 0.6

masser size 0.5

aos

requiem for the indifferent

aos2_ebt patch

aos2_skyre patch

aos2_skyre-after patch

aos2_wetandcold patch

aos2_requiem patch

aos2_iwie patch

aos2_cot3_1_patch

aos2_supremestorms_cot patch

 

I did unistall and then reinstall jk and dawn of in the the order you said to, but whiterun was like that from the start, with no difference after reinstalling them.

 

here are the screenshots of the interior

http://img10.deviantart.net/59f4/i/2015/179/6/3/screenshot2_by_ziloquin-d8z2bp9.jpg

http://img10.deviantart.net/450c/i/2015/179/d/4/screenshot3_by_ziloquin-d8z2d40.jpg

http://img03.deviantart.net/661b/i/2015/179/8/f/screenshot4_by_ziloquin-d8z2gcu.jpg

http://img09.deviantart.net/c450/i/2015/179/1/a/screenshot5_by_ziloquin-d8z2j76.jpg

http://img06.deviantart.net/4807/i/2015/179/6/d/screenshot6_by_ziloquin-d8z2k4a.jpg

 

as you can see the bear statue is iconic in the scottish bannered mare, as well as the swords. everything else from that mod is also here I can tell through looking at its pictures on the mod page. I'm still boggled why its like this since I never downloaded scottish Bannered mare at any point.

I'll take a look into the TES5EDIT and respond when I can see what's wrong.

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iwil_uselessshopoverhaul is the mod authors collection of interior changes that includes his Scottish Bannered Mare. You should be reading the full description page on every mod you choose to use. This is why you're having a compatibility issue with Skyrim Radioactive. You can't have both. Delete one or the other.

 

If you want both, you'll need to use TES5edit and delete which ever call you don't want from whichever mod. For instance, if you don't want the Scottish Bannered Mare, then delete it from iwil_uselessshopoverhaul.esp in TES5edit. Go to Cell > Block 6 > Sub-Block 0 and you'll see Bannered Mare, just deleted it from iwil_uselessshopoverhaul.esp. This will allow both Skyrim Radioactive and iwil_uselessshopoverhaul to be compatible for the Bannered Mare. You should check to see which other interiors they both change as well. As you should be having issues with Arcadia's and Warmaiden's as well.

I also don't see Dawn of Whiterun in your load order, nor a compatibility patch.

Do you use LOOT to short your load order? If not, do so.

Edited by Baibaihe
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