TheSaintJamez Posted February 9, 2011 Author Share Posted February 9, 2011 (edited) Hehe :P It is very shiny. Is there a way to fix it? Also for some reason the left arm's texture glitch out. Edited February 9, 2011 by TheSaintJamez Link to comment Share on other sites More sharing options...
TehBuddha Posted February 9, 2011 Share Posted February 9, 2011 Hehe :P It is very shiny. Is there a way to fix it? Also for some reason the left arm's texture glitch out. Aye, had a feeling that would happen. I'll fix it tomorrow, when I get back from school P: Link to comment Share on other sites More sharing options...
TheSaintJamez Posted February 9, 2011 Author Share Posted February 9, 2011 Hehe :P It is very shiny. Is there a way to fix it? Also for some reason the left arm's texture glitch out. Aye, had a feeling that would happen. I'll fix it tomorrow, when I get back from school P: Ok heres a screen to show whats going on. http://i300.photobucket.com/albums/nn4/Larnada/ScreenShot9.jpg Link to comment Share on other sites More sharing options...
AllanOcelot Posted February 9, 2011 Share Posted February 9, 2011 Thesaint open the new model you recived in nifskope. click on ,lets say, his legs , on the right you should see a line of text highlighted. and an arrow enxt to it, click the arrow. on the list you are looking for `material,' - it will have a paint pallete symbol next to it. click on it, the box at the bottom of nifskope will now change. scroll the informaiton until you find `gloss,' or `specularity,' ( i forget 0.0 ) and change the number from whatever it is to half. then save and reload in game. Link to comment Share on other sites More sharing options...
TheSaintJamez Posted February 9, 2011 Author Share Posted February 9, 2011 Thesaint open the new model you recived in nifskope. click on ,lets say, his legs , on the right you should see a line of text highlighted. and an arrow enxt to it, click the arrow. on the list you are looking for `material,' - it will have a paint pallete symbol next to it. click on it, the box at the bottom of nifskope will now change. scroll the informaiton until you find `gloss,' or `specularity,' ( i forget 0.0 ) and change the number from whatever it is to half. then save and reload in game. All i did where apply the texture to the NCR armor Mesh. All of which i did in GECK. I actually dont have Blender or Nifskope Link to comment Share on other sites More sharing options...
TehBuddha Posted February 10, 2011 Share Posted February 10, 2011 I'll fix it when I can get on my pc, the normalmap needs some adjudtments ;) Link to comment Share on other sites More sharing options...
Neariox Posted February 11, 2011 Share Posted February 11, 2011 (edited) Is it possible to add the yukon snow camo to the veteren ranger combat armor and helmet. http://i54.tinypic.com/63rsbd.jpg That would be an awesome mod. Also you can get the B.A.R from the Sierra Madre when that comes out for PC. Edited February 11, 2011 by Neariox Link to comment Share on other sites More sharing options...
TehBuddha Posted February 11, 2011 Share Posted February 11, 2011 @ Neariox - Of course it is, but make your own thread. @ OP - And I was wondering, that thing with the arm, is it on the female version too? Link to comment Share on other sites More sharing options...
Neariox Posted February 12, 2011 Share Posted February 12, 2011 I did make my own but no one responded. I actually made about three. My no one could make it for me. Now im in this tread and someone can actually do retextures. So if i make my thread can u create a yukon version of the veteren ranger combat armor and helmet with blue eyes Link to comment Share on other sites More sharing options...
TheSaintJamez Posted February 12, 2011 Author Share Posted February 12, 2011 @ OP - And I was wondering, that thing with the arm, is it on the female version too? No just the male Link to comment Share on other sites More sharing options...
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