lindzzxo Posted June 29, 2015 Share Posted June 29, 2015 So im trying to make an armor for my lone wanderer by using the meshes and textures from a F:NV mod. I extracted the meshes and textures from the .bsa file, and placed the meshes in the GECK, making a new armor. But when I get the armor in game, the textures don't load and just alternate through weird environment textures instead. I looked at the mesh in nifskope and blender and the texture is attached to it, but it just won't show up in my game. I have Archiveinvalidation as well. So I'm at a loss. I will note this is my first time trying to mess around with importing meshes, so I don't know if I'm missing something or doing something wrong, or what. Google is no help because I don't know what the issue is :/ Link to comment Share on other sites More sharing options...
M48A5 Posted June 29, 2015 Share Posted June 29, 2015 After adding the new mesh and texture, did you toggle Archive Invalidation (turn off then on)? Did you install the textures in the correct location in the game? Did you open your armor in NifSkope and check that the path to the texture was correct for Fallout 3? Link to comment Share on other sites More sharing options...
lindzzxo Posted June 29, 2015 Author Share Posted June 29, 2015 After adding the new mesh and texture, did you toggle Archive Invalidation (turn off then on)? Did you install the textures in the correct location in the game? Did you open your armor in NifSkope and check that the path to the texture was correct for Fallout 3? yes, yes, and yes, assuming the "correct" folder is the /textures/armor/ folder. Link to comment Share on other sites More sharing options...
lindzzxo Posted July 3, 2015 Author Share Posted July 3, 2015 nevermind. i figured it out on my own. Link to comment Share on other sites More sharing options...
Recommended Posts