Teabone3 Posted June 29, 2015 Share Posted June 29, 2015 Hi everyone I recently ran into a problem I just haven't been able to trouble-shoot. When your linking doors together in Fallout 3 how do you make sure the player appears on the appropriate side of the door? Many times when I use the door to say go inside a shack, i appear on the outside of the shacks door im transported to and end up falling into space. Is there some way to set where the player will be positioned when he is transported to a new cell via door? Link to comment Share on other sites More sharing options...
Teabone3 Posted June 29, 2015 Author Share Posted June 29, 2015 If anyone knows it would be really helpful. I'm close to finishing my biggest mod yet but this issue seems like there is an easy fix i just cant figure it out lol Link to comment Share on other sites More sharing options...
Teabone3 Posted June 30, 2015 Author Share Posted June 30, 2015 Has anyone else experienced this issue? Link to comment Share on other sites More sharing options...
The_Vyper Posted July 4, 2015 Share Posted July 4, 2015 When you link two doors together, you should see a yellow marker with a purple-ish pyramid sticking out of it (it has the same shape as the XMarkerHeading static object). That marker is where the Player will materialize when going through the door. Position the yellow marker where you want the Player to materialize. That should fix the issue. Also, make sure to use a clean save when testing. Link to comment Share on other sites More sharing options...
Teabone3 Posted July 5, 2015 Author Share Posted July 5, 2015 Thanks got it now sorted! :) Link to comment Share on other sites More sharing options...
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