danteafonso Posted June 30, 2015 Share Posted June 30, 2015 (edited) Hey Guys. Im new to moding and something is happening when i active the mods(When you tick them on NMM or FOMM) I've tried FOMM or NMM but when i click them to check, the mod manager(both) crash. I dont know why! I was thinking was something related to bEnableFileSelection=1 on the [Launcher] on FalloutPrefs.ini(Google taught me that) but even after i've put the line the mod checking is still not working, could you guys give me some insights of what to do? And Fallout.ini is not Read-Only And that's whats the FOMM crashdump say to me: System.UnauthorizedAccessException: Access to the path 'C:\Users\Bruno\AppData\Local\Fallout3\plugins.txt' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost) at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize) at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding) at System.IO.File.WriteAllLines(String path, String[] contents, Encoding encoding) at Fomm.Games.Fallout3.Fallout3PluginManager.SetActivePlugins(Set`1 p_setActivePlugins) at Fomm.MainForm.lvEspList_ItemChecked(Object sender, ItemCheckedEventArgs e) at System.Windows.Forms.ListView.WmReflectNotify(Message& m) at System.Windows.Forms.ListView.WndProc(Message& m) at Fomm.Controls.ReordableItemListView.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Fallout.ini is not Read-Only Thanks again, Dante. Edited June 30, 2015 by danteafonso Link to comment Share on other sites More sharing options...
nino791 Posted July 13, 2015 Share Posted July 13, 2015 hi Dante,error is the first line: System.UnauthorizedAccessException: Access to the path 'C:\Users\Bruno\AppData\Local\Fallout3\plugins.txt' is denied. for some reason FOMM cant access path to plugins.txt, permission denied, try run it as administrator. Nino791 Link to comment Share on other sites More sharing options...
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