Jump to content

Crashing at splash screen


stonesour767

Recommended Posts

got it, thanks. I assume I dont repost the list right? or should I?

 

here it is anyway:

 

Active Mod Files:
00  Oblivion.esm
01  Better Cities Resources.esm  [Version 4.9.0]
02  AWS-Core.esm
03  Mart's Monster Mod.esm  [Version 3.7b3p3]
04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.33]
05  Unofficial Oblivion Patch.esp  [Version 3.2.0]
06  DLCShiveringIsles.esp
07  Enhanced Water v2.0 HD.esp
08  KoldornsImprovedLava2.esp
09  All Natural - Real Lights.esp  [Version 1.2]
0A  AliveWaters.esp
0B  AliveWaters - Koi Addon.esp
0C  AliveWaters - Slaughterfish Addon.esp
0D  Brighter_Torches.esp
0E  Cyrodilic Brandy.esp
0F  diversegrasses.esp
10  ImprovedSigns.esp
11  DropLitTorchOBSE.esp  [Version 2.4]
12  DLCHorseArmor.esp
13  DLCOrrery.esp
14  DLCVileLair.esp
15  DLCMehrunesRazor.esp
16  DLCSpellTomes.esp
17  Adonnays Elven Weaponry.esp
18  CM_Better Wine.esp
19  tda_Armoury.esp
1A  Thieves Arsenal.esp
1B  RealSwords - Argonian HI-NPC.esp
1C  RealSwords - Argonian HI.esp
1D  RealSwords - Khajiit HI-NPC v1.3.esp
1E  RealSwords - Khajiit HI v1.3.esp
1F  RealSwords - Orc HI_NPC v1.0.esp
20  RealSwords - Orc HI v1.0.esp
21  RealSwords - Redguard HI-NPC.esp
22  RealSwords - Redguard HI.esp
23  DLCThievesDen.esp
24  Mart's Monster Mod - Diverse Creature Skins.esp
25  SkingradBridgeLights.esp
26  AnvilBayExpansion.esp
27  ImpeREAL City Unique Districts - All the Districts - Merged.esp
28  KumikoManor.esp
29  Nascosto Isles 3.esp
2A  VaultsofCyrodiil.esp
2B  za_bankmod.esp
2C  DLCBattlehornCastle.esp
2D  DLCFrostcrag.esp
2E  Knights.esp
2F  The Lost Spires.esp
30  mythsandlegends.esp
31  xulRollingHills_EV.esp  [Version 1.3.3]
32  Leviathan Soulgems.esp
33  RealisticForceMedium.esp
34  RealisticMagicForceMedium.esp
35  MidasSpells.esp
36  Marksman Velocity.esp
37  Deadly Reflex 5 - Timed block and 150% damage.esp
38  DeadlyReflex 5 - Combat Moves.esp
----> MISSING MASTER: HorseCombatMaster.esm
39  Better Cities Full.esp  [Version 4.9.0]
3A  Better Cities - VWD of the IC.esp  [Version 4.7.0]
3B  Better Imperial City.esp  [Version 4.9.0]
3C  Better Cities Full FPS Patch.esp  [Version 4.9.0]
3D  Better Cities - Unique Landscape Barrowfields.esp  [Version 4.7.0]
----> Delinquent MASTER: xulBravilBarrowfields.esp
3E  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.8.4]
3F  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.8.1]
----> Delinquent MASTER: xulCheydinhalFalls.esp
40  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.8.1]
41  Better Imperial City FPS Patch.esp  [Version 4.8.1]
42  Better Cities - The Lost Spires.esp  [Version 4.9.0]
43  Better Cities - Unique Landscape Imperial Isle.esp  [Version 4.8.1]
----> Delinquent MASTER: xulImperialIsle.esp
44  Better Cities - No LEYAWIIN Flooding.esp  [Version 4.9.0]
45  Adonnays Elfische Waffen.esp
46  WindowLightingSystem.esp
47  AWS-ShiveringIsles.esp
48  AWS-Storms & Sound SI.esp
49  AWS-Tweaks PB.esp
4A  Enhanced Vegetation [125%].esp
4B  P1DkeyChain.esp  [Version 5.00]
4C  Lost Paladins of the Divines.esp
4D  Mart's Monster Mod - Knights.esp  [Version 3.7b3p3]
4E  Mart's Monster Mod - More Wilderness Life No Gates.esp  [Version 3.7b3p3]
4F  Mart's Monster Mod - Spawn Rates - Reduced.esp  [Version 3.7b3p3]
50  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]
51  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3]
52  Mart's Monster Mod - Diverse Imperial Armor.esp  [Version 3.7b3p]
53  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]
54  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
55  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]
56  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]
57  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]
58  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]
59  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
5A  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]
5B  Oscuro's_Oblivion_Overhaul.esp  [Version 1.33]
5C  Mart's Monster Mod - Less Bone Loot.esp  [Version 3.7b3p3]
5D  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3]
5E  OOO-Water_Weeds.esp  [Version 1.33]
5F  OOO-Map_Markers_Stock.esp  [Version 1.33]
60  Harvest [Flora].esp  [Version 3.0.0]
61  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
62  Living Economy.esp
63  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]
64  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]
65  Living Economy - Items.esp
66  _Real_Lights.esp
67  xulAncientRedwoods.esp  [Version 1.6]
68  xulAncientYews.esp  [Version 1.4.3]
69  xulArriusCreek.esp  [Version 1.1.3]
6A  xulAspenWood.esp  [Version 1.0.2]
6B  xulBlackwoodForest.esp  [Version 1.1.0]
6C  xulBravilBarrowfields.esp  [Version 1.3.2]
6D  xulBrenaRiverRavine.esp  [Version 1.1]
6E  xulCheydinhalFalls.esp  [Version 1.0.1]
6F  xulChorrolHinterland.esp  [Version 1.2.2]
70  xulCloudtopMountains.esp  [Version 1.0.3]
71  xulColovianHighlands_EV.esp  [Version 1.2.1]
72  xuldarkforest.esp  [Version 1.0.5]
73  XulEntiusGorge.esp
74  xulFallenleafEverglade.esp  [Version 1.3.1]
75  xulImperialIsle.esp  [Version 1.6.6]
76  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
77  xulLushWoodlands.esp  [Version 1.3.1]
78  xulPantherRiver.esp
79  xulRiverEthe.esp  [Version 1.0.2]
7A  xulSkingradOutskirts.esp  [Version 1.0.1]
7B  xulSnowdale.esp  [Version 1.0.2]
7C  xulStendarrValley.esp  [Version 1.2.2]
7D  xulTheHeath.esp
7E  xulCliffsOfAnvil.esp
7F  xulPatch_AY_AC.esp  [Version 1.1]
80  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
81  Oblivion Citadel Door Fix.esp
82  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
83  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]
84  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]
85  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]
86  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]
87  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]
88  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]
89  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
8A  Knights - Unofficial Patch.esp  [Version 1.0.9]
8B  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]

 

Edited by stonesour767
Link to comment
Share on other sites

Your load order is incorrect, resulting in delinquent masters. Please run BOSS and build a Bashed Patch.
Link to comment
Share on other sites

Look at my image above again, and notice the Wrye Bash settings relating to BOSS (disable Lock Times and update). Once you have done that, build your patch by copying the Bashed Patch, 0.esp from the mopy\extras\ folder into your \\Data\ folder. Next run BOSS again, then in Wrye Bash right click on Bashed Patch, 0.esp and select 'Rebuild Patch' -- in the latest version of Wrye Bash there is no need to right click and select 'Mark Merged', as it's all done automatically.

 

When you press 'Rebuild Patch', make sure that you check the following:

 

Merge Patches

Import ... [Go through each 'import' option and if there's a mod (NOT csv) in the right window, check it, and the Import... option.]

Cobl Catalogs [ONLY if you use Cobl]

Contents Checker

Leveled Lists

Race Records

SEWorld Tests [ONLY if you have Shivering Isles installed]

 

The Globals and Tweaks are optional, but should not be checked unless you know what you are doing, and should be left alone while you are troubleshooting. Everything else should be left unchecked UNLESS you know that you need it

Link to comment
Share on other sites

building the patch as I type. Where you say "if there's a mod(NOT csv)" do you mean if I see any mod in the right box or that specific word?

 

Well this is wierd! It's now working, the bash patch didn't make it work, it was the re-addition of the horsecombat.esm that comes with the deadly reflex mod. And now it's all fine and dandy, I hope. will keep you posted if it does decide to be a PITA again.

Edited by stonesour767
Link to comment
Share on other sites

building the patch as I type. Where you say "if there's a mod(NOT csv)" do you mean if I see any mod in the right box or that specific word?

 

A mod is an .esp or an .esm. In 'Import Names' you will see some .csv (text lists) imports. You should only check these if you know you have the corresponding mods. and want the names in the lists imported. For instance, I have Tamriel Travellers, so I check the TamrielTravellers_Names.csv (but ONLY if you want in-game names to be changed).

 

Guard names and Rational Names don't need mods. I find Guard Names is quite good, but Rational Names is anything BUT rational, in my opinion, and is really annoying.

Link to comment
Share on other sites

gotchya. Well it's all working now, although I can't load up the save games from before, as some of the mods aren't active anymore. Wyre bash can do something with the save games like this can't it, where it takes out that data of a specific mod from that save game. Or am I just being too hopeful?
Link to comment
Share on other sites

The game will do that automatically. When you load a save game with content no longer installed, the game will alert you, but just say ok, then when the game loads make a clean save.
Link to comment
Share on other sites

yeah, been trying that since I got it working, crashes everytime unfortunatly.

 

Then you still have conflicts, or maybe a corrupt save game. Please repost your revised mod list.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...