stonesour767 Posted February 11, 2011 Author Share Posted February 11, 2011 (edited) got it, thanks. I assume I dont repost the list right? or should I? here it is anyway: Active Mod Files: 00 Oblivion.esm 01 Better Cities Resources.esm [Version 4.9.0] 02 AWS-Core.esm 03 Mart's Monster Mod.esm [Version 3.7b3p3] 04 Oscuro's_Oblivion_Overhaul.esm [Version 1.33] 05 Unofficial Oblivion Patch.esp [Version 3.2.0] 06 DLCShiveringIsles.esp 07 Enhanced Water v2.0 HD.esp 08 KoldornsImprovedLava2.esp 09 All Natural - Real Lights.esp [Version 1.2] 0A AliveWaters.esp 0B AliveWaters - Koi Addon.esp 0C AliveWaters - Slaughterfish Addon.esp 0D Brighter_Torches.esp 0E Cyrodilic Brandy.esp 0F diversegrasses.esp 10 ImprovedSigns.esp 11 DropLitTorchOBSE.esp [Version 2.4] 12 DLCHorseArmor.esp 13 DLCOrrery.esp 14 DLCVileLair.esp 15 DLCMehrunesRazor.esp 16 DLCSpellTomes.esp 17 Adonnays Elven Weaponry.esp 18 CM_Better Wine.esp 19 tda_Armoury.esp 1A Thieves Arsenal.esp 1B RealSwords - Argonian HI-NPC.esp 1C RealSwords - Argonian HI.esp 1D RealSwords - Khajiit HI-NPC v1.3.esp 1E RealSwords - Khajiit HI v1.3.esp 1F RealSwords - Orc HI_NPC v1.0.esp 20 RealSwords - Orc HI v1.0.esp 21 RealSwords - Redguard HI-NPC.esp 22 RealSwords - Redguard HI.esp 23 DLCThievesDen.esp 24 Mart's Monster Mod - Diverse Creature Skins.esp 25 SkingradBridgeLights.esp 26 AnvilBayExpansion.esp 27 ImpeREAL City Unique Districts - All the Districts - Merged.esp 28 KumikoManor.esp 29 Nascosto Isles 3.esp 2A VaultsofCyrodiil.esp 2B za_bankmod.esp 2C DLCBattlehornCastle.esp 2D DLCFrostcrag.esp 2E Knights.esp 2F The Lost Spires.esp 30 mythsandlegends.esp 31 xulRollingHills_EV.esp [Version 1.3.3] 32 Leviathan Soulgems.esp 33 RealisticForceMedium.esp 34 RealisticMagicForceMedium.esp 35 MidasSpells.esp 36 Marksman Velocity.esp 37 Deadly Reflex 5 - Timed block and 150% damage.esp 38 DeadlyReflex 5 - Combat Moves.esp ----> MISSING MASTER: HorseCombatMaster.esm 39 Better Cities Full.esp [Version 4.9.0] 3A Better Cities - VWD of the IC.esp [Version 4.7.0] 3B Better Imperial City.esp [Version 4.9.0] 3C Better Cities Full FPS Patch.esp [Version 4.9.0] 3D Better Cities - Unique Landscape Barrowfields.esp [Version 4.7.0] ----> Delinquent MASTER: xulBravilBarrowfields.esp 3E Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 4.8.4] 3F Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 4.8.1] ----> Delinquent MASTER: xulCheydinhalFalls.esp 40 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 4.8.1] 41 Better Imperial City FPS Patch.esp [Version 4.8.1] 42 Better Cities - The Lost Spires.esp [Version 4.9.0] 43 Better Cities - Unique Landscape Imperial Isle.esp [Version 4.8.1] ----> Delinquent MASTER: xulImperialIsle.esp 44 Better Cities - No LEYAWIIN Flooding.esp [Version 4.9.0] 45 Adonnays Elfische Waffen.esp 46 WindowLightingSystem.esp 47 AWS-ShiveringIsles.esp 48 AWS-Storms & Sound SI.esp 49 AWS-Tweaks PB.esp 4A Enhanced Vegetation [125%].esp 4B P1DkeyChain.esp [Version 5.00] 4C Lost Paladins of the Divines.esp 4D Mart's Monster Mod - Knights.esp [Version 3.7b3p3] 4E Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.7b3p3] 4F Mart's Monster Mod - Spawn Rates - Reduced.esp [Version 3.7b3p3] 50 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3] 51 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3] 52 Mart's Monster Mod - Diverse Imperial Armor.esp [Version 3.7b3p] 53 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f] 54 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] 55 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3] 56 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3] 57 Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3] 58 Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3] 59 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3] 5A Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3] 5B Oscuro's_Oblivion_Overhaul.esp [Version 1.33] 5C Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3] 5D Mart's Monster Mod - Less Reavers.esp [Version 3.7b3p3] 5E OOO-Water_Weeds.esp [Version 1.33] 5F OOO-Map_Markers_Stock.esp [Version 1.33] 60 Harvest [Flora].esp [Version 3.0.0] 61 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] 62 Living Economy.esp 63 Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 64 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 65 Living Economy - Items.esp 66 _Real_Lights.esp 67 xulAncientRedwoods.esp [Version 1.6] 68 xulAncientYews.esp [Version 1.4.3] 69 xulArriusCreek.esp [Version 1.1.3] 6A xulAspenWood.esp [Version 1.0.2] 6B xulBlackwoodForest.esp [Version 1.1.0] 6C xulBravilBarrowfields.esp [Version 1.3.2] 6D xulBrenaRiverRavine.esp [Version 1.1] 6E xulCheydinhalFalls.esp [Version 1.0.1] 6F xulChorrolHinterland.esp [Version 1.2.2] 70 xulCloudtopMountains.esp [Version 1.0.3] 71 xulColovianHighlands_EV.esp [Version 1.2.1] 72 xuldarkforest.esp [Version 1.0.5] 73 XulEntiusGorge.esp 74 xulFallenleafEverglade.esp [Version 1.3.1] 75 xulImperialIsle.esp [Version 1.6.6] 76 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] 77 xulLushWoodlands.esp [Version 1.3.1] 78 xulPantherRiver.esp 79 xulRiverEthe.esp [Version 1.0.2] 7A xulSkingradOutskirts.esp [Version 1.0.1] 7B xulSnowdale.esp [Version 1.0.2] 7C xulStendarrValley.esp [Version 1.2.2] 7D xulTheHeath.esp 7E xulCliffsOfAnvil.esp 7F xulPatch_AY_AC.esp [Version 1.1] 80 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 81 Oblivion Citadel Door Fix.esp 82 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5] 83 DLCOrrery - Unofficial Patch.esp [Version 1.0.3] 84 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] 85 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5] 86 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] 87 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] 88 DLCVileLair - Unofficial Patch.esp [Version 1.0.5] 89 DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 8A Knights - Unofficial Patch.esp [Version 1.0.9] 8B DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4] Edited February 11, 2011 by stonesour767 Link to comment Share on other sites More sharing options...
Hickory Posted February 11, 2011 Share Posted February 11, 2011 Your load order is incorrect, resulting in delinquent masters. Please run BOSS and build a Bashed Patch. Link to comment Share on other sites More sharing options...
stonesour767 Posted February 11, 2011 Author Share Posted February 11, 2011 i've run boss multiple times and like i said, i don't know how to build a bash patch. Link to comment Share on other sites More sharing options...
Hickory Posted February 12, 2011 Share Posted February 12, 2011 Look at my image above again, and notice the Wrye Bash settings relating to BOSS (disable Lock Times and update). Once you have done that, build your patch by copying the Bashed Patch, 0.esp from the mopy\extras\ folder into your \\Data\ folder. Next run BOSS again, then in Wrye Bash right click on Bashed Patch, 0.esp and select 'Rebuild Patch' -- in the latest version of Wrye Bash there is no need to right click and select 'Mark Merged', as it's all done automatically. When you press 'Rebuild Patch', make sure that you check the following: Merge PatchesImport ... [Go through each 'import' option and if there's a mod (NOT csv) in the right window, check it, and the Import... option.]Cobl Catalogs [ONLY if you use Cobl]Contents CheckerLeveled ListsRace RecordsSEWorld Tests [ONLY if you have Shivering Isles installed] The Globals and Tweaks are optional, but should not be checked unless you know what you are doing, and should be left alone while you are troubleshooting. Everything else should be left unchecked UNLESS you know that you need it Link to comment Share on other sites More sharing options...
stonesour767 Posted February 12, 2011 Author Share Posted February 12, 2011 (edited) building the patch as I type. Where you say "if there's a mod(NOT csv)" do you mean if I see any mod in the right box or that specific word? Well this is wierd! It's now working, the bash patch didn't make it work, it was the re-addition of the horsecombat.esm that comes with the deadly reflex mod. And now it's all fine and dandy, I hope. will keep you posted if it does decide to be a PITA again. Edited February 12, 2011 by stonesour767 Link to comment Share on other sites More sharing options...
Hickory Posted February 12, 2011 Share Posted February 12, 2011 building the patch as I type. Where you say "if there's a mod(NOT csv)" do you mean if I see any mod in the right box or that specific word? A mod is an .esp or an .esm. In 'Import Names' you will see some .csv (text lists) imports. You should only check these if you know you have the corresponding mods. and want the names in the lists imported. For instance, I have Tamriel Travellers, so I check the TamrielTravellers_Names.csv (but ONLY if you want in-game names to be changed). Guard names and Rational Names don't need mods. I find Guard Names is quite good, but Rational Names is anything BUT rational, in my opinion, and is really annoying. Link to comment Share on other sites More sharing options...
stonesour767 Posted February 12, 2011 Author Share Posted February 12, 2011 gotchya. Well it's all working now, although I can't load up the save games from before, as some of the mods aren't active anymore. Wyre bash can do something with the save games like this can't it, where it takes out that data of a specific mod from that save game. Or am I just being too hopeful? Link to comment Share on other sites More sharing options...
Hickory Posted February 12, 2011 Share Posted February 12, 2011 The game will do that automatically. When you load a save game with content no longer installed, the game will alert you, but just say ok, then when the game loads make a clean save. Link to comment Share on other sites More sharing options...
stonesour767 Posted February 12, 2011 Author Share Posted February 12, 2011 yeah, been trying that since I got it working, crashes everytime unfortunatly. Link to comment Share on other sites More sharing options...
Hickory Posted February 12, 2011 Share Posted February 12, 2011 yeah, been trying that since I got it working, crashes everytime unfortunatly. Then you still have conflicts, or maybe a corrupt save game. Please repost your revised mod list. Link to comment Share on other sites More sharing options...
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