Talwick Posted June 30, 2015 Share Posted June 30, 2015 (edited) Have you ever noticed after dismounting your horse near a killed enemy, that the horse (in my particular case, Shadowmere) will move to stand on or right beside the corpse, making pick-pocketing the corpse a difficulty as you'd most likely mount the horse.I'm hoping for a simple mod to the horse behaviour that will stop Shadowmere from approaching corpses. I understand his curiosity, but really, there's no need to mock the dead when he didn't even kill them :D"Hey, dude... Wake up. Don't you know you've got an ice spike in your chest? That must be uncomfortable... I'll just boop your head to check if you're okay..." BOOP "Nope, he's fine. But I'd better keep him company just in case" Edited June 30, 2015 by Talwick Link to comment Share on other sites More sharing options...
lofgren Posted June 30, 2015 Share Posted June 30, 2015 I think lore-wise shadowmere eats fresh corpses the way most horses eat grass. Not a solution to your problem, just an explanation of the behavior. Link to comment Share on other sites More sharing options...
Talwick Posted June 30, 2015 Author Share Posted June 30, 2015 I guess that makes some sense :) No reason for an undead horse to stick to grass. Chilled meats are tasty after all. Link to comment Share on other sites More sharing options...
sevencardz Posted July 26, 2015 Share Posted July 26, 2015 I had to dig around a bit, but I finally found what causes this. It's due to the 'greet corpse behavior' flag being set in the PlayerHorseStayPut AI package, or in Shadowmere's case, the DefaultStayAtCurrentLocation AI package.It's too small a change to make an ESP for really, but I've added the fix to the next version of my Immersive Horses mod. :D Link to comment Share on other sites More sharing options...
Talwick Posted July 26, 2015 Author Share Posted July 26, 2015 Much obliged :D Thankyou for going to the trouble Link to comment Share on other sites More sharing options...
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