DontBanMeBro1 Posted July 3, 2015 Author Share Posted July 3, 2015 See original post for video links. Link to comment Share on other sites More sharing options...
dragonslayer2k12 Posted July 3, 2015 Share Posted July 3, 2015 (edited) My link to step is missing don't know why gonna try post it here again. http://wiki.step-project.com/STEP:2.2.9.1 Just took a look at your vids yeah you are way outta sync try that guide and see if it helps. I know I posted the link earlier maybe it was taken down because it was an older link. I made sure to click on the latest guide this time so this link might stay now? Edited July 3, 2015 by dragonslayer2k12 Link to comment Share on other sites More sharing options...
Deleted5770650User Posted July 3, 2015 Share Posted July 3, 2015 (edited) I remember reading about something called nvidia inspector or something like that. Also for nvidia control panel you can set game and application profiles so vsync can be on for one game and off for another. I tried running in windowed mode but I couldn't get ANYTHING to force vsync correctly while in windowed mode. Even radeonpro would only do 30fps in windowed mode which looked horrible. Once I disabled vsync in enb boost and ran full screen using radeonpro for vsync it worked perfectly! So you have to find the nvidia equivalent of radeonpro which is supposed to be nvidia control panel, msi afterburner or rivatuner but from what I have read nvidia control panel is best and it comes with your card drivers anyway. Don't use iFPSClamp=60 it is just bad bad don't use it lol. I have my shadows at 8192 with 4096 for primary and secondary. If my crappy hd7950 can run that and work good with radeonpro then I think your nvidia card can do a lot better so don't worry about lowering shadows and stuff. You can find that STEP guide out there for setting up nvidia and amd cards... here it is! some really good stuff there. Looks like nvidia inspector is a 3rd party program I was thinking it was made by nvidia but nope. Well it works anyway and they have similar options to radeonpro for que depth meaning frames rendered ahead and vsync. Yeah I know that link looks like a ton of stuff to do but if you follow their ini file setup it is pretty good as a base line setup to figure out what you want to do next. Remember the goal of vsync is to limit the frames/second to your refresh rate. If turning off vsync makes the game run better for you, but you want to keep it under 60 fps you can use enb, or another option to limit the fps to 60. MSI Afterburner does not do much of what the NVIDIA Control Panel does, and you get an option to install RivaTuner StatisticsServer during installation. I don't know about NVIDIA inspector as I don't use it. Yes the NVIDIA Control Panel has the options for Vsync, and que depth. (i think is what you called it) They are called Vertical Sync, and Virtual Reality pre-rendered frames. They are located under manage 3d settings, and I would recommend they that are changed under program settings not global settings. I use a frame limiter, and disable vsync because I won't go back to 60hz refresh for gaming. Edited July 3, 2015 by Guest Link to comment Share on other sites More sharing options...
dragonslayer2k12 Posted July 3, 2015 Share Posted July 3, 2015 (edited) Skyrim gets all screwy with the physics when you go above 60fps though. From what I read the statistics server is really just D3DOverrider with a different name. Edited July 3, 2015 by dragonslayer2k12 Link to comment Share on other sites More sharing options...
DontBanMeBro1 Posted July 3, 2015 Author Share Posted July 3, 2015 (edited) Thanks for that link to STEP, I will use that guide once I get this issue taken care of. When I first started having this issue, I had vsync on and now I have it off. Vsync doesn't seem to be the issue as I get the stutters with or without it. The first time I played Skyrim, it ran smooth and this problem didn't start until after I started installing mods but even after deleting my installation and stating over, these issue remain. Edited July 3, 2015 by DontBanMeBro1 Link to comment Share on other sites More sharing options...
Deleted5770650User Posted July 3, 2015 Share Posted July 3, 2015 When you reinstalled Skyrim did you look in the install folder and verify that there was nothing left? Link to comment Share on other sites More sharing options...
dragonslayer2k12 Posted July 3, 2015 Share Posted July 3, 2015 (edited) The stuttering issue is supposed to be there since skyrim first came out that is where the 64hz bug histroy comes from because ALL beth games have the same problem. You can't fix the vsync issue without using the STEP stuff. The only way the game can work correctly is if you can maintain a framerate of 60hz max. When you go below it you will notice that combat doesn't work right and arrows get stuck in mid air and so on. This is where que depth or render ahead comes into play. When I set my que depth to 2 in radeonpro, the transition from 60fps to say 40fps is smoother which happens exactly in the same buggy places in the game world. The whole area around whiterun was actually part of the E3 demo when the game first came out so it has some buggy stuff in it because the rest of the game was setup differently after the E3 demo. I STILL have vanilla skyrim installed because I am working on my mods updating them one at a time so I don't have anything else loaded except the unofficial patches v2.1.2 and one mod I work on at a time. After I finish updating one of my mods I remove it after saving a copy. So this stuttering stuff is there by default unfortunately. The vsync programming in ANY enb you find is too precise for skyrim to handle so when you use it, the game does that random stutter more often. The 3rd party stuff I have been talking about actually handles vsync differently because they all force triple buffering with D3D instead of openGL and tie their vsync to that. When I get some time I am gonna try and make a video to show what I am talking about or find a video someone made while running radeonpro and nvidia inspector or similar. In any of those videos I find, you will always see a constant fps of 60 until the user hits a buggy area outside but inside they should never go below 60fps unless it is a really big cell like dwemer areas and so on. Edited July 3, 2015 by dragonslayer2k12 Link to comment Share on other sites More sharing options...
Deleted5770650User Posted July 3, 2015 Share Posted July 3, 2015 The stuttering issue is supposed to be there since skyrim first came out that is where the 64hz bug histroy comes from because ALL beth games have the same problem. You can't fix the vsync issue without using the STEP stuff. The only way the game can work correctly is if you can maintain a framerate of 60hz max. When you go below it you will notice that combat doesn't work right and arrows get stuck in mid air and so on. This is where que depth or render ahead comes into play. When I set my que depth to 2 in radeonpro, the transition from 60fps to say 40fps is smoother which happens exactly in the same buggy places in the game world. The whole area around whiterun was actually part of the E3 demo when the game first came out so it has some buggy stuff in it because the rest of the game was setup differently after the E3 demo. I STILL have vanilla skyrim installed because I am working on my mods updating them one at a time so I don't have anything else loaded except the unofficial patches v2.1.2 and one mod I work on at a time. After I finish updating one of my mods I remove it after saving a copy. So this stuttering stuff is there by default unfortunately. The vsync programming in ANY enb you find is too precise for skyrim to handle so when you use it, the game does that random stutter more often. The 3rd party stuff I have been talking about actually handles vsync differently because they all force triple buffering with D3D instead of openGL and tie their vsync to that. When I get some time I am gonna try and make a video to show what I am talking about or find a video someone made while running radeonpro and nvidia inspector or similar. In any of those videos I find, you will always see a constant fps of 60 until the user hits a buggy area outside but inside they should never go below 60fps unless it is a really big cell like dwemer areas and so on. I have 2 GTX 660s and maintain a solid 60fps with ~190 mods, with many texture replaces, and mesh enhancements. There is no stutter, and the game runs great. I have more lined up for the next time I start a new game. I had never looked at the STEp page until earlier today, and I don't know if anything I have done is there. The game runs great, and I don't want to try and fix what is not broken. I don't use any ENB and I think they all make the game look bad. I have not had problem with FPS dropping after I found that a skeleton was the cause. I do use MSI afterburner but I can close that and still get the same performance as all it is used for is a custom fan speed profile. The FPS does drop on loading screen, but I blame that on running Skyrim from an HDD not a SSD. The only change in the NVIDIA control panel I have made are to force off vsync, and change SLI to alternate farme rendering 1. Now enabling 3D vision on the other hand that does cause a much lower frame rate, and the shadow problems hurt my eyes. Now I'm curious to see what the FPS will be like if I disable the frame limiter I'm using. mod list 3DNPCA Quality World MapA Simple Marriage Mod v1-7 BSAAlternate Start - Live Another LifeAMatterOfTimeApachiiSkyHair v 1 6 FullApocalypseApropos Beta 2015 04 24 01Audio Overhaul for Skyrim 2Auto Unequip AmmoAutosaveManager121bashedpatchBeeingFemale 2 4BestialityAnimationPackBestialityExtrasBetter Dynamic SnowBetter MessageBox ControlsBetter Vampire Fangs and EyesBetter Vampires 7.0Blush When Aroused_v1.2bBodySlideBrawl Bugs - Compatibility EditionCalientes Beautiful Bodies Edition -CBBE-Cell StabilizerClothing and Clutter Fixes - LEGENDARYComplete Crafting OverhaulConvenient HorsesCreature Features 1 0 4Customizable CameraDeadly Archery VersionDeath Alternative - Your Money Or Your LifeDevious Devices AssetsDevious Devices ExpansionDeviousDevicesDisparityDo-It-Yourself Face SculptingDragon Stalking FixDragonborn addondykwiaEnchanted ArsenalEverlastingWeaponEnchantV1 9 Dragonborn and Dawnguard dlcExpanded Jewelry Crafting Main FileFemale Facial AnimationFemale Version-AnimatedFeminine Females Main file and InstallerFeminine Running Animation v1-1 BBPFences of SkyrimFFR for CBBEfinal younger characters 12 fullFirstPersonPlugin 2_6FNIS Behavior V5 1 1 -- ALWAYS necessaryFNIS Creature PackFootprintsFuz Ro DohGuard Dialogue OverhaulHDT All In One 14.28 version (Edit 6 by Daie)+weaponsHDT equipHDT tailhdtHighHeel beta0.5Hearthfire Extended - DragonbornHN66 Hands and Nails File AImmersive ArmorsImmersive WeaponsJaxonz MCM KickerJContainersJewelCraftJK's Skyrim all in oneKrittaKitty Eye PackLegendary Smithing Upgrades v1 3aLockpick ProLost Enchantments v1.1Lush Trees and GrassMarryMe - Vanilla VersionMassive Cloud Storage Network - CompleteMfgConsoleMighty Beasts - Vampire LordMighty Beasts - WerewolfMiscMLLY - Hearthfire 5 1 HF - MiniMannequinsNetImmerse Override v3-2No Falling DamageNo More Glowing EdgesNo NPC GreetingsNo Spinnig Death AnimatiuonNo Vampire CheeksnoboringsleepwaitmenuNon-Essential Children - HearthfireNPCAllRespawnWithoutFollowersOneTweakoverarmorpapyrusutilv28PCAPerk Point BookPickaxe and Axe OverhaulPretty Jump AnimationsPretty LipsPretty Motion PackPretty Sit Idle v1.34Proper AimingPSB 2PSVAC 0982Quest Eraser - DAWNGUARDRaceCompatibility with fixesRaceMenu v3-2RadiantReal FlyingReal Flying - Scripts UpdateReal Flying - wings Invisible while FoldedRealistic ForceRealistic Humanoid Movement SpeedRealistic Water TwoRevamped Exterior FogRSE HighRuins Clutter Improved 2Serious HDSexAnimal2SexLabSexLab - DefeatSexLab Approach 28SexLab AttractionSexLab Romance V1-0-6SexLabAroused V16bSexLabFramework.v159cSexLabMatchMaker.Rev7sexy idle AnimationSexy Riften v2-7241-2-0Sexy SolitudeSexy Whiterun v3-7059-3-1Sexy WinterholdsgSG Female EyebrowsSG Textures Renewal CBBEShowRaceMenu PreCacheKillerSkill Config 1-2-34307-1-2SKSE-DataSkyFalls + SkyMillsSkyrim HD v1 5 FULL - DungeonsSkyrim HD v1 5 FULL - LandscapeSkyrim HD v1 5 FULL - MiscSkyrim HD v1 5 FULL - TownsSkyrim HD v1 6 FULL - RiftenSkyrim RadioactiveSkyrim UI Silencer Version 1dot3 NMM BAIN And MANUAL Instalation CompatibleSkyUISLDialogues17Smart CastSoft PeltsSOSSOS - Equipable Schlong - SG Renewal patchSOS - Schlongs of Skyrim - 3.00.003-BETASPERG - Skyrim Perk Enhancements and Rebalanced GameplaySPS - Sexlab Position SelectorSSv2Static Mesh Improvement ModSun Glasses - Oni EditionThe Choice is YoursThe Choice is Yours - DawnguardThe Choice is Yours - Dragonborn BETAThe Dance of Death 4-0 Beta - Ultimate EditionThe Eyes Of BeautyThe Paarthurnax Dilemmathis isnt the sg hair pack 268 or what everTR Mountains and Rocks for non-ENBUFO - Ultimate Follower OverhaulUlfrics clothes - for womenUltimate HD Fire Effects -Medium Resolution-Unlimited BookshelvesUnmanaged: DawnguardUnmanaged: DragonbornUnmanaged: HearthFiresUnofficial Dawnguard PatchUnofficial Dragonborn PatchUnofficial Hearthfire PatchUnofficial Skyrim PatchVampire Sun TrinketsVampireLordVHH walk v1-3b LX - NMM installerWeapons and Armor Fixes RemadeWerewolvesWet and ColdWet and Cold - AshesZazAnimationPack Main v0605ZazAnimationPack Patch v0606ZazAnimationPack Textures v0605XP32 Maximum Skeleton Extended performance monitor screenshot The nexus network has started blocking adding images on photobucket so you have to deal with a link.http://i904.photobucket.com/albums/ac248/chevyowner/PC/Skyrim/skyrim2.png~original Link to comment Share on other sites More sharing options...
dragonslayer2k12 Posted July 4, 2015 Share Posted July 4, 2015 You are not using enb but you are using SLI maybe there is something in nvidia control panel that handles SLI and uses vsync. The point of using the enb boost mod is to simply manage texture memory it doesn't do anything for visuals. You might notice that certain things like armor and weapons stop being shiny after a while as if they lost some kind of shiny texture or something... that is the memory running out without using enb boost. I started to see that a lot before I started using enb boost and after I started using HD texture mods for landscapes and armors. The stutter problem is not exactly the same for everyone but it is there. If you notice that your game dips below 60fps when walking around inside of a house or in qasmoke and other interiors either when looking at or getting close to a light source or seemingly at random it will keep happening over and over. Inside an interior you should be able to maintain a solid 60fps with some kind of vsync on other than enb. Looking at your mods list what is Cell Stabilizer? Link to comment Share on other sites More sharing options...
Deleted5770650User Posted July 4, 2015 Share Posted July 4, 2015 You are not using enb but you are using SLI maybe there is something in nvidia control panel that handles SLI and uses vsync. The point of using the enb boost mod is to simply manage texture memory it doesn't do anything for visuals. You might notice that certain things like armor and weapons stop being shiny after a while as if they lost some kind of shiny texture or something... that is the memory running out without using enb boost. I started to see that a lot before I started using enb boost and after I started using HD texture mods for landscapes and armors. The stutter problem is not exactly the same for everyone but it is there. If you notice that your game dips below 60fps when walking around inside of a house or in qasmoke and other interiors either when looking at or getting close to a light source or seemingly at random it will keep happening over and over. Inside an interior you should be able to maintain a solid 60fps with some kind of vsync on other than enb. Looking at your mods list what is Cell Stabilizer? I have not noticed any loss of gloss, but I have not been looking for that. I will have to pay attention to that. I have yet to see a drop in FPS looking at anything. I had a draugr skeleton issue a few weeks ago that would cause the fps to hover at ~4 in dungeons with them.I had to look up what cell stabilizer is I forgot :P it looks like it is http://www.nexusmods.com/skyrim/mods/41592/? No idea how old the copy I have is. Link to comment Share on other sites More sharing options...
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