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Jittery performance.


DontBanMeBro1

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My link to step is missing don't know why gonna try post it here again. http://wiki.step-project.com/STEP:2.2.9.1

 

Just took a look at your vids yeah you are way outta sync try that guide and see if it helps. I know I posted the link earlier maybe it was taken down because it was an older link. I made sure to click on the latest guide this time so this link might stay now?

Edited by dragonslayer2k12
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I remember reading about something called nvidia inspector or something like that. Also for nvidia control panel you can set game and application profiles so vsync can be on for one game and off for another.

 

I tried running in windowed mode but I couldn't get ANYTHING to force vsync correctly while in windowed mode. Even radeonpro would only do 30fps in windowed mode which looked horrible. Once I disabled vsync in enb boost and ran full screen using radeonpro for vsync it worked perfectly! So you have to find the nvidia equivalent of radeonpro which is supposed to be nvidia control panel, msi afterburner or rivatuner but from what I have read nvidia control panel is best and it comes with your card drivers anyway.

 

Don't use iFPSClamp=60 it is just bad bad don't use it lol. I have my shadows at 8192 with 4096 for primary and secondary. If my crappy hd7950 can run that and work good with radeonpro then I think your nvidia card can do a lot better so don't worry about lowering shadows and stuff. You can find that STEP guide out there for setting up nvidia and amd cards... here it is! some really good stuff there. Looks like nvidia inspector is a 3rd party program I was thinking it was made by nvidia but nope. Well it works anyway and they have similar options to radeonpro for que depth meaning frames rendered ahead and vsync. Yeah I know that link looks like a ton of stuff to do but if you follow their ini file setup it is pretty good as a base line setup to figure out what you want to do next.

 

Remember the goal of vsync is to limit the frames/second to your refresh rate. If turning off vsync makes the game run better for you, but you want to keep it under 60 fps you can use enb, or another option to limit the fps to 60.

 

MSI Afterburner does not do much of what the NVIDIA Control Panel does, and you get an option to install RivaTuner StatisticsServer during installation. I don't know about NVIDIA inspector as I don't use it.

 

Yes the NVIDIA Control Panel has the options for Vsync, and que depth. (i think is what you called it) They are called Vertical Sync, and Virtual Reality pre-rendered frames. They are located under manage 3d settings, and I would recommend they that are changed under program settings not global settings.

 

 

I use a frame limiter, and disable vsync because I won't go back to 60hz refresh for gaming.

Edited by Guest
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Thanks for that link to STEP, I will use that guide once I get this issue taken care of. When I first started having this issue, I had vsync on and now I have it off. Vsync doesn't seem to be the issue as I get the stutters with or without it.

 

The first time I played Skyrim, it ran smooth and this problem didn't start until after I started installing mods but even after deleting my installation and stating over, these issue remain.

Edited by DontBanMeBro1
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The stuttering issue is supposed to be there since skyrim first came out that is where the 64hz bug histroy comes from because ALL beth games have the same problem. You can't fix the vsync issue without using the STEP stuff. The only way the game can work correctly is if you can maintain a framerate of 60hz max. When you go below it you will notice that combat doesn't work right and arrows get stuck in mid air and so on. This is where que depth or render ahead comes into play. When I set my que depth to 2 in radeonpro, the transition from 60fps to say 40fps is smoother which happens exactly in the same buggy places in the game world. The whole area around whiterun was actually part of the E3 demo when the game first came out so it has some buggy stuff in it because the rest of the game was setup differently after the E3 demo.

 

 

I STILL have vanilla skyrim installed because I am working on my mods updating them one at a time so I don't have anything else loaded except the unofficial patches v2.1.2 and one mod I work on at a time. After I finish updating one of my mods I remove it after saving a copy. So this stuttering stuff is there by default unfortunately. The vsync programming in ANY enb you find is too precise for skyrim to handle so when you use it, the game does that random stutter more often.

 

The 3rd party stuff I have been talking about actually handles vsync differently because they all force triple buffering with D3D instead of openGL and tie their vsync to that. When I get some time I am gonna try and make a video to show what I am talking about or find a video someone made while running radeonpro and nvidia inspector or similar. In any of those videos I find, you will always see a constant fps of 60 until the user hits a buggy area outside but inside they should never go below 60fps unless it is a really big cell like dwemer areas and so on.

Edited by dragonslayer2k12
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The stuttering issue is supposed to be there since skyrim first came out that is where the 64hz bug histroy comes from because ALL beth games have the same problem. You can't fix the vsync issue without using the STEP stuff. The only way the game can work correctly is if you can maintain a framerate of 60hz max. When you go below it you will notice that combat doesn't work right and arrows get stuck in mid air and so on. This is where que depth or render ahead comes into play. When I set my que depth to 2 in radeonpro, the transition from 60fps to say 40fps is smoother which happens exactly in the same buggy places in the game world. The whole area around whiterun was actually part of the E3 demo when the game first came out so it has some buggy stuff in it because the rest of the game was setup differently after the E3 demo.

 

 

I STILL have vanilla skyrim installed because I am working on my mods updating them one at a time so I don't have anything else loaded except the unofficial patches v2.1.2 and one mod I work on at a time. After I finish updating one of my mods I remove it after saving a copy. So this stuttering stuff is there by default unfortunately. The vsync programming in ANY enb you find is too precise for skyrim to handle so when you use it, the game does that random stutter more often.

 

The 3rd party stuff I have been talking about actually handles vsync differently because they all force triple buffering with D3D instead of openGL and tie their vsync to that. When I get some time I am gonna try and make a video to show what I am talking about or find a video someone made while running radeonpro and nvidia inspector or similar. In any of those videos I find, you will always see a constant fps of 60 until the user hits a buggy area outside but inside they should never go below 60fps unless it is a really big cell like dwemer areas and so on.

 

I have 2 GTX 660s and maintain a solid 60fps with ~190 mods, with many texture replaces, and mesh enhancements. There is no stutter, and the game runs great. I have more lined up for the next time I start a new game.

 

I had never looked at the STEp page until earlier today, and I don't know if anything I have done is there. The game runs great, and I don't want to try and fix what is not broken. I don't use any ENB and I think they all make the game look bad.

 

I have not had problem with FPS dropping after I found that a skeleton was the cause. I do use MSI afterburner but I can close that and still get the same performance as all it is used for is a custom fan speed profile.

 

The FPS does drop on loading screen, but I blame that on running Skyrim from an HDD not a SSD. The only change in the NVIDIA control panel I have made are to force off vsync, and change SLI to alternate farme rendering 1. Now enabling 3D vision on the other hand that does cause a much lower frame rate, and the shadow problems hurt my eyes.

 

Now I'm curious to see what the FPS will be like if I disable the frame limiter I'm using.

 

mod list

 

 

3DNPC

A Quality World Map

A Simple Marriage Mod v1-7 BSA

Alternate Start - Live Another Life

AMatterOfTime

ApachiiSkyHair v 1 6 Full

Apocalypse

Apropos Beta 2015 04 24 01

Audio Overhaul for Skyrim 2

Auto Unequip Ammo

AutosaveManager121

bashedpatch

BeeingFemale 2 4

BestialityAnimationPack

BestialityExtras

Better Dynamic Snow

Better MessageBox Controls

Better Vampire Fangs and Eyes

Better Vampires 7.0

Blush When Aroused_v1.2b

BodySlide

Brawl Bugs - Compatibility Edition

Calientes Beautiful Bodies Edition -CBBE-

Cell Stabilizer

Clothing and Clutter Fixes - LEGENDARY

Complete Crafting Overhaul

Convenient Horses

Creature Features 1 0 4

Customizable Camera

Deadly Archery Version

Death Alternative - Your Money Or Your Life

Devious Devices Assets

Devious Devices Expansion

DeviousDevices

Disparity

Do-It-Yourself Face Sculpting

Dragon Stalking Fix

Dragonborn addon

dykwia

Enchanted Arsenal

EverlastingWeaponEnchantV1 9 Dragonborn and Dawnguard dlc

Expanded Jewelry Crafting Main File

Female Facial Animation

Female Version-Animated

Feminine Females Main file and Installer

Feminine Running Animation v1-1 BBP

Fences of Skyrim

FFR for CBBE

final younger characters 12 full

FirstPersonPlugin 2_6

FNIS Behavior V5 1 1 -- ALWAYS necessary

FNIS Creature Pack

Footprints

Fuz Ro Doh

Guard Dialogue Overhaul

HDT All In One 14.28 version (Edit 6 by Daie)+weapons

HDT equip

HDT tail

hdtHighHeel beta0.5

Hearthfire Extended - Dragonborn

HN66 Hands and Nails File A

Immersive Armors

Immersive Weapons

Jaxonz MCM Kicker

JContainers

JewelCraft

JK's Skyrim all in one

KrittaKitty Eye Pack

Legendary Smithing Upgrades v1 3a

Lockpick Pro

Lost Enchantments v1.1

Lush Trees and Grass

MarryMe - Vanilla Version

Massive Cloud Storage Network - Complete

MfgConsole

Mighty Beasts - Vampire Lord

Mighty Beasts - Werewolf

Misc

MLLY - Hearthfire 5 1 HF - MiniMannequins

NetImmerse Override v3-2

No Falling Damage

No More Glowing Edges

No NPC Greetings

No Spinnig Death Animatiuon

No Vampire Cheeks

noboringsleepwaitmenu

Non-Essential Children - Hearthfire

NPCAllRespawnWithoutFollowers

OneTweak

overarmor

papyrusutilv28

PCA

Perk Point Book

Pickaxe and Axe Overhaul

Pretty Jump Animations

Pretty Lips

Pretty Motion Pack

Pretty Sit Idle v1.34

Proper Aiming

PSB 2

PSVAC 0982

Quest Eraser - DAWNGUARD

RaceCompatibility with fixes

RaceMenu v3-2

Radiant

Real Flying

Real Flying - Scripts Update

Real Flying - wings Invisible while Folded

Realistic Force

Realistic Humanoid Movement Speed

Realistic Water Two

Revamped Exterior Fog

RSE High

Ruins Clutter Improved 2

Serious HD

SexAnimal2

SexLab

SexLab - Defeat

SexLab Approach 28

SexLab Attraction

SexLab Romance V1-0-6

SexLabAroused V16b

SexLabFramework.v159c

SexLabMatchMaker.Rev7

sexy idle Animation

Sexy Riften v2-7241-2-0

Sexy Solitude

Sexy Whiterun v3-7059-3-1

Sexy Winterhold

sg

SG Female Eyebrows

SG Textures Renewal CBBE

ShowRaceMenu PreCacheKiller

Skill Config 1-2-34307-1-2

SKSE-Data

SkyFalls + SkyMills

Skyrim HD v1 5 FULL - Dungeons

Skyrim HD v1 5 FULL - Landscape

Skyrim HD v1 5 FULL - Misc

Skyrim HD v1 5 FULL - Towns

Skyrim HD v1 6 FULL - Riften

Skyrim Radioactive

Skyrim UI Silencer Version 1dot3 NMM BAIN And MANUAL Instalation Compatible

SkyUI

SLDialogues17

Smart Cast

Soft Pelts

SOS

SOS - Equipable Schlong - SG Renewal patch

SOS - Schlongs of Skyrim - 3.00.003-BETA

SPERG - Skyrim Perk Enhancements and Rebalanced Gameplay

SPS - Sexlab Position Selector

SSv2

Static Mesh Improvement Mod

Sun Glasses - Oni Edition

The Choice is Yours

The Choice is Yours - Dawnguard

The Choice is Yours - Dragonborn BETA

The Dance of Death 4-0 Beta - Ultimate Edition

The Eyes Of Beauty

The Paarthurnax Dilemma

this isnt the sg hair pack 268 or what ever

TR Mountains and Rocks for non-ENB

UFO - Ultimate Follower Overhaul

Ulfrics clothes - for women

Ultimate HD Fire Effects -Medium Resolution-

Unlimited Bookshelves

Unmanaged: Dawnguard

Unmanaged: Dragonborn

Unmanaged: HearthFires

Unofficial Dawnguard Patch

Unofficial Dragonborn Patch

Unofficial Hearthfire Patch

Unofficial Skyrim Patch

Vampire Sun Trinkets

VampireLord

VHH walk v1-3b LX - NMM installer

Weapons and Armor Fixes Remade

Werewolves

Wet and Cold

Wet and Cold - Ashes

ZazAnimationPack Main v0605

ZazAnimationPack Patch v0606

ZazAnimationPack Textures v0605

XP32 Maximum Skeleton Extended

 

 

 

performance monitor screenshot

 

 

The nexus network has started blocking adding images on photobucket so you have to deal with a link.

http://i904.photobucket.com/albums/ac248/chevyowner/PC/Skyrim/skyrim2.png~original

 

 

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You are not using enb but you are using SLI maybe there is something in nvidia control panel that handles SLI and uses vsync. The point of using the enb boost mod is to simply manage texture memory it doesn't do anything for visuals. You might notice that certain things like armor and weapons stop being shiny after a while as if they lost some kind of shiny texture or something... that is the memory running out without using enb boost. I started to see that a lot before I started using enb boost and after I started using HD texture mods for landscapes and armors.

 

The stutter problem is not exactly the same for everyone but it is there. If you notice that your game dips below 60fps when walking around inside of a house or in qasmoke and other interiors either when looking at or getting close to a light source or seemingly at random it will keep happening over and over. Inside an interior you should be able to maintain a solid 60fps with some kind of vsync on other than enb. Looking at your mods list what is Cell Stabilizer?

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You are not using enb but you are using SLI maybe there is something in nvidia control panel that handles SLI and uses vsync. The point of using the enb boost mod is to simply manage texture memory it doesn't do anything for visuals. You might notice that certain things like armor and weapons stop being shiny after a while as if they lost some kind of shiny texture or something... that is the memory running out without using enb boost. I started to see that a lot before I started using enb boost and after I started using HD texture mods for landscapes and armors.

 

The stutter problem is not exactly the same for everyone but it is there. If you notice that your game dips below 60fps when walking around inside of a house or in qasmoke and other interiors either when looking at or getting close to a light source or seemingly at random it will keep happening over and over. Inside an interior you should be able to maintain a solid 60fps with some kind of vsync on other than enb. Looking at your mods list what is Cell Stabilizer?

 

I have not noticed any loss of gloss, but I have not been looking for that. I will have to pay attention to that.

 

I have yet to see a drop in FPS looking at anything. I had a draugr skeleton issue a few weeks ago that would cause the fps to hover at ~4 in dungeons with them.

I had to look up what cell stabilizer is I forgot :P it looks like it is http://www.nexusmods.com/skyrim/mods/41592/? No idea how old the copy I have is.

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