DaemonGrin Posted July 2, 2015 Share Posted July 2, 2015 Making a Makeshift Rebreather for a quest (incase people don't have the regular one if I decide to release this mod) and everything functions right but when underwater the strap disappears. Now I haven't played for awhile especially using the rebreather but I don't think I remember that happening. The Makeshift has a empty whiskey bottle so the nif has a nialphaproperty but the bottle is the only thing referencing it. Any ideas? I used to play around with nialphaproperty when I made custom vault hall pieces (gone due to HDD blowup ><) but can't for the life of me remember the settings I know 4333 and 4845 but know there are more. But still cant see how it is affecting the strap that isn't linked to it. Thanks,Geoff EDIT - So I was getting annoyed and added vanilla rebreather to my character and the strap and canister disappear and i haven't touched that model/texture its vanilla. So yeah out of water my Makeshift Rebreather and the vanilla rebreather look spot on but as soon as I go under water or pan the camera under the surface the strap (and canister for vanilla) disappear. Is there a setting in the water I need to adjust or what? Has the vanilla one always done that cause I don't remember it (one of those things I hate to see in games and don't forget about like lazy clipping) Link to comment Share on other sites More sharing options...
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