Chiburger Posted February 13, 2011 Share Posted February 13, 2011 TL;DR: After I move every few yards (maybe 10 or so) and see land further up starting to load and pop up into view, Oblivion crashes. I start up through obse_loader.exe. Everything works fine. This is a relatively new save (just outside Imperial Sewers, I had to deactivate all mods since exiting the sewers with mods on crashed Oblivion, activating after exiting worked fine), but when I move enough distance in any direction, enough to see the objects further up ahead start popping up into view, the game locks for half a second, and CTD's with the standard "Oblivion has encountered a problem." Is it a mod issue or what? Comp Specs: Intel C2D E8400@3GHz, ATI HD4850, 4GB RAM, Vista 32bit. Load order: 00 Oblivion.esm01 All Natural Base.esm [Version 1.2]02 Francesco's Leveled Creatures-Items Mod.esm03 Francesco's Optional New Items Add-On.esm04 Francesco's Optional New Creatures Add-On.esm05 Cobl Main.esm [Version 1.72]06 Better Cities Resources.esm07 HorseCombatMaster.esm08 Unofficial Oblivion Patch.esp [Version 3.3.4]09 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]0A Oblivion Citadel Door Fix.esp0B DLCShiveringIsles.esp0C Unofficial Shivering Isles Patch.esp [Version 1.4.1]++ MOBS SI.esp [Version 1.2.2a]0D Better Cities .esp0E Natural_Weather_HDR_by_Max_Tael.esp0F Natural_Habitat_by_Max_Tael.esp10 All Natural.esp [Version 1.2]11 All Natural - SI.esp [Version 1.2]12 Natural_Water_by_Max_Tael.esp13 All Natural - Real Lights.esp [Version 1.2]++ Item interchange - Extraction.esp [Version 0.78]14 moDem's City Life - BP Compat.esp15 DLCHorseArmor.esp16 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6]17 DLCVileLair.esp18 DLCVileLair - Unofficial Patch.esp [Version 1.0.6]19 DLCMehrunesRazor.esp1A DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]1B DLCThievesDen.esp1C DLCThievesDen - Unofficial Patch.esp [Version 1.0.8]** DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]1D Francesco's Optional Files.esp1E Cobl Glue.esp [Version 1.72]1F Cobl Si.esp [Version 1.63]++ Cobl Tweaks.esp [Version 1.44]20 Bob's Armory Oblivion.esp21 DLCFrostcrag.esp22 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5]23 Knights.esp24 Knights - Unofficial Patch.esp [Version 1.1]25 Natural_Vegetation_by_Max_Tael.esp26 Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]27 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]28 P1DkeyChain.esp [Version 5.00]29 quickstart.esp2A MidasSpells.esp2B Oblivion XP.esp [Version 4.1.5]++ Item interchange - Placement.esp [Version 0.78]++ Item interchange - Placement for Frostcrag.esp [Version 0.78]2C Beautiful People.esp2D Better Cities Full.esp2E Better Cities - VWD of the IC.esp2F Better Imperial City.esp30 Better Cities Full FPS Patch.esp31 xulBravilBarrowfields.esp [Version 1.3.2]32 Better Cities - Unique Landscape Barrowfields.esp33 Better Cities - Unique Landscape Chorrol Hinterland.esp34 xulCheydinhalFalls.esp [Version 1.0.1]35 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 4.8.1]36 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 4.8.1]37 Better Imperial City FPS Patch.esp38 Better Cities - COBL.esp [Version 2.1]39 xulImperialIsle.esp [Version 1.6.6]3A Better Cities - Unique Landscape Imperial Isle.esp3B Better Cities - No LEYAWIIN Flooding.esp3C Francesco's 10 days respawn time - 1-20 day lenght rescale.esp3D Cobl Silent Equip Misc.esp [Version 01]** All Natural - Indoor Weather Filter For Mods.esp [Version 1.2]3E xulAncientYews.esp [Version 1.4.3]3F xulArriusCreek.esp [Version 1.1.3]40 xulPatch_AY_AC.esp [Version 1.1]41 xuldarkforest.esp [Version 1.0.5]42 xulStendarrValley.esp [Version 1.2.2]43 xulTheHeath.esp44 XulEntiusGorge.esp45 xulFallenleafEverglade.esp [Version 1.3.1]46 xulColovianHighlands_EV.esp [Version 1.2.1]47 xulChorrolHinterland.esp [Version 1.2.2]48 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]49 xulLushWoodlands.esp [Version 1.3.1]4A xulAncientRedwoods.esp [Version 1.6]4B xulCloudtopMountains.esp [Version 1.0.3]4C xulRollingHills_EV.esp [Version 1.3.3]4D xulPantherRiver.esp4E xulRiverEthe.esp [Version 1.0.2]4F xulBrenaRiverRavine.esp [Version 1.1]50 xulBlackwoodForest.esp [Version 1.1.0]51 xulAspenWood.esp [Version 1.0.2]52 xulSkingradOutskirts.esp [Version 1.0.1]53 xulSnowdale.esp [Version 1.0.2]54 xulCliffsOfAnvil.esp55 LandMagicPatch.esp56 Bashed Patch, 0.esp57 Streamline 2.1.esp58 Deadly Reflex 5 - Timed Block with no damage or durability changes.esp59 DeadlyReflex 5 - Combat Moves.esp If it helps, here's the directions I wrote for myself before doing all this; they're modified from the TR0LL compilation documentation since I started with that but gave up and reinstalled. Vanilla oblivion works fine, but it's so bland. Link to comment Share on other sites More sharing options...
bben46 Posted February 13, 2011 Share Posted February 13, 2011 Here is a link to Bben's Crash Helphttp://www.tesnexus.com/articles/article.php?id=298. Link to comment Share on other sites More sharing options...
Chiburger Posted February 13, 2011 Author Share Posted February 13, 2011 (edited) I've already BOSS'd the mods, and I tried using Game Booster. The save loads, and about 5 or so seconds later the environment (UL, NE, etc.) "load" (as in the view changes-the land gets darker, there's weather, etc.). After I move a bit, it crashes, just like before. EDIT: I tried again with game booster. I was able to get quite a bit "behind" the sewers exit, towards the city before crashing. About 35 seconds of walking. I dunno if that info helps though. Edited February 13, 2011 by Chiburger Link to comment Share on other sites More sharing options...
Hickory Posted February 13, 2011 Share Posted February 13, 2011 Your load list is out of order. Your BOSS masterlist probably needs updating (do you have the latest version of BOSS?). And check for any UL compatibility patches that you may be missing. Link to comment Share on other sites More sharing options...
Chiburger Posted February 13, 2011 Author Share Posted February 13, 2011 (edited) I downloaded the BOSS 1.65 and installed it (I had been using the archive version, uninstalled that), updated the masterlist, and ran it again. Still had crashes after moving about a bit. I then deactivated UL and the UL Patches through OBMM, ran LandMagic.exe again, and rebuilt the Bashed Patch. Still crashing. New Load order: 00 Oblivion.esm01 All Natural Base.esm [Version 1.2]02 Francesco's Leveled Creatures-Items Mod.esm03 Francesco's Optional New Items Add-On.esm04 Francesco's Optional New Creatures Add-On.esm05 Cobl Main.esm [Version 1.72]06 Better Cities Resources.esm07 HorseCombatMaster.esm08 Unofficial Oblivion Patch.esp [Version 3.3.4]09 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]0A Oblivion Citadel Door Fix.esp0B DLCShiveringIsles.esp0C Unofficial Shivering Isles Patch.esp [Version 1.4.1]++ MOBS SI.esp [Version 1.2.2a]0D Better Cities .esp0E Natural_Weather_HDR_by_Max_Tael.esp0F Natural_Habitat_by_Max_Tael.esp10 All Natural.esp [Version 1.2]11 All Natural - SI.esp [Version 1.2]12 Natural_Water_by_Max_Tael.esp13 All Natural - Real Lights.esp [Version 1.2]++ Item interchange - Extraction.esp [Version 0.78]14 moDem's City Life - BP Compat.esp15 Streamline 2.1.esp16 DLCHorseArmor.esp17 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6]18 DLCVileLair.esp19 DLCVileLair - Unofficial Patch.esp [Version 1.0.6]1A DLCMehrunesRazor.esp1B DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]1C DLCThievesDen.esp1D DLCThievesDen - Unofficial Patch.esp [Version 1.0.8]** DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]1E Francesco's Optional Files.esp1F Cobl Glue.esp [Version 1.72]20 Cobl Si.esp [Version 1.63]++ Cobl Tweaks.esp [Version 1.44]21 Bob's Armory Oblivion.esp22 DLCFrostcrag.esp23 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5]24 Knights.esp25 Knights - Unofficial Patch.esp [Version 1.1]26 Natural_Vegetation_by_Max_Tael.esp27 Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]28 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]29 P1DkeyChain.esp [Version 5.00]2A quickstart.esp2B MidasSpells.esp2C Deadly Reflex 5 - Timed Block with no damage or durability changes.esp2D DeadlyReflex 5 - Combat Moves.esp2E Oblivion XP.esp [Version 4.1.5]++ Item interchange - Placement.esp [Version 0.78]++ Item interchange - Placement for Frostcrag.esp [Version 0.78]2F Beautiful People.esp30 Better Cities Full.esp31 Better Cities - VWD of the IC.esp32 Better Imperial City.esp33 Better Cities Full FPS Patch.esp34 Better Cities - Unique Landscape Chorrol Hinterland.esp** Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 4.8.1]35 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 4.8.1]36 Better Imperial City FPS Patch.esp37 Better Cities - COBL.esp [Version 2.1]38 Better Cities - No LEYAWIIN Flooding.esp39 Francesco's 10 days respawn time - 1-20 day lenght rescale.esp3A Cobl Silent Equip Misc.esp [Version 01]** All Natural - Indoor Weather Filter For Mods.esp [Version 1.2]3B LandMagicPatch.esp3C Bashed Patch, 0.esp Edited February 13, 2011 by Chiburger Link to comment Share on other sites More sharing options...
Hickory Posted February 13, 2011 Share Posted February 13, 2011 I can't spot anything in your load list that would cause crashing, and your load list looks good now. I would suggest one thing, though: I have a HD-4870 and I can't run VWD without a great strain on the graphics card. So with your 4850 you might want to consider removing that. Do you have any other non-plugin add-ons, like OBSE plugins, Quarl's Textures etc? Link to comment Share on other sites More sharing options...
Chiburger Posted February 13, 2011 Author Share Posted February 13, 2011 The only "graphical" mods I'm running now are Natural Environments and All Natural (I deactivated/removed UL and its patches). I considered VWD and Qarl's but figured my comp wouldn't run it. The only plugins I have in the data\obse\plugins are weOCPS, NifSE, and Elys Universal Silent Voice. I dunno about plugins other than OBSE. Link to comment Share on other sites More sharing options...
Hickory Posted February 13, 2011 Share Posted February 13, 2011 The only "graphical" mods I'm running now are Natural Environments and All Natural (I deactivated/removed UL and its patches). I considered VWD and Qarl's but figured my comp wouldn't run it. If that's the case, then perhaps this is your problem:31 Better Cities - VWD of the IC.esp Link to comment Share on other sites More sharing options...
Chiburger Posted February 13, 2011 Author Share Posted February 13, 2011 (edited) I deleted that through WyreBash, rebuilt and did LODGen. Nope, still crashing. =( EDIT: I have Wyre Bas 280, installed through the Archive way (I got it through the TCOM compilation torrent). Would installing and doing the ordering/rebuilding/lodgenning though the latest WyreBash do anything? If yes, can I just run the new installer? Edited February 13, 2011 by Chiburger Link to comment Share on other sites More sharing options...
Hickory Posted February 13, 2011 Share Posted February 13, 2011 I deleted that through WyreBash, rebuilt and did LODGen. Nope, still crashing. =( EDIT: I have Wyre Bas 280, installed through the Archive way (I got it through the TCOM compilation torrent). Would installing and doing the ordering/rebuilding/lodgenning though the latest WyreBash do anything? If yes, can I just run the new installer? I'm not sure if the installer removes (or needs to) old files, but I would delete your \Oblivion\mopy\ folder, and check what version of Python you have. You will need the Wrye Python 03a archive, which installs Python 26. So uninstall any version of Python other than 26 before you start. Link to comment Share on other sites More sharing options...
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