lindzzxo Posted July 5, 2015 Share Posted July 5, 2015 (edited) so i am very new to modding, but decided to try making an armor mod for my own personal use. the problem is the skin on the armor is showing up waaay to light, and conflicts visually with my darker skinned character. i'm not sure what the issue is, though i suspect it may be blender, because i didnt have the issue until putting the mesh through blender, and i dont have an issue with the other armors that i only used nifskope on. im using blender 2.49 for import/export, and 2.6 for modelling work. i've attached my 2.49 export settings: edit: it seems creating a darker version of the skin texture file, and going in to nifskope and editing the shader/texture properties use the darker texture, has worked as a quick fix. i'm still interested in learning what was causing this particular armor to be an issue, however. i still believe that the issue is with running it through blender. Edited July 11, 2015 by lindzzxo Link to comment Share on other sites More sharing options...
MotoSxorpio Posted July 5, 2015 Share Posted July 5, 2015 Have you checked your nif out in NifSkope? https://github.com/jonwd7/nifskope/releases Link to comment Share on other sites More sharing options...
lindzzxo Posted July 5, 2015 Author Share Posted July 5, 2015 Have you checked your nif out in NifSkope? https://github.com/jonwd7/nifskope/releases yes, and nothing seemed out of the ordinary. at least to me. Link to comment Share on other sites More sharing options...
lindzzxo Posted July 11, 2015 Author Share Posted July 11, 2015 it seems creating a darker version of the skin texture file, and going in to nifskope and editing the shader/texture properties use the darker texture, has worked as a quick fix. i'm still interested in learning what was causing this particular armor to be an issue, however. i still believe that the issue is with running it through blender. Link to comment Share on other sites More sharing options...
lindzzxo Posted October 25, 2015 Author Share Posted October 25, 2015 in case anyone finds this thread and has the same issue: i know now it was an issue with the alpha channel, and the mapping of the texture to the armor in nifskope. (i know how annoying it can be when someone has the same issue but never posts about how they solved it!) Link to comment Share on other sites More sharing options...
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