Daftspy22 Posted July 5, 2015 Share Posted July 5, 2015 So I installed 3 mods today and after I try to start I suddenly start getting mod load order issues, missing master issues. These are the mods I downloaded.http://www.nexusmods.com/newvegas/mods/44515/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmodfiles%2F%3Fid%3D44515&pUp=1http://www.nexusmods.com/newvegas/mods/51871/?http://www.nexusmods.com/newvegas/mods/53635/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmoddescription%2F%3Fid%3D53635%26preview%3D&pUp=1I uninstalled the better game performance mod but I'm still getting master issues.This is my mod load order HonestHearts.esmFalloutNV.esmMercenaryPack.esmDeadMoney.esmCaravanPack.esmTribalPack.esmClassicPack.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmAmbient Temperature.esmProject Nevada - Core.esmProject Nevada - Cyberware.espProject Nevada - Equipment.esmProject Nevada - Rebalance.espInventory Access.esmfactions reloaded raiders v2.espMilitary Explansion Program.esmProject Nevada - Extra Options.esmWeapon Mod Expansion.esmWME - DLCs.esmFOOK - New Vegas DLCs.esmFOOK - New Vegas.esmFCOMaster.esmPowered Power Armor.espRoberts_NewVegas.espNo Tracer.espNo Hitscan.espExtra Rounds.espDriveableMotorCycle.esppnv - new ranger armors.esppnvhh.espNoFastTravel_NV.espTriage_fnv.esppnvprojectnevadarebalance.esppnvprojectnevada.espAmbient Temperature - PPA.espJump Fall Fixer.esppnv.esppipboy2500_edisleado.espranger_leather.espFreeside NCR Guard Post - Revamp.espMojave Outpost - Revamp.espNCR Embassy-Revamp.espNCR Primm Enhancement.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espPortableCampsite.espLFox Bottle That Water.espRWD-NV v1.4 [standard Version].espWeapon Mod Expansion.espWME - DLCs Arenovalis.espWME - DLCs.espBullet Fixes.esplexx_rifleholster.espNCRTrooperOverhaul.espFellout.espFellout-OWB.espFOOK - New Vegas DLCs.espFOOK - New Vegas.espFOOK-PN Spice.espThe Weapon Mod Menu.esp1nivVSLArmors.espFCO - GlowingOne.espFCO - FOOK-PN Convergence.espFCO - Playable Races + Roberts Patch.esp Total active plugins: 67Total plugins: 72Any help would be appreciated Link to comment Share on other sites More sharing options...
bben46 Posted July 5, 2015 Share Posted July 5, 2015 Some mods require an esm from another mod - this is what is called a master. If you install a mod that requires a master (esm) from another mod, it will crash if that master is not loaded and active already.LOOT can help you identify these. https://loot.github.io/ Link to comment Share on other sites More sharing options...
M48A5 Posted July 5, 2015 Share Posted July 5, 2015 Part of your problem is your load order is not correct. FalloutNV.esm is to be first in the load order. Always first, no exceptions. This would be followed by the DLCs, in the order in which they were published. After the DLCs would be the preorder packs. Link to comment Share on other sites More sharing options...
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