Zues_Shot Posted February 17, 2011 Share Posted February 17, 2011 I am trying to export a simple model, cube w\ face, from .blend to .nif but when i do i get this error(in Picture)... I looked and made sure the Material.002 is set to UV (in 2nd pic), but it still wont work... Is there something wlse i need to check? Link to comment Share on other sites More sharing options...
baduk Posted February 17, 2011 Share Posted February 17, 2011 Hi! There is nothing wrong in the setting panel you have screenshotted but your screenshot may not be showing where the problem is cause its only that litle part. U want anyway 2 textures both set to uv input and then the top one set to map to color and bottom one set to normal. Both u also want to have in texxture buttons tab set to texture type image and then you can load the dds files in there. Just to make sure, u are gonna only want to have 1 material per object, as you have shown in your screenshot. U can have both textures set up on same material. Link to comment Share on other sites More sharing options...
LHammonds Posted February 19, 2011 Share Posted February 19, 2011 I think this error means you have not UV'd all the faces. All faces must have a UV map before you can export it. Link to comment Share on other sites More sharing options...
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