RoyBatterian Posted July 9, 2015 Share Posted July 9, 2015 Is there a maximum amount of objects that can be connected to an enable parent? Is there a limit to how many different cells can be connected? Do I need "repeater" markers? What I'll be doing is integrating some of the patches for AWOP into the MCM menu, and I'd like to be able to just enable/disable things with one parent enable if possible. Thanks in advance for any info. Link to comment Share on other sites More sharing options...
rickerhk Posted July 9, 2015 Share Posted July 9, 2015 Since the enable parent data is stored on the object and not the parent I would think there is no limit as each object would be individually evaluated on cell load? The parent doesn't need to be in the same cell either because it's persistent. If you look at MS11MegatonToggle you can see a large number of objects tied to one xmarker. Link to comment Share on other sites More sharing options...
RoyBatterian Posted July 10, 2015 Author Share Posted July 10, 2015 Thanks rickerhk, as usual you are an oracle of information. :) I just had an issue with it before, it must have been something I did. Link to comment Share on other sites More sharing options...
Jokerine Posted July 10, 2015 Share Posted July 10, 2015 That's good to know! I have about 50 things attached to one marker in my current mod and I'm always adding more :laugh: It's working fine so far, so really hoping it doesn't break! All hail rickerhk, the GECK guru :wub: Link to comment Share on other sites More sharing options...
Recommended Posts