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Help me shorten my mod list?


InfinityKage

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It's nearly automated compared to manually merging mods. If you would spend 5 minutes on it it would combine some mods automatically. Though in the process other mods could be set to be merged. You would keep all the mods you have, just some of them would merge into the bashed patch going along with some amount of incorrect list data. But what do I know, I'm just a flower.

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As people have mentioned above Wryebash is a superb way to go for certain smaller mods. They are "bashed" into your bashed patch which is loaded as an esp and should always be at the bottom of your load order. The mods that were "bashed" can remain in your Data folder until the next bash, but should remain unchecked, since their data is not contained in the patch. The actual process of bashing your mods can be described in about 4 steps and is incredibly easy and by default includes consolidating those small mergeable mods into your patch by default.

(Step 1: Open WryBash)

(Step 2: Find "Bashed Patch" in mods list)

(Step 3: Right click>Rebuild Patch)

(Step 4: Ensure Merge Patches option is clicked/any merge-able esps should be here & continue to build patch..)

(Step 5: Deactivate any mods merged in your Skyrim launcher since they are now contained on the Bashed Patch)

***Step 6: Profit***

 

If you would like to go a slightly more sophisticated route with much more control, then merging mods through the TES5Edit method will be even better as described on the following page:

http://forums.nexusmods.com/index.php?/topic/904953-how-to-merge-multiple-mods-with-multiple-master-files/

 

I know it can be intimidating at first, but if you are serious about learning about this method or have any questions about what I have said beyond what is posted, feel free to PM me.

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As people have mentioned above Wryebash is a superb way to go for certain smaller mods. They are "bashed" into your bashed patch which is loaded as an esp and should always be at the bottom of your load order. The mods that were "bashed" can remain in your Data folder until the next bash, but should remain unchecked, since their data is not contained in the patch. The actual process of bashing your mods can be described in about 4 steps and is incredibly easy and by default includes consolidating those small mergeable mods into your patch by default.

(Step 1: Open WryBash)

(Step 2: Find "Bashed Patch" in mods list)

(Step 3: Right click>Rebuild Patch)

(Step 4: Ensure Merge Patches option is clicked/any merge-able esps should be here & continue to build patch..)

(Step 5: Deactivate any mods merged in your Skyrim launcher since they are now contained on the Bashed Patch)

***Step 6: Profit***

 

If you would like to go a slightly more sophisticated route with much more control, then merging mods through the TES5Edit method will be even better as described on the following page:

http://forums.nexusmods.com/index.php?/topic/904953-how-to-merge-multiple-mods-with-multiple-master-files/

 

I know it can be intimidating at first, but if you are serious about learning about this method or have any questions about what I have said beyond what is posted, feel free to PM me.

 


I'm a flower

Honestly laughed out-loud :D

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It's nearly automated compared to manually merging mods. If you would spend 5 minutes on it it would combine some mods automatically. Though in the process other mods could be set to be merged. You would keep all the mods you have, just some of them would merge into the bashed patch going along with some amount of incorrect list data. But what do I know, I'm just a flower.

 

 

Heh. Just a flower. I like you.

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As people have mentioned above Wryebash is a superb way to go for certain smaller mods. They are "bashed" into your bashed patch which is loaded as an esp and should always be at the bottom of your load order. The mods that were "bashed" can remain in your Data folder until the next bash, but should remain unchecked, since their data is not contained in the patch. The actual process of bashing your mods can be described in about 4 steps and is incredibly easy and by default includes consolidating those small mergeable mods into your patch by default.

(Step 1: Open WryBash)

(Step 2: Find "Bashed Patch" in mods list)

(Step 3: Right click>Rebuild Patch)

(Step 4: Ensure Merge Patches option is clicked/any merge-able esps should be here & continue to build patch..)

(Step 5: Deactivate any mods merged in your Skyrim launcher since they are now contained on the Bashed Patch)

***Step 6: Profit***

 

If you would like to go a slightly more sophisticated route with much more control, then merging mods through the TES5Edit method will be even better as described on the following page:

http://forums.nexusmods.com/index.php?/topic/904953-how-to-merge-multiple-mods-with-multiple-master-files/

 

I know it can be intimidating at first, but if you are serious about learning about this method or have any questions about what I have said beyond what is posted, feel free to PM me.

 

 

I'll give it a shot.

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