VGI Posted February 18, 2011 Share Posted February 18, 2011 (edited) OBSE v0020 is required for this mod and this mod But OBSE v0020 is, according to its site, is still beta. Would you still get it though? Edited February 18, 2011 by VGI Link to comment Share on other sites More sharing options...
lonewolfkai Posted February 18, 2011 Share Posted February 18, 2011 I always get the latest version when I update, even if its a beta. The makers are very reliable in the stability of it. Link to comment Share on other sites More sharing options...
Ferryt Posted February 18, 2011 Share Posted February 18, 2011 No. I make it point to never install a beta unless I'm specifically helping to test it. Well, OK, I use Windows and play both Oblivion and Borderlands, and I think I can make an argument that they're all really betas, but we won't go there. While I realize that version 19 is a subset of version 20, there can be no absolute guarantee that problems might have been introduced in the beta that affect the operation of purely version 19 or lower scripts. Since I'm not part of a beta-testing team for OBSE I'm not taking a chance on breaking mods that require lower versions of OBSE just to get the added benefits of version 20. Nor, as a developer of a mod, would I release a mod that required a beta version of OBSE and not refer to my mod, itself, as a beta. It's just my personal opinion on this issue, but I consider it to be verging upon irresponsible on the part of the author of any mod who puts a version number of 1.0 or higher on any mod that requires any resource which is, itself, still in beta. A change to OBSE before a final release could easily break either of the two mods to which you linked. In my opinion, that means both of those mods are still in beta. It also means I'm not going to consider them (and I'm actually interested in the Camping mod) until such time as OBSE 20 has been released in a stable version. Link to comment Share on other sites More sharing options...
AndalayBay Posted February 19, 2011 Share Posted February 19, 2011 The reason some mods require the latest version, even if it is a beta, is because they are using functions that were added in that version. I have requested some new functions and they were added in v19. Had I released my mod at that point, I would have needed that version, whether it's a beta or not. There are things that wouldn't be possible without these new functions. There are no beta testers for OBSE. Basically the OBSE team takes requests for new functionality and adds them in. Most of these requests are exposing functionality that exists already in the game, but Bethesda didn't provide the functions in the CS to use it. OBSE adds those functions. It is up to mod developers to adopt the new versions of OBSE as they are released - that's how the new versions are tested. We run our existing mods against the new releases to make sure they still work. We will also add new functionality to our mods based on what is available in OBSE. This tests the new functions. The system isn't perfect. It would be nice if OBSE had a beta testing team. I guess there are a number of modders that try to fill that role and I include myself in those numbers. So what I'm trying to say is that the more people we can get who are willing to run with the latest version, the better. If people don't run with the new version, then it will be simply declared a full release. Yes there is a risk with that, but the OBSE team is very attentive and any complaints of problems are looked at quickly. We don't have the luxury of a full development and testing team. Some companies don't have that! And you certainly aren't going to get it in a volunteer modding community where people have to do this work as time permits. Link to comment Share on other sites More sharing options...
Hayzie Posted February 19, 2011 Share Posted February 19, 2011 If it's absolutely necessary, then sure. I run OBSEv19. It's stable and seems to run just about everything I need to. I'm not sure of any changelogs between 19 and 20, but I'm presuming not much change. But heck, if 20 runs better, then that would be the one to choose. I'm in no hurry, though. 19 gets the job done. Link to comment Share on other sites More sharing options...
Ferryt Posted February 19, 2011 Share Posted February 19, 2011 Version 20 actually adds some new and important functionality into OBSE. I'm still not going to use it, or any mod that relies upon it, until it's out of beta and has a history of running solidly and predictably. I have to stand firm on this issue. There's a reason it's called "beta". That means its not ready for "public consumption" because there could still be bugs and other unexpected behavior. For those people willing to potentially break their game by utilizing beta versions of OBSE and mods that may use functions that could be altered by the time of final release, feel free to do so. You people are the "beta testing team", you're taking the chances, and for that I salute you. Me? I've had enough of beta testing, already, with other software. I want to play a reasonably stable version of Oblivion that isn't going to bork my save game because some utility I'm running alongside it gets changed before its final release. Is this probable? No, I don't think so. Is it possible? Absolutely. Link to comment Share on other sites More sharing options...
Deleted1848331User Posted February 19, 2011 Share Posted February 19, 2011 Seems to be stable for me, I always get the beta versions so I can mess with the new functions in the CS just for fun ;D Link to comment Share on other sites More sharing options...
Maskar Posted February 19, 2011 Share Posted February 19, 2011 In my opinion OBSE 20 beta 5 is more stable than OBSE 19, simply because of the GetGameLoaded function ''fix''. In OBSE 19 you could create a real mess when starting a new game when GetGameLoaded is used for initialization. Link to comment Share on other sites More sharing options...
AndalayBay Posted February 19, 2011 Share Posted February 19, 2011 I was just trying to point out that it's only a label. As long as there are people actively using and testing it, Scruggsy will keep the beta label. But if that fizzles and there are no active reports, Scruggsy will say "we're done" and it will be released as a final. That's what happened to 19. And it got released with a game breaking bug. The bug got fixed in 19b. And I'm not referring to the GetGameLoaded issue. That wasn't really a bug - it was more of a misunderstanding of the way the function worked. So saying that you won't run it because it has a beta label on it doesn't make much difference. You may wind up running the exact same thing with the beta label removed. Link to comment Share on other sites More sharing options...
VGI Posted February 21, 2011 Author Share Posted February 21, 2011 Version 20 actually adds some new and important functionality into OBSE. I'm still not going to use it, or any mod that relies upon it, until it's out of beta and has a history of running solidly and predictably. I have to stand firm on this issue. There's a reason it's called "beta". That means its not ready for "public consumption" because there could still be bugs and other unexpected behavior. For those people willing to potentially break their game by utilizing beta versions of OBSE and mods that may use functions that could be altered by the time of final release, feel free to do so. You people are the "beta testing team", you're taking the chances, and for that I salute you. Me? I've had enough of beta testing, already, with other software. I want to play a reasonably stable version of Oblivion that isn't going to bork my save game because some utility I'm running alongside it gets changed before its final release. Is this probable? No, I don't think so. Is it possible? Absolutely. Same here. I feel like I really worked my mind to a certain breaking point, and it was actually a character-building experience, to get Tes4 to work with all the mods that I am using, and to risk that with a beta of OBSE? Hmmm...still, it could just be a label, but it means something. I just hope it becomes a stable, non-beta version asap. Link to comment Share on other sites More sharing options...
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