HellsMaster Posted February 18, 2011 Share Posted February 18, 2011 Hullo all Just wanted to know if anybody can give me the name of .nifs for the idles only! Not the actual attacks but only the idles (as in standing, jumping walking with unsheathed sword) Many thanks Link to comment Share on other sites More sharing options...
Deleted1848331User Posted February 19, 2011 Share Posted February 19, 2011 The ones that have idle in their names :P Examples:BlockIdle.kfbowblockidle.kfhandtohandidle.kfstaffidle.kf Link to comment Share on other sites More sharing options...
Eiries Posted February 19, 2011 Share Posted February 19, 2011 You can have a bit of each. :) Standing idles: OnehandIdle.kfTwohandIdle.kf Blocking Idles BlockIdle.kf*BlockHit.kf OnehandBlockIdle.kf*OnehandBlockHit.kfTwohandBlockIdle.kf*TwohandBlockHit.kf (*BlockHit, as the name implies, is the animation that plays after blocking a successful attack.) Movement anims: OnehandBackward.kfOnehandFastBackward.kfOnehandFastForward.kfOnehandFastLeft.kfOnehandFastRight.kfOnehandForward.kfOnehandLeft.kfOnehandRight.kfOnehandTurnLeft.kfOnehandTurnRight.kfTwohandBackward.kfTwohandFastBackward.kfTwohandFastForward.kfTwohandFastLeft.kfTwohandFastRight.kfTwohandForward.kfTwohandLeft.kfTwohandRight.kfTwohandTurnLeft.kfTwohandTurnRight.kf (Note: "Fast" in the file name implies running anims.) Jumps BowJumpLand.kfBowJumpLoop.kfHandtoHandJumpLand.kfHandtoHandJumpLoop.kfJumpLoop.kfOnehandJumpLand.kfOnehandJumpLoop.kfStaffJumpLand.kfStaffJumpLoop.kfTwohandJumpLand.kfTwohandJumpLoop.kf Attack anims: OnehandAttackBackPower.kfOnehandAttackForwardPower.kfOnehandAttackLeft.kfOnehandAttackLeftPower.kfOnehandAttackLeft_Chop.kfOnehandAttackPower.kfOnehandAttackRight.kfOnehandAttackRightPower.kfOnehandAttackRight_Chop.kfOnehandSkill1AttackPower.kfOnehandSkill2AttackLeftPower.kfOnehandSkill2AttackRightPower.kfOnehandSkill3AttackBackPower.kfOnehandSkill4AttackForwardPower.kfTwohandAttackBackPower.kfTwohandAttackForwardPower.kfTwohandAttackLeft.kfTwohandAttackLeftPower.kfTwohandAttackLeft_Chop.kfTwohandAttackPower.kfTwohandAttackRight.kfTwohandAttackRightPower.kfTwohandAttackRight_Chop.kfTwohandSkill1AttackPower.kfTwohandSkill2AttackLeftPower.kfTwohandSkill2AttackRightPower.kfTwohandSkill3AttackBackPower.kfTwohandSkill4AttackForwardPower.kf ("Skill" differentiates between normal power attacks and power attack animations after reaching the appropriate skill level.) This isn't perfect, but you get the point. Link to comment Share on other sites More sharing options...
HellsMaster Posted February 19, 2011 Author Share Posted February 19, 2011 thats what i need cheers Link to comment Share on other sites More sharing options...
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