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help getting specific music in taverns only.


skyshark

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Hi I have made a mod, which i constructed just to try and learn how the A.I. works in game. but it has grown as i enjoyed learning the other aspects of game, and now have made a complete pirate town in Oblivion. there are a couple of things i need to make some things work better/easier. One is I want a certain hand picked soundtrack in my Tavern, they are sea shanty, drinking songs, and work well using better music system, and really add to atmosphere. Using better music system they are in ALL Taverns, which I like, but others may not, plus if people like the atmosphere provided by my Tavern alone, they will remember it as a good place to be, and adds to the Pirate theme, making it unique. Does anybody know of a good tutorial covering this? Or have the knowledge to tell me? Can a seperate soundtrack be put into a building? as i put parrots in a cage from another mod in my tavern, and they make noises, but at appropriate times, such as night, when no customers or staff are there talking. I am wondering if a soundtrack can be placed in the same way. (got a feeling it will be to long?) But I dont know enough about this?

 

The Other thing i have implemented is a Dancer, who dances on a certain spot, and a bard who uses a guitar anim to accompany her, as the shantys are playing to appear as they are performing the songs. My problem is i know nothing about scripting, or if that would be a better way to do this? at present i have nicked an idea based on a book in there inventory that causes the animation to trigger, the anim linked to the books, and whoever has book Dances, plays guitar etc. this is in a mess at the moment due to experimentation, but does work like this. But does anyone know of a better way? (scripting?) as I know there are anims which when an NPC gets on, or in certain distance from a invisible marker, they will perform an anim. I am interested in this as would like customers, partners/followers to be able to dance Randomly in the room where Dancer/Bard are. please help if you can, I have been making this mod for about 3 yrs, it is time consuming, and trial and error costs even more time. I probably would have published the mod if not for these two main reasons, and feel people would enjoy it, it has a fully pathed manor going free, so followers are happy there and sleep, and npc have A.I. routines. and some travel to the market district on a Saturday to sell wares. This is good fun to follow them if you have traveller/bandit mods, as its a struggle to get their, with plenty of skirmishes along the way.smugglers tunnels, etc.some npcs pirates have even had voice changes to sound more piratey, like bretons with kahjjit voices. so i really would appriceate any help from the Modding community out there, as people still play Oblivion, and it would be nice to put this on the Nexus. Thank you. Skyshark.

 

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