SugarSteak Posted July 12, 2015 Share Posted July 12, 2015 (edited) Guys, I want to make a rider attack, try to use debug.sendAnimationEvent(rider,"attackStart_MC_1HMRight") The rider will wield his weapon, but won't hit anyone even if the weapon have through his enemy. http://www.creationkit.com/SendAnimationEvent_-_DebugWiki say"Animation Event's will actually cause the actor to perform the action associated with it. For example, sending the animation event "AttackStart" will cause the reference to perform an attack. Anything in front of it will get hurt. This example is true for all animation event's. For example, sending the "DeathAnim" will actually kill the actor." :confused: Edit: I found a way to duel with this problem. Edited July 13, 2015 by SugarSteak Link to comment Share on other sites More sharing options...
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