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Nif Plugins for 3DS Max and Maya 2015?


Limitlessness

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So is there any chance of a Nif plugin for the current versions of Max and Maya coming out soon. Weapon assets can wait but rigging armours requires a base mesh to be imported. If Anything, I hope a Blender plugin will come out soon. I want to get a head start before Fallout 4 releases.

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So is there any chance of a Nif plugin for the current versions of Max and Maya coming out soon. Weapon assets can wait but rigging armours requires a base mesh to be imported. If Anything, I hope a Blender plugin will come out soon. I want to get a head start before Fallout 4 releases.

 

Blabba from the site that everyone on nexus is scared of, released a alpha-nif plugin for 3DS Max 2013/2014 you can look it up on google, changes for Nif plugins released for newer versions of 3DS Max / Maya are almost null.

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Alright, Thanks. I just realized that I updated to the 2016 versions when I swapped computers. I may just import the .obj's into an older build of Blender and then do the conversion. At least the plugin for Blender is stable. If that doesn't work then I'll just revert to Max 2014 and see how that works out.

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