JarlBrogruf Posted July 15, 2015 Share Posted July 15, 2015 I just keep crashing during combat and it seems relatively random, like every bullet fired has a chance to crash my game, does anyone see something in my load order that might cause this? FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmAnchorage.esmBrokenSteel.esmFallout3.esmPointLookout.esmTaleOfTwoWastelands.esmThePitt.esmZeta.esmThe Mod Configuration Menu.espTTWOptions.espTTW_StartupMenu.espTTW_SpeechChecks.espTTW_OutcastTrading.espTTW_NoKarmaDCFollowers.espTTW_Reputation.espTTW_AnchorageCustomization.espttw_wildwasteland.espProject Nevada - Extra Options.esmProject Nevada - All DLC.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espQSkunkwaterGulch.esmFlora Overhaul.espVurt's WFO.espFCOMaster.esmFCO - GlowingOne.espTTWFixes.esmTTW Redesigned.esmCass alternate version.espGomorrah Redesigned.espNew Vegas Redesigned 3.esmNew Vegas Redesigned 3.espProject Nevada - TTW.espFOOK - New Vegas DLCs.esmFOOK - New Vegas.esmFOOK - New Vegas DLCs.espFOOK - New Vegas.espFOOK-PN Convergence.espCRL9K_ThisMachineSound.espWeapon Mod Expansion.esmWeapon Mod Expansion.espWME - DLCs.esmWME - GRA.esmWeaponModsExpanded.espEVE FNV - ALL DLC.espProject Nevada - WME.espFOOK-PN-WME-WMX-EVE Convergence.espweapons.of_.the_.new_.millenia.ttw_.unified.distribution.espttwweaponmods.espWeapons.of.the.New.Millenia.esmWMX-DLCMerged.espThe Weapon Mod Menu.espKobu's Free Wild Wasteland Trait.espAlton, IL.esmAltonAddon.espTTW ALTON IL RELOADED.esprotfacetoriches.espkochandbohr.espavangraffscorned.espathornysituation.espawilderwasteland.espFreesideOpen.esmFreesideOpenPatch.espNewVegasBountiesFSOPatch.esplexx_brahmin-betsy.esplexx_brahmin-betsyFSOpatch.espKingOfTheRing.espSomeguySeries.esmPacersgambit.espoutsidebets.espNewVegasKiller.espNewVegasBounties.espNewVegasBountiesII.espFreeside Open Patch.espTheInheritance.espttwfreesideopenpatch.espRockwellDescentMod.espRockwellPursuit.esmRockwellPursuit2014Update.espThe New Bison Steve Hotel.esmNVStripOpen.esmStripOpenMain.espTTWInteriors_Core.esmTTWInteriorsProject_Combo.esmImmersive Minigames.espPoint Lookout Reborn.esmGBMM - Gun Behavior Mod Merge.espMergedPatch.esp Link to comment Share on other sites More sharing options...
M48A5 Posted July 15, 2015 Share Posted July 15, 2015 Your FO3 files are out of order. Fallout 3AnchorageThePittBrokenSteelPointLookoutZeta Plugin files (.esp) should be loaded after master files (.esm). Master files (.esm) should load before plugin files (.esp). I'm not sure, but I think WME-DLCs does include WME-GRA, since Gun Runners Arsenal is a DLC. Get your load order straightened out and see what happens. Link to comment Share on other sites More sharing options...
JarlBrogruf Posted July 17, 2015 Author Share Posted July 17, 2015 Unfortunately that isn't the problem, my plugins.txt files shows my load order wrong I think, because in FOMM my Fallout 3 ESMs are all in order. Link to comment Share on other sites More sharing options...
RoyBatterian Posted July 22, 2015 Share Posted July 22, 2015 I've reported the issue with plugins.txt not being sorted in FOMM. It's actually the time/date stamps that determine load order. Also with FOMM you can hit the drop down menu and export your load order to a txt file or your clipboard for posting when you ask for help. Read the instructions for FOOK, you may have too many files activated. Link to comment Share on other sites More sharing options...
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