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Crashing During Combat (load order posted)


JarlBrogruf

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I just keep crashing during combat and it seems relatively random, like every bullet fired has a chance to crash my game, does anyone see something in my load order that might cause this?

 

 

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Anchorage.esm
BrokenSteel.esm
Fallout3.esm
PointLookout.esm
TaleOfTwoWastelands.esm
ThePitt.esm
Zeta.esm
The Mod Configuration Menu.esp
TTWOptions.esp
TTW_StartupMenu.esp
TTW_SpeechChecks.esp
TTW_OutcastTrading.esp
TTW_NoKarmaDCFollowers.esp
TTW_Reputation.esp
TTW_AnchorageCustomization.esp
ttw_wildwasteland.esp
Project Nevada - Extra Options.esm
Project Nevada - All DLC.esp
Project Nevada - Cyberware Additions.esp
Project Nevada - Rebalance Complete.esp
Project Nevada - Core.esm
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
QSkunkwaterGulch.esm
Flora Overhaul.esp
Vurt's WFO.esp
FCOMaster.esm
FCO - GlowingOne.esp
TTWFixes.esm
TTW Redesigned.esm
Cass alternate version.esp
Gomorrah Redesigned.esp
New Vegas Redesigned 3.esm
New Vegas Redesigned 3.esp
Project Nevada - TTW.esp
FOOK - New Vegas DLCs.esm
FOOK - New Vegas.esm
FOOK - New Vegas DLCs.esp
FOOK - New Vegas.esp
FOOK-PN Convergence.esp
CRL9K_ThisMachineSound.esp
Weapon Mod Expansion.esm
Weapon Mod Expansion.esp
WME - DLCs.esm
WME - GRA.esm
WeaponModsExpanded.esp
EVE FNV - ALL DLC.esp
Project Nevada - WME.esp
FOOK-PN-WME-WMX-EVE Convergence.esp
weapons.of_.the_.new_.millenia.ttw_.unified.distribution.esp
ttwweaponmods.esp
Weapons.of.the.New.Millenia.esm
WMX-DLCMerged.esp
The Weapon Mod Menu.esp
Kobu's Free Wild Wasteland Trait.esp
Alton, IL.esm
AltonAddon.esp
TTW ALTON IL RELOADED.esp
rotfacetoriches.esp
kochandbohr.esp
avangraffscorned.esp
athornysituation.esp
awilderwasteland.esp
FreesideOpen.esm
FreesideOpenPatch.esp
NewVegasBountiesFSOPatch.esp
lexx_brahmin-betsy.esp
lexx_brahmin-betsyFSOpatch.esp
KingOfTheRing.esp
SomeguySeries.esm
Pacersgambit.esp
outsidebets.esp
NewVegasKiller.esp
NewVegasBounties.esp
NewVegasBountiesII.esp
Freeside Open Patch.esp
TheInheritance.esp
ttwfreesideopenpatch.esp
RockwellDescentMod.esp
RockwellPursuit.esm
RockwellPursuit2014Update.esp
The New Bison Steve Hotel.esm
NVStripOpen.esm
StripOpenMain.esp
TTWInteriors_Core.esm
TTWInteriorsProject_Combo.esm
Immersive Minigames.esp
Point Lookout Reborn.esm
GBMM - Gun Behavior Mod Merge.esp
MergedPatch.esp

 

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Your FO3 files are out of order.

Fallout 3

Anchorage

ThePitt

BrokenSteel

PointLookout

Zeta

 

Plugin files (.esp) should be loaded after master files (.esm). Master files (.esm) should load before plugin files (.esp).

 

I'm not sure, but I think WME-DLCs does include WME-GRA, since Gun Runners Arsenal is a DLC.

 

Get your load order straightened out and see what happens.

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I've reported the issue with plugins.txt not being sorted in FOMM. It's actually the time/date stamps that determine load order.

 

Also with FOMM you can hit the drop down menu and export your load order to a txt file or your clipboard for posting when you ask for help.

 

Read the instructions for FOOK, you may have too many files activated.

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