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Posted
Not enough, you need to assign textures for the model, nifskope is enough for that. If you rename, textures will remain the same.
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Lonewolf_kai: this must be what you're looking for:

 

http://tesnexus.com/downloads/file.php?id=25331

 

optimized version (low-poly): http://tesnexus.com/downloads/file.php?id=28356

 

I had no luck finding the glass sword, tho...

 

No, that wasn't it, but I do use that one too. :D Have you ever tried loading that up in Blender btw? Yikes. Oh well, I suppose I can always just load up the DB armor and remove everything but the belts.

 

And thanks for looking at the sword. I can't find that anywhere either. I also tried contacting skycaptain, and he doesn't even know where it came from. LOL. He did said the only "weapon mods" he uses that adds new ones is the ones from FCOM. I tried looking in those but never did see a mesh like that.

 

Edit: I forgot that I had loaded up the old toolbelt not the new steamlined one in Blender. I just tried it out for the heck of it and apparently the streamlined author fixed those problems with it. This will work perfectly for what I'm needing...... Still can't find my sword though. :*(

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