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Oblivion Mod Detectives


Povuholo

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Yes, I know that you have to mark them as playable first to get the armors. What I really meant was that all the armors in the mod screenshots are actually IN the mod and a simple CS edit makes them "obtainable". -.-

 

The armor in the screenshot is the silverlight armor.

Edited by chakaru11
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Sorry about that link, I don't know how that happened. The picture I'am talking about is from the user uploaded gallery.

 

http://www.tesnexus.com/downloads/images/34179-1-1283111199.jpg

 

Hope it works this time.

 

I downloaded the mod and was looking for this armor in all of the mesh files but couldn't locate it.

 

If you are talking about the shiny silver armor I can tell you that It is not part of hentaimania 2.

 

that is the Silverlight Armor .

 

EDIT: gah. didn't see this thread went a page further in.

Edited by Keysuke
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Does anyone know where this sky texture came from? It's very beautiful... if not findable, can anyone recommend other sky mods? http://www.thenexusforums.com/public/style_emoticons/dark/thumbsup.gif

 

http://wannyanbiyoriagain.paslog.jp/image/Oblivion202009-11-24205.jpg

 

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Well, kalikut has decided to be cruel and only release his Chimer of Light for TFF, so i was wondering if anybody could give me linkies to awesome clothes for that body......or an exnem/hgec version of the Chimer or a mod similar to it. All the clothes for TFF i found were hideous.......but i rly rly wanna play as a golden skinned chimer....:(

 

Put "UFF" into search instead of "TFF." There are tons of great things for that body, you just have to know what to search for. This list may also help but I don't know how up to date it is. http://public.sheet.zoho.com/public/acidrain226/xRLaFaoj120gjwAX32u%2FXtJufOxxctfE Don't forget to check the tabs at the bottom. There's actually a lot of content on the spreadsheet.

 

That wig has ears built in, which means you have no choice but to have cute pointy ears when you wear it.

 

Not necessarily, it is possible to just swap the pointy ears for normal human ones, but it takes a lot of time of adjusting and scaling the vertices AGAIN. That's why I finally sayd "Screw it!" and just attached the awesome braids to one of Apachiis Ren wigs XD Attaching ears to those is much easier and the bangs look less plastic-y than on the original wig. Also: no scaling of the wig, since Apachii's wigs are conformulatored and fit most heads. The result looked like this: http://www.tesnexus.com/imageshare/image.php?id=78111

 

 

Muhaha. Wig mash-ups ahoy! xD

(And yes, I kept the original ears because I liked them.)

 

Also: it is totally possible to keep your ears if you attach the wig to your armor. The head and ears always have priority over everything else, so the ears will still be visibible. Attaching a wig to an armor though is much more tricky.

 

Ah but this is assuming that one has any sort of meshing knowledge. Us poor slobs who don't know how to do it have to make do with what's available.

Edited by SavageArtistry
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Err... This was all done in Nifskope, I can not mesh worth a penny and have rarely ever touched Blender XD

 

There is no meshing knowledge necessary to slosh the braids on another wig. All you need is nifskope an a few copy paste skills to add the braid branshes/nodes to another wig.

The only thing that is really tricky is working with alpha maps of the Ren hair texture, because I had to remove some parts from that wig to make room for the braids. The difficult thing about that is that Ren hair UV maps are using every possible tiny bit of texture again and again to save space, so with removing one bit from the alpha, half the head disappears XD That stupid thing ate a whole evening.

Edited by chakaru11
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