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Cannot Merge Mods into Bashed Patch


shopsD

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Now I have another problem. I was happily playing oblivion without let the people drink. I had been playing for a few days now when my character died while in an ayleid ruin. When I reloaded the game it let me play for about a minute then CTD for no apparent reason. Now every save I load and every game I play gives me this problem. I have no idea whats causing it. It even crashed in the testing hall. It cant be mod compatibility because my mods were working perfectly for 30+ hours of playing the game.

 

I still have the let the people drink problem as well

 

 

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The crash I have above is caused by vilverin. If I load a save in which I've been there, it crashes. If I load a save before I enter the place it doesn't. Lucky for me i had a save just before I entered the ruin. Is there a fix for this. I still have the let the people drink problem
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I can't think of anything specific to Vilverin that may cause a crash - there's only one linked quest - unless you have a mod which adds more quest items to Vilverin for some reason. It's possible one of your other mods has played with something that you find there, but it's kinda hard to diagnose. However, it's not listed as a known "crash point" so the chances are that the crash is due to something other than vanilla Oblivion.
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Strangely I had been playing oblivion for a while and had gone into Vilverin and left it later. After I quit the game I loaded a my save inside the ruin and then the crashes started happening. They always happen right before I hear some bells ringing. Here is my load order. I now play the save before I entered Vilverin but I want to know if there is a fix before I try going back in. The let the people drink problem still persists.

 

(Are there any mods I can merge into the bashed patch and deactivate, I tried Book jackets and bladesfaction mod but then they stopped having any in game effect. Also is there a way for me to merge different mods into 1 esp, such as poison machine, the loo and amulet of soul into one new esp and some sound mods into another to reduce the number of mods being loaded).

 

My game is very stable with all these mods, and I can play for up to 8+ hrs straight without CTD.

 

 

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I fixed my let the people drink problem. For some reason I didn't have the COBL version even though Wrye Bash said it was COBL was required and active. I got a new version with the omod conversion data. Downloaded it from tesnexus (version 2.5) and it installed the COBL version for me (let the people drink- COBL.esp)
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  On 3/14/2011 at 10:49 PM, shopsD said:

For some reason I didn't have the COBL version

 

It's a shame you chose not to listen to my advice on 23rd February. :wallbash:

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  On 3/14/2011 at 10:57 PM, Hickory said:
  On 3/14/2011 at 10:49 PM, shopsD said:

For some reason I didn't have the COBL version

 

It's a shame you chose not to listen to my advice on 23rd February. :wallbash:

Sorry about that. I thought I did have the COBL version when Wrye Bash listed COBL.esp it as a required esp. I didn't realize the COBL version had COBL in its name. Thanks for the help though

 

 

 

Edited by shopsD
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