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Fixing textureSet Sideways Hat


DaemonGrin

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I know how to fix a model that is sideways especially after learning my lesson with FNV gecks update facegen @.@ anyway I retextured a hat using a textureset I made and well the hat is sideways...I did nothing to the mesh it's vanilla and not even extracted. So how do I fix the sideways hat that was just a textureset and new ID name as to not be a replacer? (the vanilla sits just fine so not sure why a new texture would jack it up.

 

Thanks,

Geoff

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Load your mod in FNVEdit and find the record of your hat.

Under MaleBiped Model, right-click the blank space next to FaceGen Model Flags, and select Add.

Right-click it again, this time select Edit.

Type in 1 and confirm. It should change to Head.

And you're done.

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Load your mod in FNVEdit and find the record of your hat.
Under MaleBiped Model, right-click the blank space next to FaceGen Model Flags, and select Add.
Right-click it again, this time select Edit.
Type in 1 and confirm. It should change to Head.
And you're done.

 

 

Figures it was the same I was thrown off by the extra information in the new object compared to the custom headgear I made the other day and had to add the data for.

 

Thanks,

Geoff

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