Tulsa299 Posted July 18, 2015 Share Posted July 18, 2015 (edited) Hello there folks, I'm trying to nail down a problem of disappearing ammo, I cannot see any patterns forming, it's all very random. I have the required ammo, it will load into the gun, other times it won't, sometimes other weapons of the same ammo type will work. To be clear, I have ammo in my inventory yet the hud will sometimes display 0/0 rendering me defenseless. Here's my load order: Fallout3.esmAnchorage.esmThePitt.esmStreetLights.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCALIBR.esmCRAFT.esmEnhanced Weather - Rain and Snow.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmDCInteriors_ComboEdition.esmAWorldOfPainFO3.esmRH_IRONSIGHTS.esmFWE - Combat Overhaul_Core.esmProject Beauty.esmiHUD.esmaHUD.esmImaginatorFO3.espHuntersRidgeV1.espFO3 Wanderers Edition - Alternate Travel.espT6M Jeans Outfit FO3.espghoulification_lite.espEnhanced Weather - Weather Sounds in Interiors.espRubblePilesFix.espDarNifiedUIF3.espBlackWolf Backpack.espCASM.espGlow Sticks.espEnhanced Weather - Radioactive Rain and Snow Plugin.espBlackWolf Backpack - Vendor Script Replenish.espFO3 Wanderers Edition - Optional VATS Realtime.espEnhanced Weather - Rain and Snow in Fallout.espFO3 Wanderers Edition - Main File.espDree Perks.espRagdollOverhaulFo3.espEnhanced Weather - REBOOT.espFO3_WRP.espFlora Overhaul.espHelplessFalling.espJIP Selective-Fire.espManualReload.espMart's Mutant Mod - DC Interiors.espMegaton Closes - PlayerDoorLock.espdD - Enhanced Blood Main.espNPC Height Randomizer.espOverhead3PCamera.espPCB Hotkey.espfalloutperformance.espRock-Out.espThe Yard V1.3.espDC Moods.espGNR Enhanced.espJIP Companions Command & Control.espMart's Mutant Mod.espBlackened FWE + MMM + Project Beauty.espBusworldV1.05d.espRaider Combat Armor.espRock-Out - DLC Support.espProject Beauty- Point Lookout.espFWE - Combat Overhaul_Equipment.espExplodables.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Mothership Zeta.espTiesThatBind.espJIP CC&C - Amanda (Ties That Bind).espFO3 Wanderers Edition - DLC Point Lookout.espProject Beauty- Broken Steel.espFO3 Wanderers Edition - Project Beauty (Followers Enhanced).espMMM - FWE_Combat Overhaul Master Release.espMegaton Walkway.espRH_IronSights_DLC_Merged.espFO3 Wanderers Edition - DLC The Pitt.espRaider Combat Armor Pitt.espDelay Merged.espMegaton Closes.espBusworld and DCInteriors compatibility.espExistence2.0.espDistributed Necklaces and Chains.espBashed Patch, 0.espMerged Patch.esp Using MO/Loot. I'm thinking it's going to be; manual reload, RH_Ironsights or FWE. Thoughts? Edited July 18, 2015 by Tulsa299 Link to comment Share on other sites More sharing options...
M48A5 Posted July 18, 2015 Share Posted July 18, 2015 Disable and delete your merged patch, you will need a new one. Get your load order corrected. LOOT does not order Fallout 3 mods correctly. Just take a look at the FO3 Wanderer's Edition description page for a load order sample. Compatibility patches must load after the last mod they are patching. Once you get your load order straight, you can begin troubleshooting. Did you add all your mods at once? Or did you add them one at a time, checking in the game to ensure they were working properly? Link to comment Share on other sites More sharing options...
Tulsa299 Posted July 20, 2015 Author Share Posted July 20, 2015 I didn't know loot didn't handle F3... I've reorganised my L/O will report back soon, No, although I wouldn't say I was meticulous in testing, this is an old build that I've recently picked back up.. Link to comment Share on other sites More sharing options...
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