chet Posted February 24, 2011 Share Posted February 24, 2011 ok heres what i tried i tried making the partner own the horse and i set the horse as the npc's ride in there settings and still no luck Link to comment Share on other sites More sharing options...
Striker879 Posted February 24, 2011 Share Posted February 24, 2011 From the CM Partners FAQ (included with your download of CM Partners ... this is item #5):“Why don’t the Partner NPC’s ride horses?”Almost all companion mods have a single companion, and it is fairly easy to add a horse for one NPC to ride, now that modders have worked out the scripting required. However, The CM Partners Mod has many NPC’s, which makes the scripting much more complex. I can’t add a horse for every Partner NPC in the game or might be added to the game by others. Too many horses would mean loss of frame rate at some point. I’d need to add 6 horses that could be reused by any Partner NPC, since 6 companions is all that is allowed by the game engine at any one time. The scripting would have to track every horse, determine which horse was available to be ridden, and place the horse at the NPC that needed him. You can see how complicated this can be. I may work this out at some point, but not anytime soon. Link to comment Share on other sites More sharing options...
Kjkirimi Posted February 24, 2011 Share Posted February 24, 2011 Try this. This should solve the problem. Link to comment Share on other sites More sharing options...
chet Posted February 24, 2011 Author Share Posted February 24, 2011 ok i have some homemade companions and was hoping with them i could give them horses and make them mount and dismount in responce like happens with weapons Link to comment Share on other sites More sharing options...
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