twilight25Ops Posted July 18, 2015 Share Posted July 18, 2015 (edited) So I am not really looking to make a new mod or anything, but I was curious if it was possible to import a face from a companion mod and make it my characters face. I assume FaceGen would need to be used, but I honestly don't know enough about meshes and textures to know where to start. Does anybody know if this is possible and is the process fairly simple? Also, are there any tutorials that explain this procedure? Thank you in advance. P.S. The companion mod I want to use is http://www.nexusmods.com/newvegas/mods/41617/? (Better Veronica) if that makes any difference. Edited July 18, 2015 by twilight25Ops Link to comment Share on other sites More sharing options...
madmongo Posted July 20, 2015 Share Posted July 20, 2015 The easiest way to do this is to load the companion mod but not set it as the active file, then copy one of the race preset characters that happens to be the same race and sex as your NPC. There are copy and past functions in the face generation parts of the GECK that you can then use to copy the NPC's face to your character preset's face. Then just save that as your new mod, create a new character of that race, and the preset should be there. If they are using a custom race you will likely need to copy that custom race over as well, which may get a bit more complicated. But mostly you just copy everything you need into your own mod and use that to create your character preset. Link to comment Share on other sites More sharing options...
twilight25Ops Posted August 6, 2015 Author Share Posted August 6, 2015 Sweet! Thank you for the reply. Sorry I haven't checked this thread in awhile. Link to comment Share on other sites More sharing options...
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