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Goodsprings Salloon entry points gone.


Evil Lord Proteus

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Hey guys, I just installed some mods, and upon starting a new game, I find the doors to the Goodsprings Salloon have been replaced with generic open/close doors, leading to the inside of the building model, and not the actual gamespace that is the salloon. I also loaded up my main save where I have explored the whole map, and the salloon is bugged in that aswell.

 

The mods I recently installed are Project Nevada, Caliber, Classic Weapons, familiar_faces, 31 New Food Items and Companion Sandbox mode. I then disabled ALL of those mods to check if they were causing the problem, but the bugged Doors/Building remained.

 

Does this problem ring any bells with anyone? Could it possibly be because of Deadmoney?

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Many people are blaming the new patch for everything from bad breath to hangnails

 

so I checked

 

New patch

Dead Money NOT included

 

walked into the 2 main stores in Goodsprings

 

No problems

 

that leaves

 

your mods or possibley Dead Money itself (doubtful)

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Do you think it may be possible, that perhaps one of those most recent mods I installed accidentally replaces the meshes for the building/doors?

 

Project Nevada and CALIBER used omod's.

 

Im always hesitant to use omods, because I dont trust anyone enough to just assume they couldnt possibly make mistakes with where the omods are told to install things, so I prefer to trust my own carefulness with manual instellations.

Edited by Evil Lord Proteus
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