ManehattanProject Posted July 19, 2015 Share Posted July 19, 2015 I'll be honest. I loathe cave design. Unlike normal square items, it's often extremely difficult to make sure that all pieces are lining up properly. I've found the "PREFAB CAVES" that were a part of Honest Hearts, but they don't have any Epic Caves in there. Does anyone have some good solid advice on building caves so I don't have gaps in the floor, sides? The time it takes me to build one cave level is about triple any other level. I wish to know your brilliance! Link to comment Share on other sites More sharing options...
DaemonGrin Posted July 19, 2015 Share Posted July 19, 2015 I do know that you use each corner piece 1-4 not just 1 and duplicate and rotate. I learned that and not to build at an angle that isn't at a 90° angle when making the large caverns the pieces never seem to like lining up. Hope that helped,Geoff Link to comment Share on other sites More sharing options...
rickerhk Posted July 19, 2015 Share Posted July 19, 2015 Item 9 on http://forums.nexusmods.com/index.php?/topic/581268-interior-location-creation-tutorial/ expands on what DaemonGrin said. Link to comment Share on other sites More sharing options...
ManehattanProject Posted July 20, 2015 Author Share Posted July 20, 2015 Item 9 on http://forums.nexusmods.com/index.php?/topic/581268-interior-location-creation-tutorial/ expands on what DaemonGrin said. I had totally forgotten about this guide! I found it in my first weeks of creating GoE and lost track of it somewhere. I learned so much from it so thank you for pointing me back to it! Link to comment Share on other sites More sharing options...
RoyBatterian Posted July 21, 2015 Share Posted July 21, 2015 Good ole Dj, just don't make stuff on 0,0,0 in cells like he suggests. That can be a bad idea especially if you have placed projectiles (mines) in your cell. Someone else mentioned the issue with sounds bleeding from other cells in the same cell block, that's also a concern when doing that. Otherwise it's a very good guide to get started. Link to comment Share on other sites More sharing options...
ManehattanProject Posted July 21, 2015 Author Share Posted July 21, 2015 Good ole Dj, just don't make stuff on 0,0,0 in cells like he suggests. That can be a bad idea especially if you have placed projectiles (mines) in your cell. Someone else mentioned the issue with sounds bleeding from other cells in the same cell block, that's also a concern when doing that. Otherwise it's a very good guide to get started. Is there any way to directly control the cell blocks? I'm concerned as some of the levels are massive (like 40 stories tall because of a central power core. We're using roombounds to prevent computers from exploding on entry). Link to comment Share on other sites More sharing options...
RoyBatterian Posted July 22, 2015 Share Posted July 22, 2015 If you create the cell from scratch instead of the duplicating them, GECK should handle it for you. Link to comment Share on other sites More sharing options...
Recommended Posts