bryman1970 Posted February 27, 2011 Author Share Posted February 27, 2011 The mods I just listed were the mods I was attempting to rebuild, including the WAC .esp's. You mentioned before that I forgot to enable the main WAC .esm, so I tried it again. It still didn't work, and I still got the same error messages as before. So at this point, the rebuild doesn't seem to be working. Link to comment Share on other sites More sharing options...
Hickory Posted February 27, 2011 Share Posted February 27, 2011 And did you disable the other (incompatible) WAC esp plugins? Link to comment Share on other sites More sharing options...
bryman1970 Posted February 27, 2011 Author Share Posted February 27, 2011 Yes, I completely removed them from my Data folder. I only have the same plugins you used. Link to comment Share on other sites More sharing options...
Hickory Posted February 27, 2011 Share Posted February 27, 2011 Ok, can you rebuild your patch if you disable all of the WAC plugins? Link to comment Share on other sites More sharing options...
bryman1970 Posted February 27, 2011 Author Share Posted February 27, 2011 Yes, I can. Since it didn't work for me the last time, I just disabled those plugins and rebuilt the patch so I could play the game until I got some more info on what the problem could be. Link to comment Share on other sites More sharing options...
Hickory Posted February 27, 2011 Share Posted February 27, 2011 I can only assume that you have an issue between WAC and some other mod, because it is certainly not between WAC and OOO. I have Kvatch Rebuilt, Better Cities (not open), UL just to name the major overhauls. I do not have MMM. I just rebuild my patch again without incident. Link to comment Share on other sites More sharing options...
bryman1970 Posted February 27, 2011 Author Share Posted February 27, 2011 (edited) That's possible. I'm not sure which other mod I have does something to vampires. Maybe Cobl or MMM. When I initially installed WAC (before I was using the WAC-OOO.esp and TCOS.esp's and all the other additional plugins), I could rebuild the patch with no problems. Either way, i'll just not use it until I can find a solution, if there is one. Edited February 27, 2011 by bryman1970 Link to comment Share on other sites More sharing options...
Hickory Posted February 27, 2011 Share Posted February 27, 2011 Just so you know: It's not Cobl, as I have that, too. Link to comment Share on other sites More sharing options...
Condor78 Posted March 16, 2011 Share Posted March 16, 2011 (edited) This should solve it.My link You just need to be a member to view it. Edited March 16, 2011 by Condor78 Link to comment Share on other sites More sharing options...
lonewolfkai Posted March 16, 2011 Share Posted March 16, 2011 You'll need to fix what Condor linked to before you can finish the patch. Just to note, an important ongoing game is just that. A game save you've been playing for awhile and think it's an important character. For example, my main game is a 200+ hour character. It's important to me. So I often backup the save game file. You should be okay to install the mod with a current game though without having to start a new one. I did that with my 200+ hour game and have had no problems at all so far. If you do that, I'd jsut be sure to back up your save game file. You'll also need to go to an isolated cell and wait there for four days to reset spawn points. I'd suggest the Testinghall. Also, the one plugin from WAC you'll need to avoid for sure with overhauls is Overspawn, unless you can patch it yourself to work with what you have. From what I understand, there's also an issue with Factions, though I'm not sure whether its from the main esp/esm or one of the individual plugins. I just know that WAC will revert some of the overhaul factions, especially MMM's, back to vanilla factions. Further, there's an issue with the Gladiator plugin that won't let you finish the Arena quest, so just be aware of that. Link to comment Share on other sites More sharing options...
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