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Make a weapon character specific


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Short of an actual script based solution, which is a bit beyond me... Although I'd bet it's doable by something like a GetActorReference followed by a If - Else comparing the ActorReference value with the Specific actor you want to have the weapon. Again, I know just enough scripting to be dangerous, Maybe somebody else can answer more accurately. THAT was of course assuming you wanted a specific actor to have it More than one "Bob" and I'm not sure. Keep in mind also that's POTENTIALLY alot of polling by your script depending upon how it's written.

 

The other ways are going through the actor list and manually assigning the weapon to every "Bob" in the CK (maximum tediousness) and going through and then make sure the "playable" flag is unchecked for the weapon in the CK. That SHOULD make the weapon unusable by anyone but the actor originally carrying it.

Edited by rms827
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Short of an actual script based solution, which is a bit beyond me... Although I'd bet it's doable by something like a GetActorReference followed by a If - Else comparing the ActorReference value with the Specific actor you want to have the weapon. Again, I know just enough scripting to be dangerous, Maybe somebody else can answer more accurately. THAT was of course assuming you wanted a specific actor to have it More than one "Bob" and I'm not sure. Keep in mind also that's POTENTIALLY a lot of polling by your script depending upon how it's written.

 

The other ways are going through the actor list and manually assigning the weapon to every "Bob" in the CK (maximum tediousness) and going through and then make sure the "playable" flag is unchecked for the weapon in the CK. That SHOULD make the weapon unusable by anyone but the actor originally carrying it.

I meant for the weapon to only appear if the PLAYER's name was "Bob".

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