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Icons not on the map?


CrissOliva

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Hello, I reinstalled the game outside the "program files", and also, I reordered the mods, through the "BOSS" process. This is how it is now:

 

Oblivion.esm

Cybiades.esm

Windfall.esm

Cobl Main.esm

Armamentarium.esm

Open Cities Resources.esm

Lamps of Oblivion Master.esm

CM Partners.esm

Unofficial Oblivion Patch.esp

Oblivion Citadel Door Fix.esp

Unofficial Shivering Isles Patch.esp

DLCShiveringIsles.esp

Enhanced Water v2.0 HD.esp

IlluminationWithin.esp

AliveWaters.esp

SwampGrass.esp

Lamps of Oblivion.esp

P-Froggys First Person Body.esp

Reznod_Mannequin.esp

RoadSigns.esp

TreeDoorAddition.esp

Crowded Roads 23.esp

PCTM.esp

Enhanced Seasons.esp

Forward Motion Blur.esp

DLCHorseArmor.esp

DLCOrrery.esp

DLCVileLair.esp

DLCMehrunesRazor.esp

DLCSpellTomes.esp

ArmamentariumTest.esp

ArmamentariumVendors.esp

BlackLuster.esp

Daemon Queen Garb.esp

Dread Knight Armor.esp

FemaleImperialDragonCuirass.esp

Gizmodian-VeraxanimaOblivion.esp

kibuka-heavy.esp

kibuka-light.esp

Kodachi Swords.esp

M&BShields.esp

TTB.esp

Tyrael Armor.esp

javbs.esp

StockClothingArmorHGECnormalD.esp

R18PN - Eisen Platte Armor.esp

DLCThievesDen.esp

Cobl Si.esp

Nightshade_Armor.esp

Oblivifall - Something's Not Right.esp

Cyrodiil Border Regions 1.2.esp

Anduril Reforged.esp

AranMathi.esp

GB_Oblivion Tournament.esp

Septim Mansion.esp

VaultsofCyrodiil.esp

Wolf Manor.esp

Windfall.esp

za_bankmod.esp

DLCFrostcrag.esp

Knights.esp

Cybiades.esp

CybiadesDungeon.esp

RTT.esp

RTT-Weye Relocation Patch.esp

MannimarcoComplete.esp

Shadowcrest_Vineyard.esp

BeyondCyrodiil-Camps.esp

Bonds Crystal Isles an Adventure.esp

Castle_Seaview.esp

OTEP - Aleswell.esp

Skingrad outer district.esp

Open Cities New Sheoth.esp

Open Cities Outer Districts.esp

Open Cities Full.esp

ANBBobbingMotion.esp

HelmetFOV.esp

Ring of console.esp

MidasSpells.esp

_Ren_BeautyPack_onlyhairs.esp

CuteElf11.esp

Cobl Races.esp

KT_CustomRaceFix.esp

Open Cities Classic Road Record.esp

DiamoksPsionicImperials.esp

Birthsigns V 0.1.esp

DiamoksGiantRaces.esp

DiamoksTolkienRaces.esp

FF7 Blades Complete.esp

Aoleleb's GM Item Mod.esp

betterbow v1.esp

ares.esp

BlackGemArmour.esp

MinsDIVariant.esp

100_AnvilCottage V1.2.esp

The Armor and Weapon of the Gods.esp

DPBTest.esp

Secret Temple.esp

BetterChapelLights.esp

MansionOfCyrodiil'sChampion.esp

Mages_Den.esp

BlackerrR's CM Partner Shivering Isles.esp

BlackerrR's CM Partner.esp

Room in A Fighting Chance.esp

Cyrodiil Reborn.esp

RareEnchantedWeaponsMEG.esp

MyImperialCityWaterforntHouse.esp

Better_Water.esp

A_Chest_of_the_Gods-4398.esp

Portals_of_Goshingorce_and_Raksheno-8605.esp

 

 

But there is a problem. The face and hands of my character have disappeared. I guess it has to do with some meshes that are mixed and the system cannot read both of them? I would appreciate it if you helped me with this matter, too.

 

Thanks for your help on the previous subject!!!

Edited by CrissOliva
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Ok, the problem of the missing hands and head is solved.

And I found out what caused the maps not to show. It is Open Cities that, for some reason, didn't allow the map to be shown. I unchecked them, and the map is just fine.

 

All this time, and my very first remarks to you were:

 

You probably have a mod installed that hides map markers.

Any amount of mods: OOO, Better Cities, DarNUI, Map Overhauls, to name just a few. From your description above, it sound like you have Better Cities installed, which changes the behaviour of the town and city maps.

Why do you have Open Cities resources and road records but no plugins?

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Actually, it's a bit strange. When I am outside the cities, in the country, exploring, the map is not alright. That I understood in Anvil Docks, because they are not inside the town. When the game loads, while entering a town or something, the map is okay. And that's why open cities made the map be wrong. Because it made most of the cities part of the big map.

I am not so sure if you understand me, 'cause the description was a bit vague I think....

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