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GECK NPC Not Moving Problem ~ Need Help


Conbrae5

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Alright boys and girls, basically after literally several days of multiple attempts to fix my problem, I have been entirely unable. I have created a very small facility cell and added some NPCs to it, I put on the sandbox package but they never move. They just stare at me like a big group of creepy weirdos and I have no idea why. I have tried to resolve this issue many ways.

 

-I have changed their package to something else but they still dont move

-I have made my own sandbox package

-I have removed my NPCs from the cell and then replaced them back in, still nothing

-I have attempted turning low-level processing off still nothing (I heard that somewhere)

 

I am not sure exactly what is going on, I am very new to the GECK and need help please, thank you.

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If you don't navmesh the cell (look up Geck navmesh tutorials) you won't have entered a valid area for npc's to move and interact with the environment. They will stand dormant and staring at you when you move (player head tracking) but never fulfill their original package.

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Did you navmesh your interior cell?

 

If you don't navmesh the cell (look up Geck navmesh tutorials) you won't have entered a valid area for npc's to move and interact with the environment. They will stand dormant and staring at you when you move (player head tracking) but never fulfill their original package.

Ok first of all, thank you to both of you. Second off, I am so stupid. Thank you so much for helping me fix a problem that an idiot like me could not figure out :blush:

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