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CaarosKingOfChaos

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So I had a simple idea to increase realism in the game be disabling certain features such as inventory pausing and combat stops. Here is the idea . . .

  • The game will not pause while in your inventory, your magic list, your map, while reading a book, or while lockpicking. The favorites menu is exempt from this rule.
  • You will not be prevented from mining, cooking, smelting, tanning, smithing, enchanting, and sitting while in combat. Beds and waiting are exempt because obvious glitchiness.

This can have several role-playing implications as well. For example . . .

  • A thief has to learn guard patrols before and time when he begins to pick a lock.
  • A mage could be attacked by a wolf while reading a book to raise his skills.
  • A warrior could be ambushed when he tries to use a forge in a bandit camp he thought he had cleared out already.

I don't think the idea would be too hard to make, but I have a negative skill level in Mod Making, so I can't make it myself. If anyone could make this, that would be great.

Edited by CaarosKingOfChaos
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Isn't possible sadly,Engine Limitations and such.Living Takes Time is the closest thing available.

Realy? I would have figured one would simply change a few ones to zeroes, test it out, and be done with it. I am sure someone can do it.

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Isn't possible sadly,Engine Limitations and such.Living Takes Time is the closest thing available.

 

I'm not so sure about that the developer of Tamriel Online has time passing in menus although a little buggy it does work. Last I heard he was going to produce a seperate stand-alone mod which would allow it to be used in single player games as well not sure where that's at now though.

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I don't think the idea would be too hard to make, but I have a negative skill level in Mod Making, so I can't make it myself. If anyone could make this, that would be great.

 

+

 

Realy? I would have figured one would simply change a few ones to zeroes, test it out, and be done with it. I am sure someone can do it.

 

So, your mod making skill is negative, read: you are clueless when it comes to modding. But based on your knowledge of modding (which is negative) It should be easy to make, just change a few ones to zeroes.

 

I know nothing about rocket science, but it should be easy to fly to another galaxy. Just fly real fast for a long time.

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So, your mod making skill is negative, read: you are clueless when it comes to modding. But based on your knowledge of modding (which is negative) It should be easy to make, just change a few ones to zeroes.

 

I know nothing about rocket science, but it should be easy to fly to another galaxy. Just fly real fast for a long time.

 

 

 

The negative modding skill thing was just a joke. I know how certain things work, but I don't understand how to change them myself or even use the creation kit of all things.

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