Nazenn Posted July 25, 2015 Share Posted July 25, 2015 (edited) EDIT: PROBLEM FIXED via help from another forum. i did not have the dismemberment properties set up properly and matching between the two meshes https://www.dropbox.com/s/l8jiwjv2cpep56p/Screenshot%202015-07-25%2017.06.19.png?dl=0 See above an example of my nif's layout in nifskope.I am trying to copy the argonian face mask from facemasks in skyrim onto the hood part of the nightingale set from Improved Closedfaced Helmets in order to create a patch for Warmonger Armory's Soul Ripper hood which as it stands at the moment is not beast race compatible. Right now it shows up fine in nifskope but when I load into the game the mask section just doesn't show up at all.I do have all the correct skeleton nodes as well, that was the first thing I checked Current attempt resulted in these steps being taken:-expand the NiTriShape-click on the BSDismemberSkinInstance-change the Skeleton Root on Block Details to None by deleting whats there and pressing enter-Now copy the branch-Now paste the branch-Go back to its BSDismemberSkinInstance-change the Skeleton Root value to 0 I also have tried it without editing the skeleton root variable and also have tried renaming the ninodes, but nothing seems to work. My Nifskope skills aren't particularly good right now so I know there is likely some thing simple I am missing I just have no idea what.Previous threads found on the topic, none of the solutions helped:http://forums.nexusmods.com/index.php?/topic/569270-merging-two-meshes-in-nifskope-only-one-is-visible-in-game/http://forums.nexusmods.com/index.php?/topic/956260-problem-w-nifskope-and-pasting-mesh-into-another-nif-image-heavy/ < don't have a rotation problem, but I copied the mesh using the same method he did and while his shows up mine doesn't etc Any help would be greatly appreciated and let me know if I need to provide any more information Edited August 4, 2015 by Nazenn Link to comment Share on other sites More sharing options...
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