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Fallout 3 crashes after alternate start (Wanderer's Edition)


RubyWest

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I've tried everything. Spent hours trying to fix this problem and I'm about to give up..

 

The game crashes after the loading screen that occurs when you sleep in the bed in the alternate beginning.

 

The game appears to run normally without FWE installed.

 

I've done the following:

  • changed my .ini file
  • used FO3 Edit to merge files
  • I'm running the game through FOSE
  • I've installed FOIP

I've probably missed something else I've done but I've gone through so many things I simply can't remember -__-

 

 

I have an i7 quad core processor, high end NVIDIA graphics card. If other info is needed I'll post it.

 

Load order:

 

GameMode=Fallout3
Fallout3.esm=1
Anchorage.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
ThePitt.esm=1
Zeta.esm=1
StreetLights.esm=1
CRAFT.esm=1
CALIBR.esm=1
EVE.esm=1
Project Beauty HD Version.esm=1
Unofficial Fallout 3 Patch.esm=1
Mart's Mutant Mod.esm=1
DCInteriors_ComboEdition.esm=1
FO3 Wanderers Edition - Main File.esm=0
FO3 Wanderers Edition - Alternate Travel.esp=0
FO3_WRP.esp=0
FO3 Wanderers Edition - Optional Restore Tracers.esp=0
FO3 Wanderers Edition - DLC Anchorage.esp=0
FO3 Wanderers Edition - DLC Broken Steel.esp=0
FO3 Wanderers Edition - DLC Mothership Zeta.esp=0
FO3 Wanderers Edition - DLC Point Lookout.esp=0
FO3 Wanderers Edition - DLC The Pitt.esp=0
FO3 Wanderers Edition - Main File.esp=0
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=0
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp=0
FO3 Wanderers Edition - Project Beauty.esp=0
CALIBR Ammo Schematics - CRAFT.esp=1
F3ProjectRealityMkI.esp=1
A Good Hairday.esp=1
BeardsofFallout.esp=1
clovernewlook.esp=1
megalight.esp=1
Realistic Interior Lighting - OA.esp=1
Realistic Interior Lighting.esp=1
Realistic Interior Lighting - BS.esp=1
Realistic Interior Lighting - PL.esp=1
Chems and Meds Re-Textures Pack.esp=1
dD - Enhanced Blood Main.esp=1
Fo3HirezdFlamer.esp=1
Fo3HirezdLincolnRepeater.esp=1
Fo3HirezdMinigun.esp=1
Flora Overhaul.esp=1
PureWater-VeryClearNoRad-.esp=1
PureWater-VeryCleanLittleRad-.esp=1
PureWater-NoRad-.esp=1
PureWater-LittleRad-.esp=1
RubblePilesFix.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
DCInt_ARoomWithAView.esp=1
Mart's Mutant Mod - DC Interiors.esp=1
CASM.esp=1
Merge.esp=0
Fallout 3 Merg.esp=0
Please help ;-;
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If that is your correct load order, why are none of the FO3 Wanderer's Edition plugins activated?

 

Also, your load order is not correct.

 

It must read:

 

Fallout 3

Anchorage

ThePitt

Streetlights

BrokenSteel

PointLookout

Zeta.

 

You will also need a compatibility patch for MMM and FWE. Use Blackened http://www.nexusmods.com/fallout3/mods/18173/?

 

You must read all the instructions.

 

Also, go to the FWE mod page and read the load order posted there. Also go to the MMM mod page and read the load order.

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Tried reordering the list but it's not working properly. The game just immediately crashes now. Uninstalling all mods and trying again at another time. Thank you for the link to blackended.

 

Also, they were not activated because I had deactivated them to test if the game still worked. I just wanted to show order. I must have uploaded the incorrect list instead of the one when it was reactivated.

Edited by RubyWest
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