RadiantWings Posted July 27, 2015 Share Posted July 27, 2015 Long story short, a few of my custom companions will start to fight one another whenever they are placed into Waiting Mode. So I am forced to disable and enable each of the mod to reset their behaviors. I want to avoid this in the future. If I add a common faction to these companions via FNVedit (e.g. TeammateFaction or FollowerFaction), would it stop companions from randomly attacking each other in the future? Link to comment Share on other sites More sharing options...
madmongo Posted July 29, 2015 Share Posted July 29, 2015 Adding a common faction to them will probably stop them from fighting each other, but they may fight anyone else in the area. Uncheck the Aggro Radius Behavior box in the AI Data tab for the NPC. Link to comment Share on other sites More sharing options...
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