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Stop companions from fighting each other


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Long story short, a few of my custom companions will start to fight one another whenever they are placed into Waiting Mode. So I am forced to disable and enable each of the mod to reset their behaviors.

 

I want to avoid this in the future.

 

If I add a common faction to these companions via FNVedit (e.g. TeammateFaction or FollowerFaction), would it stop companions from randomly attacking each other in the future?

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