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Weather - All Natural


Maxine77

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Need some serious help installing this :sad:

 

1) Previously had Natural Environments Installed > I uninstalled removing all files > Consoled: fw 38EEE

2) I Installed Weather - All Natural With WyreBash first (No success) then tried an Omod Install (No success) than Manual (Still seem to not work properly)

3) This: BIG PROBLEM.. (Could fog be causing it?)

 

Anyhow.. Using wryebash.. I rebuilt my bash patch to include the cells but still it doesn't seem to work.. Or am i doing the wrong thing..? Can someone please help im not really computer savvy :sad:

 

Anyone who knows please help!!

 

Thanks! :)

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Are you sorting your load order with BOSS?

 

Are your running your game from the OBSE loader?

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Yups, i always use boss to sort my load order and obse (newest).

 

I have managed to get rid of that black which is great but.. Still every time fog comes up my character and my surroundings glows white as does every other npc. Also in addition to that problem the clouds during overcast, rain or heavy rain aren't showing, it's just bright clear blue-ish :pinch:

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Ok, you need to supply more information, like any OBSE plugins/shaders you have and your load order.
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Oblivion.esm
All Natural Base.esm
Francesco's Leveled Creatures-Items Mod.esm
Harvest[Containers].esm
Harvest[Containers] - Flat-Top Barrels Add-on.esm
Harvest[Containers] - Havok Crates Add-on.esm
Harvest[Containers] - Player Home Add-on.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
TamrielTravellers.esm
FCOM_Convergence.esm
BetterMusicSystem.esm
A_Bloody_Mess.esm
ShieldOnBack.esm
Unofficial Oblivion Patch.esp
UOP Vampire Aging & Face Fix.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Chance of More Enemies.esp
Francesco's Optional Leveled Guards.esp
FCOM_Francescos.esp
FCOM_FrancescosNamedBosses.esp
LoadingScreens.esp
Natural_Habitat_by_Max_Tael.esp
All Natural.esp
All Natural - SI.esp
PTAutumnTrees.esp
Enhanced Water v2.0 HD.esp
Enhanced Water v2.0 HD - SI Addon.esp
PCSoundMazzy.esp
All Natural - Real Lights.esp
WindowLightingSystem.esp
AliveWaters.esp
AliveWaters - Koi Addon.esp
AliveWaters - Slaughterfish Addon.esp
Book Jackets Oblivion.esp
CET-Utility-Belt.esp
ClocksOfCyrodiil.esp
BetterMusicSystem(SI).esp
Oblivion Collectible Cards.esp
Personality Idles - Modified version.esp
PTFallingStars.esp
RAEVWD Cities.esp
RAEVWD New Sheoth.esp
RAEVWD Imperial City.esp
DropLitTorchOBSE.esp
Oblivion Graphics Extender Support.esp
DLCHorseArmor.esp
DLCOrrery.esp
DLCVileLair.esp
DLCMehrunesRazor.esp
DLCSpellTomes.esp
Armory of the Silver Dragon.esp
Armor of Heaven's Fury-Light-Alt-helm.esp
BaronArmor.esp
BlackLuster.esp
Dread Knight Armor.esp
GizBladeset01OB.esp
Growlfs Animated Hair.esp
KDDwemerSpectacles.esp
MODRoadRogue.esp
MHSNKirin.esp
Night Knight Armor.esp
Silverlight Armor by Jojjo.esp
Underworld Armor.esp
R18PN - FuruFuru Armor.esp
DLCThievesDen.esp
Bob's Armory Oblivion.esp
FCOM_BobsArmory.esp
Oblivion WarCry EV.esp
FCOM_WarCry.esp
Oscuro's_Oblivion_Overhaul.esp
Alluring Potion Bottles v3.esp
Alluring Wine Bottles.esp
Harvest[Containers] - SI - Ore Respawn.esp
Harvest[Containers] - Vanilla - Ore Respawn.esp
Harvest[Containers] - Player Home Add-on.esp
Harvest[Containers] - Flat-Top Barrels Add-on.esp
Harvest[Containers] - Havok Crates Add-on.esp
FCOM_Convergence.esp
FCOM_OscurosOverhaul.esp
FCOM_DurabilityAndDamage.esp
Mart's Monster Mod - More Wilderness Life No Gates.esp
FCOM_SaferRoads.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - Less Bone Loot.esp
Mart's Monster Mod - Safer Quest Locations.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
TamrielTravellerAdvScript.esp
TamrielTravellers4OOO.esp
ShiveringIsleTravellers.esp
ShiveringIsleTravellersFriendlyFactions.esp
ShiveringIsleTravellersFriendlyFactions4MMM.esp
FCOM_TamrielTravelers.esp
FCOM_BobsGuardUnity.esp
Mart's Monster Mod - Shivering Isles.esp
LoadingScreens-OOO.esp
OOO-WaterFish.esp
Plate Armor Plus - Woman's Move Edition.esp
Plate Armor Plus - OOO_FCOM_version.esp
SenTineL's Legendary Weapons And Armors.esp
Tona's_ModsStore.esp
Apachii_Goddess_Store.esp
DLCBattlehornCastle.esp
DLCFrostcrag.esp
Knights.esp
Lost Paladins of the Divines.esp
Mart's Monster Mod - City Defences.esp
FCOM_Knights.esp
Natural_Vegetation_by_Max_Tael.esp
Bag of Holding.esp
A Bloody Mess - Bloody Fights.esp
A Bloody Mess - Armor Shader Supression.esp
A Bloody Mess - Arena Wash Basin.esp
Bullettimemodsetkey.esp
Dungeon Actors Have Torches 1.6 DT.esp
Exterior Actors Have Torches 1.3 DT.esp
gardening.esp
P1DkeyChain.esp
MidasSpells.esp
RenGuardOverhaul.esp
Enhanced Grabbing.esp
Oblivion XP.esp
Francesco's Slower skills x1.5.esp
_Ren_BeautyPack_onlyhairs.esp
LJD_HumanMIKA.esp
Francesco's 10 days respawn time - 1-20 day lenght rescale.esp
_No__persistant_enchantment_glow_fix-1843.esp
MiniMap.esp
Bashed Patch, 0.esp
aediinsFlamingArrows.esp
R18PN - Der tod Armor.esp

 

The OBSE Plugins Im using are:

SoundCommands.dll

OBGEv2.dll

SoundCommands.dll

 

OBGEv2 installed with these shaders in game:

NormalFilterAA.fx

ssao_perf.fx

DepthOfField.fx

Godrays.fx

 

Thanks for trying to help me, much appreciated !! :smile:

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Ok, for troubleshooting purposes, please disable the OBGE plugin, because it automatically load all shaders you have installed. For now, use your shaderlist.txt to control which shaders get loaded. Enable one at a time and test each one individually. It does look like an OBGE shader issue.
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Just want to say thanks so much for fixing my performance and pointing me out in the right direction for testing the OBGE shaders!

 

I disabled the esp and now using only the shaderlist.txt and it cleared up so many performance issues!!

 

As you said i tested each one and apparently what causes the black lines and such is indeed OBGEv2, the SSAO effect in fog and in water makes it look like that.. and as for my character glowing white.. the problem is from the mod A Bloody Mess.

 

However still.. my snow (the falling of snow), overcast and rain clouds (rain works fine) do not work, i get no clouds what so ever. I have been using the console to test the weather.. :sad:

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Just want to say thanks so much for fixing my performance and pointing me out in the right direction for testing the OBGE shaders!

 

I disabled the esp and now using only the shaderlist.txt and it cleared up so many performance issues!!

 

As you said i tested each one and apparently what causes the black lines and such is indeed OBGEv2, the SSAO effect in fog and in water makes it look like that.. and as for my character glowing white.. the problem is from the mod A Bloody Mess.

 

However still.. my snow (the falling of snow), overcast and rain clouds (rain works fine) do not work, i get no clouds what so ever. I have been using the console to test the weather.. :sad:

 

I'm glad your OBGE issue is resolved at least.

 

Regarding the snow, do not use the console to test weather and then save games. To try a fix for the issue type the following into the console:

 

set timescale to 30

saveini

coc center

 

When you get to no-man's land, wait for 4 complete days and then fast travel back to where you were.

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Okay I've done what you've said i still don't think it's working.

 

Anyway I got into no-man's land and i did see the moon which didn't look right here.

 

I press the ~ key after loading and it does say All Natural.ini loaded I just don't think that it is finding the meshes/textures or something for the overcast clouds, light/heavy rain clouds and for the snow droplets :confused:

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All Natural is configurable in the ini file that comes with it. You need to read the documentation on how to configure AN correctly. That moon could be in eclipse, by the way.
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