Hamsam Posted March 6, 2011 Author Share Posted March 6, 2011 According to TESIV:positive I am supposed to right click on the file tab but I cant find a file tab in the Wrye Bash 291 default window. Is there another window I am supposed to have open? If so please tell me which programs file tab I'm supposed to right click. Link to comment Share on other sites More sharing options...
Hamsam Posted March 6, 2011 Author Share Posted March 6, 2011 According to TESIV:positive I am supposed to right click on the file tab but I cant find a file tab in the Wrye Bash 291 default window. Is there another window I am supposed to have open? If so please tell me which programs file tab I'm supposed to right click. Link to comment Share on other sites More sharing options...
Hamsam Posted March 6, 2011 Author Share Posted March 6, 2011 Repost your revised load order, via Wrye Bash, and be sure to enclose it in spoiler and code tags, as per that link. According to TESIV:positive I am supposed to right click on the file tab but I cant find a file tab in the Wrye Bash 291 default window. Is there another window I am supposed to have open? If so please tell me which programs file tab I'm supposed to right click. Link to comment Share on other sites More sharing options...
Hickory Posted March 6, 2011 Share Posted March 6, 2011 Repost your revised load order, via Wrye Bash, and be sure to enclose it in spoiler and code tags, as per that link. According to TESIV:positive I am supposed to right click on the file tab but I cant find a file tab in the Wrye Bash 291 default window. Is there another window I am supposed to have open? If so please tell me which programs file tab I'm supposed to right click. Like so: http://img651.imageshack.us/img651/4747/wbloadlist.jpg Link to comment Share on other sites More sharing options...
Hamsam Posted March 6, 2011 Author Share Posted March 6, 2011 (edited) Heres the new load order from Wrye Bash and by the way thanks for being so understanding. Active Mod Files: 00 Oblivion.esm 01 Mart's Monster Mod.esm [Version 3.5.5b4] 02 CM Partners.esm 03 DLCShiveringIsles.esp 04 DLCHorseArmor.esp 05 DLCOrrery.esp 06 DLCVileLair.esp 07 DLCMehrunesRazor.esp 08 DLCSpellTomes.esp 09 CapesandCloaks.esp 0A Ghost Rider Helmet.esp 0B Gizmodian-VeraxanimaOblivion.esp 0C DLCThievesDen.esp 0D Mart's Monster Mod.esp [Version 3.5.5b4] 0E Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.5.5b4] 0F Mart's Monster Mod - Diverse Imperial Armor.esp [Version 3.5.5b4] 10 Mart's Monster Mod - Diverse Creature Skins.esp [Version 3.5.5b4] 11 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.5.5b4] 12 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.5.5b3] 13 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.5.5b4] 14 Mart's Monster Mod - Durability & Damage.esp [Version 3.5.5b4] 15 Mart's Monster Mod - Less Bone Loot.esp [Version 3.5.5b4] 16 Mart's Monster Mod - Less Rats.esp [Version 3.5.5b4] 17 Mart's Monster Mod - Safer Roads.esp [Version 3.5.5b4] 18 Mart's Monster Mod - Spawn Rates - Increased.esp [Version 3.5.5b4] 19 Mart's Monster Mod - Spawn Rates - Moderate Increased.esp [Version 3.5.5b4] 1A Mart's Monster Mod - Foxes.esp [Version 3.5.5b4] 1B Mart's Monster Mod - More Wilderness Life.esp [Version 3.5.5b4] 1C Mart's Monster Mod - City Defences.esp [Version 3.5.5b4] 1D Mart's Monster Mod - Extra Wounding.esp [Version 3.5.5b4] 1E DLCBattlehornCastle.esp 1F Z's Skeleton Horse.esp 20 DLCFrostcrag.esp 21 Knights.esp 22 Better Potions and Poisons.esp 23 Ring of console.esp 24 Shadowcrans Bag&Keychain merger.esp 25 Quest Award Leveller.esp 26 Quest Award Leveller - Battlehorn Castle.esp 27 Quest Award Leveller - Vile Lair.esp 28 Quest Award Leveller - Mehrunes Razor.esp 29 Quest Award Leveller - Knights of the Nine.esp 2A MidasSpells.esp 2B Denock Arrows.esp 2C BetterBlocking.esp [Version 3] 2D CM Partners.esp 2E CM Partners NPC.esp 2F CM Partners Extra NPCs.esp 30 DASkeleton.esp 31 Mart's Monster Mod - Resized Races.esp [Version 3.5.5b4] 32 lumi_enchantments_subtle.esp 33 Gold Smelting .esp 34 More Magicka x3.esp 35 Mythic-No-Helm-LIGHT.esp 36 Borderless_Cyrodiil-3578 (2).esp 37 Bashed Patch, 0.esp Edited March 6, 2011 by Hamsam Link to comment Share on other sites More sharing options...
Hickory Posted March 6, 2011 Share Posted March 6, 2011 Ok, your load order looks good, and nothing is standing out as a conflict, at least to me. So now I have to ask: have you built your Bashed Patch correctly? See: When you press 'Rebuild Patch', make sure that you check the following: Merge PatchesImport ... [Go through each 'import' option and if there's a mod, not csv in the right window, check it, and the Import... option.]Cobl Catalogs [ONLY if you use Cobl]Contents CheckerLeveled ListsRace RecordsSEWorld Tests [ONLY if you have Shivering Isles installed] The Globals and Tweaks are optional, but should not be checked unless you know what you are doing, and should be left alone while you are troubleshooting. Everything else should be left unchecked UNLESS you know that you need it. Link to comment Share on other sites More sharing options...
Hamsam Posted March 8, 2011 Author Share Posted March 8, 2011 Okeydake heres the load order from Wrye Bash. There was a problem with posting this though, this is my 10th try, so heres hoping it makes it to you. Active Mod Files: 00 Oblivion.esm 01 Mart's Monster Mod.esm [Version 3.5.5b4] 02 CM Partners.esm 03 DLCShiveringIsles.esp 04 DLCHorseArmor.esp 05 DLCOrrery.esp 06 DLCVileLair.esp 07 DLCMehrunesRazor.esp 08 DLCSpellTomes.esp 09 CapesandCloaks.esp 0A Ghost Rider Helmet.esp 0B Gizmodian-VeraxanimaOblivion.esp 0C DLCThievesDen.esp 0D Mart's Monster Mod.esp [Version 3.5.5b4] 0E Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.5.5b4] 0F Mart's Monster Mod - Diverse Imperial Armor.esp [Version 3.5.5b4] 10 Mart's Monster Mod - Diverse Creature Skins.esp [Version 3.5.5b4] 11 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.5.5b4] 12 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.5.5b3] 13 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.5.5b4] 14 Mart's Monster Mod - Durability & Damage.esp [Version 3.5.5b4] 15 Mart's Monster Mod - Less Bone Loot.esp [Version 3.5.5b4] 16 Mart's Monster Mod - Less Rats.esp [Version 3.5.5b4] 17 Mart's Monster Mod - Safer Roads.esp [Version 3.5.5b4] 18 Mart's Monster Mod - Spawn Rates - Increased.esp [Version 3.5.5b4] 19 Mart's Monster Mod - Spawn Rates - Moderate Increased.esp [Version 3.5.5b4] 1A Mart's Monster Mod - Foxes.esp [Version 3.5.5b4] 1B Mart's Monster Mod - More Wilderness Life.esp [Version 3.5.5b4] 1C Mart's Monster Mod - City Defences.esp [Version 3.5.5b4] 1D Mart's Monster Mod - Extra Wounding.esp [Version 3.5.5b4] 1E DLCBattlehornCastle.esp 1F Z's Skeleton Horse.esp 20 DLCFrostcrag.esp 21 Knights.esp 22 Better Potions and Poisons.esp 23 Ring of console.esp 24 Shadowcrans Bag&Keychain merger.esp 25 Quest Award Leveller.esp 26 Quest Award Leveller - Battlehorn Castle.esp 27 Quest Award Leveller - Vile Lair.esp 28 Quest Award Leveller - Mehrunes Razor.esp 29 Quest Award Leveller - Knights of the Nine.esp 2A MidasSpells.esp 2B Denock Arrows.esp 2C BetterBlocking.esp [Version 3] 2D CM Partners.esp 2E CM Partners NPC.esp 2F CM Partners Extra NPCs.esp 30 DASkeleton.esp 31 Mart's Monster Mod - Resized Races.esp [Version 3.5.5b4] 32 lumi_enchantments_subtle.esp 33 Gold Smelting .esp 34 More Magicka x3.esp 35 Mythic-No-Helm-LIGHT.esp 36 Borderless_Cyrodiil-3578 (2).esp 37 Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
Hickory Posted March 8, 2011 Share Posted March 8, 2011 You have not answered my question, but I can see from your load order that you have NOT built your patch correctly. Just for example, these should be merged and deactivated:26 Quest Award Leveller - Battlehorn Castle.esp27 Quest Award Leveller - Vile Lair.esp28 Quest Award Leveller - Mehrunes Razor.esp29 Quest Award Leveller - Knights of the Nine.esp Please see my other post above about how to build your patch, and follow it precisely. Link to comment Share on other sites More sharing options...
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