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where did Cloud Tower come from?


Nightwolfhunter

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I have found a tower on my map called Cloud Tower (It is located in the L in Valus) and I have NO idea where it came from. When I click the door, it says "you do not belong here". Does anyone know where this area came from?

 

ALSO: I have not updated my BOSS information in a very long time (since I downloaded BOSS in June, actually.) So I have no idea WHERE to download an update, or how to install it. Any help in either of these topics is appreciated and I thank you in advance.

 

my LO is posted below.

 

 

Active Mod Files:
00  Oblivion.esm
01  All Natural Base.esm  [Version 1.0]
02  Mart's Monster Mod.esm  [Version 3.7b3p3]
03  TamrielTravellers.esm  [Version 1.39c]
04  Unofficial Oblivion Patch.esp  [Version 3.2.10]
05  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
06  DLCShiveringIsles.esp
07  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
++  LoadingScreens.esp
08  LoadingScreensSI.esp
09  All Natural.esp  [Version 1.0]
0A  All Natural - SI.esp  [Version 1.0]
0B  Immersive Interiors.esp  [Version 0.7]
0C  Immersive Interiors - Lights Addon.esp  [Version 0.7]
0D  Silent Player Voice.esp
0E  IlluminationWithin.esp
0F  Crowded Cities 15.esp
10  Crowded Roads 7.esp
11  Mart's Monster Mod.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]
12  CurseOfHircine.esp
13  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]
14  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
15  Mart's Monster Mod - Durability & Damage.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Less Rats.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Safer Roads.esp  [Version 3.7b3p3]
16  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]
17  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
18  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]
19  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3]
1A  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]
1B  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]
1C  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]
++  TamrielTravellerAdvscript.esp  [Version 1.39c]
1D  TamrielTravellers4MMM.esp  [Version 1.39c]
++  Travellers4MMMHostileFactions.esp  [Version 1.39c]
1E  ShiveringIsleTravellers.esp  [Version 1.39c]
++  ShiveringIsleTravellersFriendlyFactions4MMM.esp  [Version 1.39c]
1F  Ivellon.esp  [Version 1.8]
20  Better Dark Brotherhood Sanctuary.esp
21  BrotherhoodRenewed.esp  [Version 1.0.11]
22  ImpeREAL City Unique Districts - All the Districts - Merged.esp
23  ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp
24  Knights.esp
25  Knights - Unofficial Patch.esp  [Version 1.0.9]
++  Mart's Monster Mod - Knights.esp  [Version 3.7b3p3]
26  The Lost Spires.esp
27  Lost Paladins of the Divines.esp
28  ElsweyrAnequina.esp
29  xuldarkforest.esp  [Version 1.0.5]
2A  LostSpires-DarkForest patch.esp
2B  xulStendarrValley.esp  [Version 1.2.2]
2C  xulTheHeath.esp
2D  MMMMWL-TheHeath patch.esp
2E  XulEntiusGorge.esp
2F  xulFallenleafEverglade.esp  [Version 1.3.1]
30  LostSpires-Everglade patch.esp  [Version 1.2]
31  xulColovianHighlands_EV.esp  [Version 1.2.1]
32  xulChorrolHinterland.esp  [Version 1.2.2]
33  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
34  xulBravilBarrowfields.esp  [Version 1.3.2]
35  xulLushWoodlands.esp  [Version 1.3.1]
36  xulAncientYews.esp  [Version 1.4.3]
37  xulAncientRedwoods.esp  [Version 1.6]
38  xulCloudtopMountains.esp  [Version 1.0.3]
39  xulArriusCreek.esp  [Version 1.1.3]
3A  xulPatch_AY_AC.esp  [Version 1.1]
3B  xulRollingHills_EV.esp  [Version 1.3.3]
3C  MMMMWL-RollingHills patch.esp
3D  xulPantherRiver.esp
3E  xulRiverEthe.esp  [Version 1.0.2]
3F  xulBrenaRiverRavine.esp  [Version 1.1]
40  xulImperialIsle.esp  [Version 1.6.6]
41  xulBlackwoodForest.esp  [Version 1.1.0]
42  xulCheydinhalFalls.esp  [Version 1.0.1]
43  xulAspenWood.esp  [Version 1.0.2]
44  xulSkingradOutskirts.esp  [Version 1.0.1]
45  xulSnowdale.esp  [Version 1.0.2]
46  Harvest [Flora].esp  [Version 3.0.0]
++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]
47  MidasSpells.esp
++  cidnothump.esp
++  LifeDetect Shader.esp
++  Real Lava 1.3.esp
**  All Natural - Indoor Weather Filter For Mods.esp  [Version 1.0]
48  Bashed Patch, 0.esp
49  Streamline 3.1.esp
4A  CoH Werewolves Mixed.esp
4B  TheForgottenRealm.esp
4C  xulCliffsOfAnvil.esp

 

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I had a look at the walkthrough for the mod. Here's a quote excerpted from the walkthrough preamble:

 

First and foremost you should exhaust all possibilities before you search for answers in this walkthrough, don't give up too easily. If you are stuck in a dungeon, make sure to have investigated it completely and every corner examined carefully. Just running through the dungeons and crying for help at the first dead end definitely is a bad idea and is absolutely unwanted.

 

This doesn't sound like a 'run & gun' type mod ... more of a 'figure out this puzzle' type mod. If you're not a figure out this puzzle type of person here's an excerpt about your tower:

 

1.2 The Cloud Tower

All in all there are three copies of the book "The Cloud Tower of Cheydinhal" to be found, the book can not be obtained from merchants.

 

One of them is in a chest in the dungeons of Cheydinhal.

One copy can be found in a display case in the castle of Cheydinhal.

Another one is in a chest in the Hackdirt Caverns.

 

Follow the directions in the book to get to the tower.

You will not be able to enter the tower if you have skipped preceding quest stages.

Note the part bolded at the end of this quote.

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